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Some Heavenly Sword 2 Information?
by David 'Hades' Becker [ Tuesday, 10th of May 2011 - 06:01 PM ]
It is hard to believe it has been almost four years since Heavenly Sword hit the PS3, but it has been. It was an amazing game even though its sales were not overwhelming. I'd blame that on the rocky launch of the PS3 and the titles that had been pushed out for said launch. Who'd want to waste $60 on a new IP made specifically for the infant system at the time. Well this guy for one. The game ended leaving a want for a sequel from Ninja Theory. Read More...
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Review: Portal 2
by David 'Hades' Becker [ Tuesday, 19th of April 2011 - 10:02 PM ]
So here we are again, apparently only a few months after the events of Portal (assumed from in-game interactions). Still trapped in Aperture Science. Still being tested. But importantly, Still Alive. Alive and needing a final escape from the insane AI running the facility that is now hell-bent on enacting revenge for what Chell did in the first game. Along the way making a few surprising friends to help your escape and mastery of all the Science that was going on. There is really no way to simplify the story without giving spoilers here. Read More...
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Capcom Taking A Shot At God Of War With Asura's Wrath?
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 08:43 PM ]
I get that by now it is hard to do an action game without getting the "It's Like [Insert Name]..." tagged to it, but Asura's Wrath seems to not care. Not care to the point where the basic story of the game is thus. Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Sound REALLY close to the opening to God Of War II to me. Read More...
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Command Come In... New Operation Raccoon City Game Play Trailer
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 05:27 PM ]
It is in and it makes Resident Evil: Operation Raccoon City look like a load of fun. The trailer also makes all of the screen shots look like there were originally working it out for the Wii. Granted, there are a lot of pre-rendered scenes in the trailer, but if you look fast, you can see the game play mixed in. From the looks of it, it looks to take RE: Outbreak and do what was originally intended for those games. Fast action and a bit of sneaking with a sprinkle of Zombies and B. Read More...
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Falling To Your Death Issue Has Been Solved In Portal 2
by David 'Hades' Becker [ Wednesday, 13th of April 2011 - 10:00 PM ]
Doesn't it bug you in games when non-supernatural heroes or villains can fall from hundreds of feet and survive without rhyme or reason? Or for that matter, falling 20 feet almost kills them out right. It is a mix between realism and game play that designers have to take into account. Do you forgo realism in a major way for game play sake or do you try to fake it? Mix in the ability to portal hundreds of feet into the air, sometimes on accident, and now you have a real issue. But it looks like minds behind Portal 2 have the solution. Read More...
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Duke Nukem Delayed Again: Much Shorter This Time
by Brian Bentley [ Thursday, 24th of March 2011 - 09:51 PM ]
Duke Nukem Forever being delayed again is like a nerd with a pocket protector - you know the joke, everyone knows the joke and the best you can muster is a half-hearted smile in one corner of your mouth in recognition the joke even existed. So, the fact 2K and Gearbox went with a more tongue-in-cheek approach to the announcement shows a true effort in good faith to the game and the franchise as a whole. June 14th is not that much longer to wait and I'm certain the extra time will be used wisely. Duke Nukem Forever will be released on XBox 360, PlayStation 3 and PC. Read More...
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Prey 2 Live Action Trailer
by Corey Dockendorf [ Saturday, 19th of March 2011 - 07:57 PM ]
Bethesda Softworks announced this week Prey 2, and the teaser will make you think twice about putting your cell phone on airplane mode. Prey, which was released back in July of 2006, was originally developed by Human Head Studios. Prey followed the sci-fi adventures of Cherokee Domasi "Tommy" Tawodi. The general story was that he, along with Girlfriend and Grandfather, were beamed up to an alien ship known only as The Sphere. The Sphere has this whole Galactacus complex, as it devours all materials, living or inanimate from our tiny blue planet. Read More...
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The Softer Side Of [Prototype 2]...Kind Of
by David 'Hades' Becker [ Tuesday, 15th of March 2011 - 10:00 PM ]
I don't know what it is about trailers like the one below for [Prototype 2], but I find them fun even though they don't really show off much. I think it is the violent content set to easy listening music that I find just awesomely funny. That's a word isn't it? Awesomely. It is for my purposes now if you don't think it is. Continuing on, here is yet another tease for the game that is still slated for a 2012 release. It pretty much shows Sergeant James Heller toss a Blackwatch guard across the city and we get to watch the slow motion flight. Read More...
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PAX East Hands-On: The Darkness II
by Matt Waitt [ Monday, 14th of March 2011 - 10:54 PM ]
After waiting two hours in line at the booth for The Darkness II my friend and I finally made it in to get our grimy little hands on the demo. We were the last batch of the day and the seven of us were ushered into the heavily guarded and boxed in booth. Inside it was dark with black lights and heavy, clear curtains dividing the actually play area from the main section. The creepy ambiance and The Darkness occasionally chiming in reminding us of its evil and demonic intentions set the mood for this sequel; Dark, Grim and Scary. Before we were able to play the actual game the Producer, Seth, gathered us around and told us that there are twelve screenshots out right now and if there happens to be a thirteenth one there is going to be hell to pay. Read More...
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PAX East Day 1
by David 'Hades' Becker [ Monday, 14th of March 2011 - 05:19 PM ]
By Matt Waitt The first day of PAX East started off on a bad foot with me forgetting the passes at my house. After trekking all the way back, my crew and I finally made it to PAX East. We took in all the sights, sounds and not too friendly smells and we headed on over to none other than the Mortal Kombat booth. After waiting for thirty minutes in line my friend Hovey, we got our eager hands on the new installment. We both decided to pick the new tag-team mode and have some fun. Read More...
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Next Gen 360?
by David 'Hades' Becker [ Wednesday, 9th of March 2011 - 06:21 PM ]
By Matt Waitt Microsoft has recently posted a few job listings on their website, which suspiciously looks a lot like some console building jobs. The job listings include: A Graphics Hardware Architect stating "The ideal candidate should have a broad background in 3D graphics rendering architectures and algorithms (ideally with gaming applications in mind), 3D software pipelines, and physics." As well as "a solid understanding of graphics hardware implementation, including design methodologies and production yield and cost analysis." Hmm... Read More...
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Who Wouldn't Want Some New Portal 2 Screens?
by David 'Hades' Becker [ Wednesday, 2nd of March 2011 - 07:02 PM ]
Am I right or am I right? With April seeming so far off, at least for me, I know I will take every little bit I can get for Portal 2 as it comes out. Even though they don't show all that much for the game that we haven't already been able to extrapolate. I mean this just shows some of the "tests" left for Chell to get through and nothing all that much more. I am digging the shot of Chell running from some kind of bot, doesn't look totally like GLaDOS to me, and the interesting concept of what looks like an underground water cooling system. I've heard that it is a hint at something for a new Half Life, but that is just speculation last I searched. Read More...
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With Karate You Can Kick Helicopter Ass In Prototype 2
by David 'Hades' Becker [ Thursday, 24th of February 2011 - 10:43 PM ]
Ok, so you could really do it in the first [Prototype] but in [Prototype 2] it looks to have been super charged in the new "teaser" that has made its way to the web. It may not be showing much but the game is still a least a year out from launch so what do you expect Radical Entertainment to give us? I mean we should all be surprised that there is a sequel coming out in the first place given the actions of Activision lately. I'm guessing that we should be ready to see even more of these over the next year just to cause some buzz for the game. Read More...
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Isaac Isn't The Only One Fighting Through The Sprawl Of Dead Space 2
by David 'Hades' Becker [ Wednesday, 23rd of February 2011 - 09:29 PM ]
You know one thing I noticed when playing through Dead Space 2, and the other Dead Space titles for that matter? The lack of other real "hero" types on the ship or Sprawl. Yea Extraction and Ignition had other protagonists, but for the most part they turned out not as heroic as Isaac. I mean Ignition had 2 scenarios where Franco kills Sarah in cold blood. Then you have McNeill in Extraction that seems to have been turned into a Necromorph in the epilogue of the game.* Well, come this March 1st we will get to see another protagonist, from Extraction, try to fit into Isaac's Rig to add another two chapters to Dead Space 2. Read More...
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A Couple That Portals Together Stays Together
by David 'Hades' Becker [ Monday, 14th of February 2011 - 11:59 PM ]
What better way to celebrate VD* than to have a fun little advertisement for Portal 2? I learned quite a few things from this little clip for Valentine's Day as well. Like that 54% of women are allergic to chocolate, flowers are filled with bees and that four out of five people are crushed to death by giant diamonds every day. That is insane and I never knew. All kidding aside, once again Valve shows their great sense of humor whilst celebrating a holiday that is just another excuse to have a holiday. Read More...
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