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by David 'Hades' Becker [ Wednesday, 21st of August 2013 - 06:55 PM ]
Just as Microsoft did yesterday, it looks like we have a pretty well rounded list of titles coming Day One-ish for the PS4 when it finally hits homes on November 15th. At first glance it looks like it is a bit longer, 10 more titles to be exact, but there are a few titles there that we've already had our hands on for a while now. Granted, it would be nice to have them all be original titles, but that is just the dream. By no means does this mean that I am not excited for the launch of the new console, but the numbers do seem a bit padded in regards to what will be available from launch. Read More...
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by David 'Hades' Becker [ Tuesday, 20th of August 2013 - 11:16 PM ]
Just in case you were still worried about the overall tone of Dead Rising 3 still being "too serious" and you've missed all the Twitter chatter about the game still having its light hearted side, then do I have a trailer for you. The new Gamescom trailer for DR3 is out and from what I saw at SDCC for the game, this is more the tone that Capcom is going for. I'll let you take a watch in peace for now. Yes it was all CG, but from the gameplay I've been shown, the levity of it all is captured perfectly here and, as seen, still carries over from its predecessors. Read More...
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by David 'Hades' Becker [ Tuesday, 20th of August 2013 - 08:17 PM ]
Since it seems that Microsoft is still fine tuning all of the "features" and "requirements" around the Xbox One, why don't we focus on what seems a bit more concrete right now? I'm talking about the launch line-up that they just released into the wild during Gamescom. Below you can see the full list of titles ranging through almost every genre that we gamers could want. Even though I am personally not happy with how some of the titles are being handled, looking at you Killer Instinct, it looks pretty damn strong. Also a fun little thing to ponder over, if these are all supposed to be Day One titles, doesn't it kind of point the finger at late November launch for the console? Read More...
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by David 'Hades' Becker [ Friday, 16th of August 2013 - 10:00 PM ]
It only took a few months, but the world has been gifted with what was for Dying Light behind doors back in June. Yes, I'm talking about the E3 press showing of the game. Although I do have to say that there are at least a few differences that I saw here that I didn't get to see before. One of which actually pin points one of the features. The feature I am talking about is the dynamic side missions. In the below video you will see a side mission with a little girl in a closet. Read More...
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by David 'Hades' Becker [ Wednesday, 14th of August 2013 - 05:00 PM ]
In case you haven't heard yet there is going to be a multiplayer mode in the upcoming Call Of Duty: Ghosts. I know right? I was shocked to find out about it. I just hope that it isn't some kind of tacked on last minute thing. I hate when that…oh wait… This just in, the multiplayer addition is nothing new to the franchise nor "tacked on." Well don't I have egg on my face…? Levity aside now. Read More...
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by David 'Hades' Becker [ Wednesday, 7th of August 2013 - 06:16 PM ]
So with Techland working on Dying Light it kind of surprises me to hear about Dead Island: Epidemic. Just how do they have the time? Oh wait a second…they aren't working on this. Also this is a ZOMBA title for the PC. That makes a bit more sense now even though it does lower my interest a little bit. While we have been promised more as we roll into Gamescom, here are all the details release outside of the game's genre. Obviously it is set in the world of Dead Island and Riptide. Read More...
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by David 'Hades' Becker [ Tuesday, 6th of August 2013 - 05:59 PM ]
Here we go. Just the announcement that everyone who was a fan of BioShock Infinite has been waiting for; the DLC. Seems odd that so many people were pining for this DLC yet normally get pissed when publishers announce some cool little thing is going to end up being DLC at some point. So let's take a look at what is coming out/out at the time of publishing this story. Now I clearly remember being told that we were getting new story DLC out the gate or at least shortly after the release of the full game. It looks like we have here is more or less "challenge maps" instead. Read More...
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by David 'Hades' Becker [ Tuesday, 30th of July 2013 - 06:15 PM ]
Well, not that much that we have not seen or heard from E3 will answer that question. It makes sense that Batman: Arkham Origins would be on display at the San Diego Comic Con but you would think that there would be some kind of information dump that wasn't handed out a month prior. I guess it is more about getting the information out to the public directly and not through the filtered lenses of the media. Who knows? While I don't think much was shown on the floor or during their panel, there were a few little tidbits and a new trailer shown for the latest assassin, Copperhead, hunting The Bat. Read More...
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by David 'Hades' Becker [ Friday, 26th of July 2013 - 11:08 PM ]
Didn't make it to San Diego Comic Con or the South Park: The Stick Of Truth panel? Well we got you covered. Or at least an amazing individual on the internet has you covered in the video aspect and I have you covered in the details as I was there taking notes for you. It should be no surprise that there isn't much in the way of new information since E3, but a few choice questions from fans and during the panel revealed a few tidbits. One of the best things I have heard in a while has to be that there are no plans to force DLC down our throats even though there were some major cuts from the 850+ page script of the game. Both Trey and Matt expressed a hatred for the term and that it was suggested when they had to start culling down the content. Read More...
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by David 'Hades' Becker [ Friday, 26th of July 2013 - 04:34 PM ]
Just as last year, The Walking Dead Escape was back with a vengeance at Petco Park during the San Diego Comic Con. For the uninitiated this is an event where a good portion of the sports arena in San Diego was converted into an obstacle course in the theme of AMC's The Walking Dead. It really allows for people to really test their mettle and some of their survival skills to brag that they could survive the initial zombie outbreak. I was lucky enough to get to run the course again this year and what I found interesting was that most people I ran with compared the experience to most of the action zombie video games on the market today. Granted we were not allowed to attack the zombies in the run, but I would have to agree with the sentiment as there has been a push in the industry with Outlast and Dying Light this year. Read More...
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by David 'Hades' Becker [ Thursday, 25th of July 2013 - 08:40 PM ]
All of the details leading up to now surrounding Assassin's Creed IV: Black Flag have been pretty spectacular. Some of it has just been written details or descriptions from all of us bloggers out there. Luckily that is no longer going to be the case as we have a full view of the open world and special features in ACIV. Just in case you want to still go into the game blind, I'll give you a bit of the run down in text form. The big thing is the "openness" of the game's world. Read More...
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by David 'Hades' Becker [ Wednesday, 24th of July 2013 - 09:46 PM ]
I swear if there ends up being more "behind the scenes" than actual game play for Beyond: Two Souls I will start a riot. I'm talking a full scale riot where we end up with a plethora of ghost wandering around attaching themselves to little kids so they can make the experience we should have received. Now that's a riot. Let us hope that things don't need to progress to that point and let us place our hope that the game will be long and awesome enough to have necessitated all these behind the scenes video. Read More...
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by David 'Hades' Becker [ Friday, 12th of July 2013 - 09:27 PM ]
Words can paint an amazing picture and level of detail in the mind's eye. But you know what is better? Actually getting to see things with your own eyes. We have just that for Murder: Soul Suspect straight from E3. Well at least Square Enix and Airtight games were nice enough to provide us and the world with a wonderful view of what they were showing in their booth at E3. While I will do the self serving thing and point you to my full write up, it was mostly based off what you are going to get to see in the next 25 minutes. You also don't have to wait in the long line to check it out, so there is that bonus too. Read More...
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by David 'Hades' Becker [ Tuesday, 9th of July 2013 - 11:13 PM ]
Frankly, I am surprised it took this ling to finally get some Grand Theft Auto V game play. I would have thought it would have been out a few weeks ago, but hey, I'm guessing Rockstar had more important things to deal with. Either way though, here we go. A nice little look at what the game will look like during game play and a bit more into the characters of the world. I do have to say that it looks pretty cool that there will be missions that require you to hop between each PC to get everything done. Not in just a quick character swap way, but in a character swap that requires you to control another PC while the last PC goes all NPC. Read More...
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by David 'Hades' Becker [ Thursday, 4th of July 2013 - 08:26 PM ]
It's Independence Day in the U.S. and what better way to celebrate it with blowing up a part of it and pretending that you fully understand what our rights, freedoms, and the day its self is all about. Don't worry this isn't a preachy thing about to start, but an intro for the latest trailer for Saints Row IV that just happens to have all of the above things mentioned displayed in the most eccentric way possible. It also includes an 8 bit text adventure reference for all of you nostalgia hunting humans out there. Isn't that lovely? Read More...
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