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Mortal Kombat No Longer The Dream You Want
by David 'Hades' Becker [ Wednesday, 27th of July 2011 - 10:26 PM ]
So this threw me for kind of a loop at Comic Con. The fourth, and possibly final, DLC character announced for Mortal Kombat is Freddy Krueger. Not the rumored Green Lantern or some other comic super hero but the master of nightmares. Not to mention the most recent incarnation of him with a few tweaks to make him a realistic fighter for the game. That means that they needed to glove each hand instead of just the one. Below you can view the new game play trailer for Mr. Read More...
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Comic Con 2011 Impression: Darksiders II
by David 'Hades' Becker [ Wednesday, 27th of July 2011 - 05:35 PM ]
While it was not playable, at least to non-developers, Darksiders II came with the full force of Death at this year's SD Comic Con. Puns always intended here. What did we get to see for the game? We some of the new weapons, game play and a small bit of the story that we will get to play through come next year. Also, if you look below, some amazing art and visuals for the game. Let me break down what I saw and a bit of extra info about it. Read More...
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Behind The Scenes With X-Men Destiny
by Corey Dockendorf [ Monday, 25th of July 2011 - 04:12 PM ]
X-Men Destiny is an Action RPG collaboration between Marvel and Activision. With an original story-line where you play as a new mutant within the X-men Universe, players will have the ability to make choices throughout the game, and your "Destiny" will be determined by these RPG style decisions. Marvel and Activision have released two behind the scenes trailers for their upcoming title X-Men Destiny. After the jump you will see the latest trailer, along with two behind the scenes videos. The behind the scenes videos consist of the actors from in-game, Scott porter and Jaimie Chung, explaining a little more about the games characters, Adrian and Aimi, also shedding some light on their background story-lines. Read More...
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Golden Eye 007: Reloaded Announced At Comic-Con '11
by Corey Dockendorf [ Friday, 22nd of July 2011 - 03:09 PM ]
GoldenEye is probably one of the greatest FPS's of all time and as of last year we got a port of the game on the Nintendo Wii. Which for a time brought back some of the N64 nostalgia. Well Activision announced today that they will release GoldenEye 007: Reloaded. Only this time on Xbox 360 and PlayStation 3, chock full of upgraded features. With its official announcement we have an HD trailer to feast your eyes on. Along with a boatload of HD pics and 60fps of awesome-sauce. Read More...
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It's Time To Get Raptured...BioShock Style
by David 'Hades' Becker [ Thursday, 14th of July 2011 - 10:57 PM ]
Hear ye! Hear ye! Rapture is upon us and it closer than most of you might think. It wasn't back in May. Nor is it in October this year. I am prognosticating that it will be here in a matter of days. In fact I am prognosticating that it will be here on July the nineteenth two thousand eleven (7/19/11). Then again it isn't much of foretelling of the future as that is the release date of the novel based around the BioShock universe is slated to hit selves. BioShock: Rapture is a book written by John Shirley. Read More...
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Final Fantasy XIII-2 Looks Amazing Even Without The Dress Sphere
by David 'Hades' Becker [ Thursday, 30th of June 2011 - 04:21 PM ]
I swear that Square Enix has sold their souls to someone other than me. When it comes to making games look amazing, they are by far one of the leaders in video game visuals. Almost to the point it has to be supernatural. Try and name one of their Final Fantasy titles that did not look cutting edge for the time. I find that a difficult task, so I'll move on. If you have not skipped on to see the new screen shots yet, I thank you. Read More...
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Review: Duke Nukem Forever
by David 'Hades' Becker [ Tuesday, 28th of June 2011 - 08:55 PM ]
Nearly 14 years in the making, Duke Nukem is back in action in Duke Nukem Forever. It was shaky and seemed like it was never going to hit shelves, but Gearbox and 2K Games proved most of us wrong. But is the FPS any good or at least been worth the wait? Welcome as always to where I come in. The Story Twelve years after the events of Duke Nukem 3D, Duke is living the high life as a national hero/treasure in Las Vegas. All seems well. That is until the aliens that he took care of so long ago decide to attack instead of finish the peace talks they are currently working on. Read More...
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E3 2011 Impressions: Star Trek
by David 'Hades' Becker [ Wednesday, 22nd of June 2011 - 03:56 PM ]
Now if you saw the Sony press conference you might have caught the small bit about a new Star Trek game coming soon with a really cool looking phaser add-on for the Move. There was extremely little shown off there and it seemed like it was just going to be a footnote in the game announcements during the conference. That was until I sought out Paramount and Digital Extremes in an underground meeting room. This is where the full announcement and game was being shown off. Read More...
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E3 2011 Hands On: PS Vita
by David 'Hades' Becker [ Tuesday, 21st of June 2011 - 08:54 PM ]
Well we've waited and wondered at what Sony had in store for the NGP and at the Sony Conference most of the details were revealed. We now have the PS Vita coming to stores in the not too distant future to snag our money and keep us gaming when not at home. For those who don't know or have strong logic skills, this is the PSP2 that has been all the rumor for the last year. We were lucky enough to get our hands on a couple of PS Vita's and some of the software coming on or around launch time for the system. All of which showing off some of the new features and capabilities of the PS Vita. Read More...
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Aggrocast Episode Eighty-Three: E3 2011 Special
by Brian Bentley [ Monday, 20th of June 2011 - 04:37 PM ]
David, Corey and Brian are back at it to talk about this year's Electronic Entertainment Expo. First, they wrap up what they've been playing outside of the show floor - including Dungeon Siege III, Dungeons And Dragons: Daggerdale, Alice: The Madness Returns, Duke Nukem Forever, Final Fantasy III, 4 Elements and of course, Brian's update on how many hours he's put into Persona 4. Our Care/Don't Care segment goes commando with an all-E3 focus, which is also our main topic.  I will say that our talk went on a bit with the sheer number of topics that presented themselves from E3. Read More...
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E3 2011 Impressions: Wii U
by Brian Bentley [ Friday, 17th of June 2011 - 10:07 PM ]
Starting back in April, rumors began swirling about Nintendo announcing a new console. Finally confirmed by the Japanese giant, people were anxiously awaiting the “Wii HD” reveal at this year’s E3. Nintendo did not disappoint the many in attendance at the press conference and those around the world with the unveiling of the Wii U. While the name may not be revolutionary, many of the features of both the new console and its unique controller may have you clamoring for this next release. I’ll put a section at the bottom of the article for all the hardware specifics – mainly because you can read that on any boring site. Read More...
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E3 2011 Impressions: XCOM
by Brian Bentley [ Thursday, 16th of June 2011 - 06:13 PM ]
At last year’s E3, when I saw XCOM, I was loving the environments, the time period and the promise of strategic elements. What I was iffy on was the generic-feeling action game play. A year has passed and I walked into the 2K Games booth to see what progress 2K Marin has made on this re-imaging of the beloved franchise. This year the focus of the demonstration was the strategic aspects of combat in the field and the importance of decisions made through the course of the game. Everything is a factor – from choosing your mission, to who accompanies you on the mission, to how you tackle each scenario you encounter in the field. Read More...
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E3 2011 Hands On: Twisted Metal
by David 'Hades' Becker [ Tuesday, 14th of June 2011 - 08:56 PM ]
So it has been a year since the new Twisted Metal was announced at E3 during the Sony press conference. It seems like it would be a good time to check in and see what the designers over at Eat Sleep Play have been doing since then. Yes there have been some fun new trailers and game play footage, but that doesn't give one a good feeling of how the game would handle. For that you need to place hands to controller. It was extremely fitting that the first location to get my godly hands on the game was in the arcade set up immediately after the Sony conference. Read More...
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E3 2011 Impressions: Torchlight II
by Brian Bentley [ Monday, 13th of June 2011 - 11:34 PM ]
When I stumbled upon Torchlight during 2009’s E3, I knew I had found something special. Of all the games I came away wowed by during that show, Torchlight was definitely one that stood out in my mind after the buzz wore off. Fast forward to 2011, as Runic Games attempts to make a repeat performance at E3 with Torchlight II. At first glance, you will feel a familiarity with Torchlight II. The art style hasn't changed dramatically, though they seemed to have spruced up some of the textures. Read More...
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E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
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