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Team Fortress 2 Content Coming
by Aaron BlueWolf72 Molloy [ Thursday, 27th of March 2008 - 04:13 PM ]
Shacknews reports that Valve plans to release new content for their popular multiplayer shooter Team Fortress 2 the week of April 20. The content will include the new map Goldrush which will contain the new gameplay mode called "Playload". It will also contain new unlockable weapons for the Medic class. Read More...
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Killzone 2 Due Out In September?
by Aaron BlueWolf72 Molloy [ Wednesday, 26th of March 2008 - 08:56 PM ]
 Eurogamer reports that Killzone 2, the long awaited PS3 sci-fi first person shooter from developer, is now scheduled for release this September. Read More...
Tags: Killzone 2,
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They just don't give up, do they?
by Stephanie Naboshek [ Wednesday, 26th of March 2008 - 07:18 PM ]
In light of the upcoming release of Grand Theft Auto IV, I figured I'd deliver you all some more updates on EA's attempt to buy out Take-Two!Earlier this year EA attempted put out a bid on Take-Two, parent company to Rockstar and 2K games, and were rejected. After trying to make a bid again last month, EA once again ups it's anny and puts out yet another bid out on Take-Two. And once again - they got rejected!Although the press release on T2's site is pretty much written in Wall Street-lingo wrapped in an abundance of legal mumbo-jumbo, I was able to gather some details: -EA has upped it's offer to $26 a share for stock-holders of Take-Two. Read More...
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Team Fortress 2 Update Released
by Aaron BlueWolf72 Molloy [ Friday, 21st of March 2008 - 04:46 PM ]
Team Fortress 2 Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly Plugged an exploit where the server could send executable code to the client Fix client crash on exit while processing game stats Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as "GRAVEL PIT" Hitting F4 while the tournament mode "Ready" countdown is active won't automatically set a team to "Not Ready" Fixed auto-screenshots not being taken at the end of the map during tournament mode Fixed gates being closed during the pre-round time during tournament mode Fixed GetDynamicBaseline crash Fixed rare animation triggered sound crash Restart your Steam client or launch the game to begin the updating process. Read More...
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Half-Life2 Mod:  Die in Pain, Rest in Peace Release
by Aaron BlueWolf72 Molloy [ Saturday, 8th of March 2008 - 08:27 PM ]
The unique and highly addictive Die in Pain, Rest in Peace team has posted up a profile on PWNED.com. The team has released their first version (a demo of things to come) to the eagerly awaiting public. So if you have Steam and Half-Life2 this is one mod to play today! Read More...
Tags: HL2, Mods, Fun,
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Guitar Hero And The Rock And Roll HOF
by Aaron BlueWolf72 Molloy [ Friday, 7th of March 2008 - 03:03 AM ]
Guitar Hero is being inducted into the Rock And Roll Hall Of Fame This press release announces a deal that Activision will sponsor a guitar exhibit in the Rock and Roll Hall of Fame in the Guitar Hero franchise. This will include a set-up at the HoF in Cleveland ("All the little kids growing up on the skids are goin' Cleveland rocks, Cleveland rocks!") where the game can be played as well as sponsorship of the Hall's 2008 induction ceremony in New York City this coming Monday. Read More...
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Issues With A Bully?
by David 'Hades' Becker [ Thursday, 6th of March 2008 - 10:02 PM ]
Rockstar Apologizes For And Is Working On 360 Bully Now that I've suckered you into the article, time to mess you up. I'll try not to mess you up as bad as Rockstar has made it seem that they have messed up. Apparently their testing and QA department didn't catch all of the bugs in the game before release. Let me list them for you: Serious frame rate issues Audio glitches Freezing At least those are the ones reported thus far. Sam Houser had this to say about the whole things to boot. Read More...
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Dragonball Movie PWNED = Delayed
by Aaron BlueWolf72 Molloy [ Thursday, 6th of March 2008 - 05:02 AM ]
Looks like the Dragonball film has been delayed Comingsoon.net reports that the upcoming movie version of the anime-video game franchise Dragonball has been delayed. Originally scheduled for release on August 15, 2008, the 20th Century Fox film has now been pushed back to April 5, 2009. Read More...
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GDC 2008 Interview: Audiosurf
by Aaron BlueWolf72 Molloy [ Monday, 25th of February 2008 - 09:45 PM ]
At GDC 2008 I was able to interview Dylan Fitterer about his latest title Audiosurf Dylan Fitterer is the creator of the excellent Audiosurf, a musical racing game that turns any mp3 track into a loop-the-loop high-speed course. It is safe to say you can't get PWNED by other players but I still give this awesome game a A+ for the concept and idea alone. In fact if you want to play this awesome game I have 4 keys to give away if you have Steam. Just send me a private message via PWNED. Read More...
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