Go behind the scenes to see how the gameplay of Control has evolved a bit more to where Control Resonant is going to take us
The next developer diary for Control Resonant is here, and it aims to show us how the game has evolved what worked in the previous game and for the IP in general. A nice little look at how things have shifted at Remedy for it all, while making sure that it just does not feel like we are going to be playing the same game, just with a different character. I mean, for starters, this one is taking us outside of the Oldest House and into the real world, going with a melee combat option over the firearms of Control, along with taking the bigger and mysterious threat from the first game and making it the main antagonist. Those are the basics, and now we get to see how that came to be and how the team is going to handle the challenges that are going to be imposed on the game.
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