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Intellivision Will Live On The DS
by Brian Bentley [ Friday, 30th of July 2010 - 09:19 PM ]
Today, Virtual Play Games officially announced the release date of Intellivision Lives! on the Nintendo DS. Intellivision Lives! is a compilation game sporting over 60 games from the retro console's library. With this year being the 30th Anniversary of Intellivision, this is a perfect time to rekindle the fires of nostalgia. The game is set to release in September of this year. Growing up, I only ever had one friend that owned an Intellivision. Read More...
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Comic Con Day 4: The Final Let Down
by David 'Hades' Becker [ Friday, 30th of July 2010 - 05:29 PM ]
Ah, Day Four. It usually is the most depressing day of the entire convention. The day to look back and remember how great the con was, as well as to mourn the fact that you have to make the journey home and wait another year. It is also the same day that one can usually wander and find all of those people who were talking the days before in panels and have some kind of in-depth conversation as most don't know who they are without the place cards of the panels. Well unlike before, it seems that all those who mattered and not the flesh craved PR of the companies had the bright idea of going home a day early. Maybe the stabbing scared them off. Read More...
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Rocking It In October
by Binh Nguyen [ Wednesday, 21st of July 2010 - 09:01 PM ]
This week, MTV Games and Harmonix announced that Rock Band 3 will be released on October 26th. Pricing will be the following and it is really no surprise. XBox 360: $59.99 PlayStation 3: $59.99 Nintendo Wii: $59.99 Nintendo DS: $29.99 With the addition to the date and prices there are some pre-order incentives that you will be able to obtain if you pre-order the game with one of the following Video Game retailers. Amazon: Receive access to exclusive in-game guitar and $10 video game gift card for future purchase. GameStop:: Three exclusive DLC tracks for free at launch: Burning Down the House by Talking Heads My Own Summer by Deftones Blue Monday by New Order Wal-mart. Read More...
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We Can Bond Through Nostalgia Again
by David 'Hades' Becker [ Tuesday, 20th of July 2010 - 03:39 PM ]
Attention all those out there that can't seem to move on from the enjoyment they once had with GoldenEye back on the N64. I know you've been chomping at the bits to get a good look at what the remake of GoldenEye on the Wii is going to look like and play like. You know you have ever since Nintendo fully announced the title at E3. Don't lie. Well, wait no more. Read More...
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This Week In Nintendo: (07/19/10)
by Binh Nguyen [ Monday, 19th of July 2010 - 11:37 PM ]
Yeah, I know it has been a while since we reported anything new on "This week in Nintendo," but here we are to bring you what is new with the latest downloads coming straight to you from Nintendo. Ever wanted to run a zoo or maybe you already have with the pets you have at home, but you don't want any more fur to attach to your cloths? Well this week Nintendo allows you to do just that with AquaSpace which lets Wii owners to transforms their T.V. Read More...
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Review: DeathSpank
by 345 [ Monday, 19th of July 2010 - 06:46 PM ]
DeathSpank is the latest game to feature Ron Gilbert's involvement, famous for creating The Secret of Monkey Island, among other games. Originally a comic strip character featured in one of Gilbert's Grumpy Gamer series, DeathSpank the game can be summed up as a loot game, similar to Diablo. However, the main difference (and gimmick) here is that the story and characters act as a parody to that genre, and the entire game itself is very much based around its humor. While this definitely adds to the charm and style of the game, it ultimately felt like the ironic clichés were too over-the-top and childish. Playing DeathSpank is relatively simple, and the controls are very similar to most any other dungeon crawler made for consoles in the past. Read More...
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Gamer Teaches That Philosophy & Video Games Can Mix
by Brian Bentley [ Friday, 16th of July 2010 - 06:32 PM ]
Today at the University of Cincinnati, students began their next summer session. While normally a Philosophy class on your schedule may be cause for alarm, a class full of students is tackling Philosophy in video games. Designed by Philosophy Ph.D. student and gamer Vanessa Gorley, “Violence, Sex and Immorality: Video Games and Philosophy” will explore philosophical topics through the eyes of one of our own. About the class, she says, “This class explores the social and moral implications of video game play. Video games are a substantial part of our culture and we need to look into how they affect us. Read More...
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Review: Singularity
by David 'Hades' Becker [ Friday, 16th of July 2010 - 04:06 PM ]
So what would have happened in history if the U.S. wasn't a nuclear power during the cold war? Or for that matter, what if the USSR had some other form of power to lash out at the world? How would the world be changed? For the better or for the worse? Well this seems to be the main question brought up in Activision and Rave Studio's new game Singularity. You take control of U.S. Read More...
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Review: Naughty Bear
by David 'Hades' Becker [ Tuesday, 13th of July 2010 - 10:10 PM ]
Have you ever wanted to see what goes on in the sick-and-twisted world of teddy bears? All in the hopes to understand what they think and how they interact with each other? Ever consider the fact that they may be a bit more heinous then they let on? You know, in terms of mistreating and mocking the less fortunate or oddly misshapen or deformed bears - much like the story of Rudolph the Red-Nosed Reindeer. Well wonder no more as Naughty Bear has come out and will give you an in-depth look into the world of the teddy bear. This is no "kiddy" game mind you as it plays out a bit like Manhunt with the cute and cuddly. Read More...
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When Is Enslaved Sliding Into Stores?
by David 'Hades' Becker [ Monday, 12th of July 2010 - 08:51 PM ]
Well that would be October 5th in North America. Yep, just weeks before Namco's Splatterhouse hits the shelves making them all bloody we will be getting Enslaved: Odyssey To The West. At least that is what Namco just told the world. How to celebrate this announcement? Oh, well how about some new screen shots for the game? I just happen to have a few here for you. From the looks of things, they like blowing up our main man here. Read More...
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Guitar Hero Ready To Play Sets
by David 'Hades' Becker [ Friday, 9th of July 2010 - 10:50 PM ]
In the past with rhythm/music when it was time to inform the masses of the track lists usually we just got a long list of songs and artists for us all to gawk at. Sometimes Gods like me would go through the list and try to add a link to the song so you knew what it sounded like. Sometimes the titles don't really go with the part of the song we all know. It was a nice little thing I liked to give our readers. Well from the below video it looks like Activision is stealing a page from my book like Naughty Bear did. Read More...
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Review: Deathsmiles
by Michael Camacho [ Thursday, 8th of July 2010 - 05:04 PM ]
Fans of the SHMUP (Shoot 'em up) genre in the U.S. have always had a hard time in recent console generations finding easy access to titles without importing them from Japan. Thankfully, Aksys Games is trying to reverse that trend. Aksys has released their first SHMUP in the U.S. with Deathsmiles. On the development side is Cave, one of Japan's best SHMUP developers. Deathsmiles is a horizontal, side-scrolling, bullet hell SHMUP. It features young girls in Gothic Lolita outfits fighting against monsters to stop Jitterbug from opening a portal. Read More...
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The Sights Of Final Fantasy XIV
by David 'Hades' Becker [ Wednesday, 7th of July 2010 - 06:59 PM ]
We got a release date for the game and a view of what the PC box will look like, but what about an update on what the game looks like. We haven't had a good one of those since around the time of E3. Am I right? Of course I am. Well let's take a look at some of the new creatures to kill and environments to come to us this September 30th. Having had actual hands-on with the beta of the game, I can assure you that what you see below is what the in-game will look like; if you have a system that can handle it. Some of the creatures look a bit new, but I will say I am a fan that they went back to the original look of the Bombs. Read More...
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Review: Crackdown 2
by Brian Goodman [ Wednesday, 7th of July 2010 - 01:47 PM ]
Okay so quick question to you before I really get started. If you lived in a city where half the population were zombies and the other half were juvenile radical activists, would you move away? What if you had "peacekeepers" tearing through the city, killing everything, and acting like they were controlled by someone who spends a good amount of their life playing games that ingrain in their head that they can do whatever they want without consequence? Would you really want to raise a family there? I can't imagine the school districts in Pacific City being all that nice. Read More...
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Review: Transformers: War for Cybertron
by Binh Nguyen [ Tuesday, 6th of July 2010 - 08:18 PM ]
When Activision first announced that High Moon Studios would be making a Transformers game, I was a bit skeptical. That is, until I saw the trailer and screen shots of the game. Granted it is not the Transformers we all, or at least most of us, know and love. And no, I do not mean the recent live-action Transformers movie. I am talking about the 80's cartoon series, including the full length movie where I first cried over the fact that Optimus Prime died in the epic battle with Megatron*. Unlike the most recent movie-based Transformers game, High Moon Studio took everything we love about Transformers and created a 3rd person shooter with a great story. Read More...
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