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Review: Singularity
by David 'Hades' Becker [ Friday, 16th of July 2010 - 04:06 PM ]
So what would have happened in history if the U.S. wasn't a nuclear power during the cold war? Or for that matter, what if the USSR had some other form of power to lash out at the world? How would the world be changed? For the better or for the worse? Well this seems to be the main question brought up in Activision and Rave Studio's new game Singularity. You take control of U.S. Read More...
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Review: Naughty Bear
by David 'Hades' Becker [ Tuesday, 13th of July 2010 - 10:10 PM ]
Have you ever wanted to see what goes on in the sick-and-twisted world of teddy bears? All in the hopes to understand what they think and how they interact with each other? Ever consider the fact that they may be a bit more heinous then they let on? You know, in terms of mistreating and mocking the less fortunate or oddly misshapen or deformed bears - much like the story of Rudolph the Red-Nosed Reindeer. Well wonder no more as Naughty Bear has come out and will give you an in-depth look into the world of the teddy bear. This is no "kiddy" game mind you as it plays out a bit like Manhunt with the cute and cuddly. Read More...
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When Is Enslaved Sliding Into Stores?
by David 'Hades' Becker [ Monday, 12th of July 2010 - 08:51 PM ]
Well that would be October 5th in North America. Yep, just weeks before Namco's Splatterhouse hits the shelves making them all bloody we will be getting Enslaved: Odyssey To The West. At least that is what Namco just told the world. How to celebrate this announcement? Oh, well how about some new screen shots for the game? I just happen to have a few here for you. From the looks of things, they like blowing up our main man here. Read More...
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Guitar Hero Ready To Play Sets
by David 'Hades' Becker [ Friday, 9th of July 2010 - 10:50 PM ]
In the past with rhythm/music when it was time to inform the masses of the track lists usually we just got a long list of songs and artists for us all to gawk at. Sometimes Gods like me would go through the list and try to add a link to the song so you knew what it sounded like. Sometimes the titles don't really go with the part of the song we all know. It was a nice little thing I liked to give our readers. Well from the below video it looks like Activision is stealing a page from my book like Naughty Bear did. Read More...
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Review: Deathsmiles
by Michael Camacho [ Thursday, 8th of July 2010 - 05:04 PM ]
Fans of the SHMUP (Shoot 'em up) genre in the U.S. have always had a hard time in recent console generations finding easy access to titles without importing them from Japan. Thankfully, Aksys Games is trying to reverse that trend. Aksys has released their first SHMUP in the U.S. with Deathsmiles. On the development side is Cave, one of Japan's best SHMUP developers. Deathsmiles is a horizontal, side-scrolling, bullet hell SHMUP. It features young girls in Gothic Lolita outfits fighting against monsters to stop Jitterbug from opening a portal. Read More...
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The Sights Of Final Fantasy XIV
by David 'Hades' Becker [ Wednesday, 7th of July 2010 - 06:59 PM ]
We got a release date for the game and a view of what the PC box will look like, but what about an update on what the game looks like. We haven't had a good one of those since around the time of E3. Am I right? Of course I am. Well let's take a look at some of the new creatures to kill and environments to come to us this September 30th. Having had actual hands-on with the beta of the game, I can assure you that what you see below is what the in-game will look like; if you have a system that can handle it. Some of the creatures look a bit new, but I will say I am a fan that they went back to the original look of the Bombs. Read More...
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Review: Crackdown 2
by Brian Goodman [ Wednesday, 7th of July 2010 - 01:47 PM ]
Okay so quick question to you before I really get started. If you lived in a city where half the population were zombies and the other half were juvenile radical activists, would you move away? What if you had "peacekeepers" tearing through the city, killing everything, and acting like they were controlled by someone who spends a good amount of their life playing games that ingrain in their head that they can do whatever they want without consequence? Would you really want to raise a family there? I can't imagine the school districts in Pacific City being all that nice. Read More...
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Review: Transformers: War for Cybertron
by Binh Nguyen [ Tuesday, 6th of July 2010 - 08:18 PM ]
When Activision first announced that High Moon Studios would be making a Transformers game, I was a bit skeptical. That is, until I saw the trailer and screen shots of the game. Granted it is not the Transformers we all, or at least most of us, know and love. And no, I do not mean the recent live-action Transformers movie. I am talking about the 80's cartoon series, including the full length movie where I first cried over the fact that Optimus Prime died in the epic battle with Megatron*. Unlike the most recent movie-based Transformers game, High Moon Studio took everything we love about Transformers and created a 3rd person shooter with a great story. Read More...
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Aperture Science Has Ramped Up The Tests
by David 'Hades' Becker [ Sunday, 4th of July 2010 - 06:17 PM ]
I remember way back when I first cracked open my copy of Portal on my PC. Yes I cracked open a copy of a digital download, because it fits my nostalgia. I remember enjoying each level of the game that lead up to the big showdown with GLaDOS and finding out that the cake was indeed not a lie. I got a piece when I was done and it was delicious and easy to wash down. I also remember how much fun it was that the whole game was kept simple and each level was pretty much a tutorial leading up to the final showdown. If you disagree, then you have not truly played Portal. Read More...
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Finally A Date For Final Fantasy XIV
by Binh Nguyen [ Thursday, 1st of July 2010 - 03:56 PM ]
The fantasy is back and it is never final as Square-Enix has announced that Final Fantasy XIV will have a global PC release date of September 30th. For those who will get the Collector's Edition, they will be able to access the game eight days prior to the Standard Edition. The prices for the Standard and Collector's Edition are $49.99 and $74.99, respectively, which is really not that bad for what they offer in the Collector's Edition. Read More...
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E3 2010 Hands On: Castlevania: Lords of Shadow
by Binh Nguyen [ Monday, 28th of June 2010 - 04:31 PM ]
At E3 2009 Konami showed a trailer, for the first time, for Castlevania: Lords of Shadow. Needless to say, it took nearly everyone by surprised. A year later Konami showcased the game with a playable demo. I wasn't able to play the full length of the game but I still played long enough to talk about what I played. The demo started off in the rainy village, where Gabriel has come to find leads about the whereabouts of a powerful unnamed entity. As Gabriel rides up on his horse he is sees villagers leaving the town. Read More...
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E3 2010: Getting our Move on
by Brian Bentley [ Sunday, 27th of June 2010 - 04:27 AM ]
After witnessing the success of the Nintendo Wii, the market for games using motion control steamed up at last year’s E3 with the announcement of Microsoft’s Natal Kinect and Sony’s Playstation Move.  Fast-forward a year to this year’s E3 and to Sony’s booth where Binh and I were able to spend a little time with the Playstation Move.  Let the waggle begin.With a lot of E3 focused on either 3D gaming or motion control, Sony’s Eyepet gives you plenty of both. Read More...
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E3 2010 Impression: Civilization V
by Brian Bentley [ Thursday, 24th of June 2010 - 05:08 PM ]
We've all been there. Light creeping over the horizon, you blearily look away from the monitor before you, slowly coming to the realization that many hours have passed – too many. Remorse settles in, but under that, a sense of appreciation for a game that can hold that kind of sway. Sid Meier's Civilization franchise has been at the root of many of those aforementioned nights for people around the globe. The franchise's newest member – Civilization V – was shown at E3 this year. Civilization V is the culmination of two and half years of development by Firaxis Games. Read More...
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E3 2010 Hands-On: Final Fantasy XIV
by David 'Hades' Becker [ Thursday, 24th of June 2010 - 03:04 PM ]
Now here is a title that I was overly excited to get to look at, and that is all I planned on happening this year at E3. Little did I know we would actually get to play hands on this up-and-coming bad-ass "sequel" in the Final Fantasy franchise. Hands-on with two of the major components for an MMO to boot: the character creation and a bit of the combat system. Let me break them down into two sections for you, with pictures. At least screen shots since pictures were not taken too kindly in the sectioned off tent in the Square Enix booth. Read More...
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E3 2010 Impressions: Dead Space 2
by David 'Hades' Becker [ Wednesday, 23rd of June 2010 - 08:51 PM ]
Hidden in the back corner, deep within the confines of the EA booth was a small Church of Unitology. Within the church was a plethora of wooden pews with "hymn" books placed before them. As we were ushered in, the electronic candles dimmed and we were greeted with a short introduction. Pleasantries dispatched, we hopped right into the game play of Dead Space 2. Now from watching the EA and Sony press conferences, you may be thinking that you have already received all the visual goodness Visceral Games had to show for Dead Space 2. Well, you are pretty much correct, at least as far as content is concerned. Read More...
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