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See The Enemies Of The Evil Within In A Darker Light
by David 'Hades' Becker [ Monday, 6th of October 2014 - 07:00 PM ]
A new video for The Evil Within has been released showing off the haunted and other enemies of the game and the best way to handle them We've seen how we need to make every last bullet count in The Evil Within so now it is time for us to see why that will be the case. That is we get a good look at the Haunted and the Keeper that will be plaguing us as we try to unravel the mysteries of what is going on in Sebastian's world here… Or head… Or whatever is going on in The Evil Within. I'm still not clear as to what Shinji Mikami has in store for all of us with the game but I know I can't wait to dig into The Evil Within here on October 14th. For all of you out there who want a little more substance to the gameplay of The Evil Within do know that there is a bit in there for you as well. Read More...
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Story Time — Assassin's Creed Unity
by David 'Hades' Becker [ Monday, 6th of October 2014 - 05:00 PM ]
The story trailer for Assassin's Creed Unity has been released from Ubisoft so we can better grasp the character of Arno With all the focus on the multiplayer side of Assassin's Creed Unity it was easy to forget that there is an overarching story for the game. What kind of Assassin's Creed game would it be if Ubisoft didn't expand on the modern world story as well as the story as to why Arno is murdering across the French Revolution? If it didn't I think it would be the end of the franchise that has kept the developer and publisher burning money to light their cigars or whatever other inane rich person stereotype we can tag on to them. Like it or not, Assassin's Creed Unity is going to make them a lot of money. Read More...
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Time To Buy A Murder Instrument For Far Cry 4
by David 'Hades' Becker [ Friday, 3rd of October 2014 - 09:00 PM ]
A new gameplay video for Far Cry 4 has been released from Ubisoft and Red Storm Entertainment to show off all the fun weapons in the game Now that we've seen who we'll be facing off against in Far Cry 4 I guess we should have a look at what and how we are going to defeat Pagan Min. Outside of just forcing our way in and hoping to win a slapping contest we are going to need some serious hardware. Nothing says "I Win" like using a flamethrower to slap someone in the face instead of your limp wrist-ed human hand. Am I right? Read More...
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All Of Your Chances Have Run Out In Alien Isolation
by David 'Hades' Becker [ Friday, 3rd of October 2014 - 07:01 PM ]
The How Will You Survive Video Series Continues For Alien Isolation Showing Off What Happens When All Chances Are Used Up The reviews for Alien Isolation are starting to pour in and your last chance to pre-order what looks to be an amazing title is running out. Just like Amanda's life in the most recent and final video in the "How Not To Play" Alien Isolation video series to prep us all for the game's release on October 7th. That is when we will really see if Sega and Creative Assembly have been able to make up for the franchise's failing in the past. That is starting to sound like a broken record so let's just move on. Read More...
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More Assassination Attempts In Styx: Master Of Shadows
by David 'Hades' Becker [ Friday, 3rd of October 2014 - 05:00 PM ]
Another gameplay video for Styx: Master Of Shadows has been released showing off more of the assassination attacks we'll get to use we the game launches We are only days out from the launch of Styx: Master Of Shadows which is looking more and more like an awesome sleeper hit of 2014. We've had some great looks at the game up until now and should have a great grasp for how it will play and feel on our PS4s, Xbox Ones, and PCs. If you still have not seen or heard about anything on Styx: Master Of Shadows then I implore you to take a look back at everything that has lead up to Cyanide's better version of Thief before it hits home on October 7th. WAIT!!! Read More...
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We Now Get To Be The Zombie In Dying Light
by David 'Hades' Becker [ Thursday, 2nd of October 2014 - 07:00 PM ]
It's just been announced that we are no longer limited to playing a survivor in Dying Light but we can be the zombie in the game This may be shocking news to most but not to me as now we can play as the zombie in Dying Light. It's not too shocking to me as this seems the way that most games that have a forced multiplayer aspect have been going as of late; especially when it comes to games that have a monster type hunting. None the less, Techland and Warner Bros. have made the announcement official and we will be able to play as one of the infected during Dying Light. Read More...
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Quan Chi Is Around In Mortal Kombat X To Make You Kill Yourself
by David 'Hades' Becker [ Thursday, 2nd of October 2014 - 05:00 PM ]
The next character revealed for Mortal Kombat X is Quan Chi and we have a nice look at all the variations he will bring to the game It's been about two months since we had a full character announcement for Mortal Kombat X so it is about time to see a new character. Yea, we did kind of get Goro announced but that doesn't fully count as NetherRealm and Warner Bros. didn't give us any information on the character outside of being pre-order DLC. We need a full character announcement with variations and Kombat video to go with it. Read More...
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Discover The Inspirations Behind All Things The Evil Within
by David 'Hades' Becker [ Wednesday, 1st of October 2014 - 09:00 PM ]
Three new developer diaries for The Evil Within have gone live from Bethesda and Tango Gameworks and this time they discuss their inspirations for the game, sound, and visuals Last week we had a good long view inside the minds behind The Evil Within. At least that was in the terms of the game's director and creator. There are a whole lot of other aspects and designers involved in making The Evil Within so it looks like now we get to dig into the grey matter of all those other people on the team over at Tango Gameworks. This time it is in the general inspirations from Shinji Mikami and all of the aspects of visual and audio design that is sure to scare our panties off when we dig into the game and not the team's brain. Read More...
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Light Up And Get Stomped Out In Alien Isolation
by David 'Hades' Becker [ Wednesday, 1st of October 2014 - 05:00 PM ]
The How Will You Survive Video Series Continues For Alien Isolation Showing Off Why Lighting Up Will Only Lead To You Getting Stomped Out Well it looks like things have just gone from bad to worse in the Alien Isolation "how not to play the game series" as now we are seeing blatant things most of gamers would never do in a game. At least if you watch the latest two videos from Creative Assembly and Sega just on that. We have one where Amanda chooses to use a flare to distract the Alien but then stupidly runs over an active android for a tag-teamed death. Read More...
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All The Epic Beards Of Dragon Age: Inquisition
by David 'Hades' Becker [ Tuesday, 30th of September 2014 - 09:00 PM ]
A new video from BioWare and EA show off all the customization options we will get in Dragon Age: Inquisition including epic beards I guess customization in our games is something we really want in games and the latest Dragon Age: Inquisition video shows that off to a great extent. This of course is title that should have a crazy customization tool as BioWare and EA know we all want to be our own little snowflake even if no one may ever sees it. Not to mention that Dragon Age is an RPG franchise so it makes sense that we are going to be able to make our character look how we want to feel while playing Dragon Age: Inquisition. That is our prerogative isn't it? Read More...
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Customization Is What We Have Wanted In Assassin's Creed Unity
by David 'Hades' Becker [ Tuesday, 30th of September 2014 - 05:04 PM ]
A new video for Assassin's Creed Unity has been released and it shows off quite a bit of the customization and skills we will have when it comes to Arno Apparently co-op and customization is what we all have been wanting when it comes to Assassin's Creed Unity. That is at least what Ubisoft is focusing on in the latest "walk-through" video that has been released for ACU. I could have sworn that we all wanted a great core game with an amazing story that was started in Assassin's Creed with cool features that show off the era that the game is taking place in. Maybe I am out of touch with the core gamers who play nothing but Assassin's Creed titles and are the ones that are the driving force for Assassin's Creed Unity being made? Read More...
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Here's How Open & Dynamic The World Of The Witcher 3: Wild Hunt Is
by David 'Hades' Becker [ Monday, 29th of September 2014 - 09:00 PM ]
A new developer diary for The Witcher 3: Wild Hunt has been released showing off the dynamic and open world of the game from the teams own eyes In case you wanted to make sure that there were no mistakes on how open and dynamic the world of The Witcher 3: Wild Hunt will be we have yet another look at just that aspect of the game. This time straight from the horse's mouth of CD Projekt Red. Although I am pretty sure that the team over there has been behind every showcasing of The Witcher 3: Wild Hunt to date but this time we get them all face to face for this showing. Read More...
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The Evil Within Is Making Every Last Bullet Count
by David 'Hades' Becker [ Monday, 29th of September 2014 - 07:00 PM ]
A new walk-though video for The Evil Within has been released showing you all of the tips and trick you'll need to use to survive As was to be assumed with The Evil Within only weeks out from launch, it looks like we have a "how to survive guide" to show us all the key features we will need to rely on to make it from start to finish. I'm not too sure on why this seems to be the standard with games and their launches as of late but it just is. The bonus here though is that this video shows off a load of new gameplay for The Evil Within to go along with all the helpful tips. Read More...
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Controlling the Crowd & Hiding Won't Help In Alien Isolation
by David 'Hades' Becker [ Monday, 29th of September 2014 - 05:00 PM ]
The How Will You Survive Video Series Continues For Alien Isolation Showing Off How hiding and crowd control won't help you survive the game Looks like we have a few more ways on how to not play Alien Isolation here for our viewing pleasure to burn out the week we have until launch. This time around Creative Assembly and Sega are pin pointing that there really is nowhere safe on the Nostromos. Not only that but we will have to herd humans and androids alike to make sure that Amanda makes it out of there alive. This of course is not new information for Alien Isolation but it is a new look at the challenges and gameplay we will come to expect. Read More...
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Let's Go Inside The Mind And Art Of The Evil Within
by David 'Hades' Becker [ Friday, 26th of September 2014 - 09:00 PM ]
Two new behind the scenes looks at The Evil Within have been released to show off the art and gameplay direction that the game has taken from start to finish Today is wrapping up to be a 'behind the scenes' kind of day now with The Evil Within adding two more videos to show off what has gone into making the game. The larger difference here is that most of it is through interviews with Shinji and the development team instead of just showing off what is going on with the game's engine and design directions. None the less we all get a nice and interesting look at how the team over at Tango Gameworks is going to be trying to drive fear into all of our hearts here on October 14th. Read More...
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