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Aggrocast Episode Ninety Two: Coming Soon Q1
by Brian Bentley [ Wednesday, 1st of February 2012 - 04:54 PM ]
Episode 92 of the Aggrocast takes a different route as Corey and Brian are left to their own devices, which means the episode goes off the rails in the first couple minutes. All kidding aside, the guys go into what they've been playing including Puzzle Quest 2, Tiny Tower, Final Fantasy XIII, and Dungeon Defenders. There is no Care / Don't Care this week, but we still drop a Community Spotlight on Pwned Game Nights. The main topic for the episode revolves around Brian and Corey breaking down the major release schedule for the rest of the first quarter of 2012. Read More...
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The Blue Mountains Of The Secret World
by David 'Hades' Becker [ Monday, 30th of January 2012 - 10:45 PM ]
With trailers like the one below for The Secret World it makes it harder to remember that this is a new MMO and not a new Survival Horror game. Here we are getting a look at an area of the game called Blue Mountain and it feels just like another Silent Hill. Creepy mountains, mines, a slew of twisted creatures roaming the streets and crazy history dating back longer than anyone would care to remember. Sounds close, but obviously it is its own "place" within The Secret World. Back to the original point I stated though, after you watch this trailer try and honestly say that you didn't mistake it for something other than an MMO. Read More...
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Review: AMY
by David 'Hades' Becker [ Friday, 27th of January 2012 - 08:13 PM ]
It's January so it is about time for a new survival horror title to come out, am I right? Well here is AMY from VectorCell - a new survival horror downloadable title for us to start the new year with a scare. Question is: will it scare the digital funds out of your wallet or just make you fearful that you will be out a few bucks for something that falls flat? Well let me give you my break down of the game. The Story In typical survival horror style, the tale revolves around two characters who must survive what looks like the zompocalypse. Read More...
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Skycast Episode Five: Levels 36-50 & Beyond
by Brian Bentley [ Thursday, 26th of January 2012 - 10:35 PM ]
Aggrogamer.com brings you the Skycast - a podcast involving all things Skyrim. Brian and Corey finish up the final episode of the Skycast talking about their favorite quests. While this list is not entirely comprehensive, it does include quests you really should not miss if you decide to sit with the game. We did have some technical difficulties so just try to ride them out. The episode covers approximately levels 36-50 and beyond (basically end game) of The Elder Scrolls V: Skyrim. Read More...
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The Where's Waldo Edition Of Darksiders II
by David 'Hades' Becker [ Thursday, 26th of January 2012 - 06:29 PM ]
No there isn't a new edition of Darksiders II being announced. But the new "Death Eternal" trailer for the game has that feel to it. After watching it the first time I felt like I needed to go back and play along with each new showing of Death in the background or foreground. It's a fun game to do here because the "trailer" doesn't show a single thing about the game and should be labeled more as just a marketing video. Outside of Death's mask being shown over and over and a pre-rendered character model at the end this video is more fluff than anything. Don't fret though. Read More...
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What's New With Call Of Duty Elite These Days?
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 11:05 PM ]
Not too much for you unless you are playing Call Of Duty on the 360 and a Premium Member to the Elite service. Even if you are don't expect more than the first two of twenty "Content Drops" for what is dubbed Content Season. Yes I know I used the word content quite a bit here, but bear with me and you will see what those in the listed circle are able to get as far as new content for Call Of Duty. You most likely guessed it if you haven't skipped to the video below that is showcasing the new content. We are getting two new maps. Read More...
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BioShock Infinite's 1999 Mode Makes It Not So Infinite
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 08:14 PM ]
Maybe it is just me but I find it funny that before when talking about BioShock Infinite the phrase "infinite possibilities" was tossed around and now there is a mode that makes everything worlds more finite. I'm talking about the 1999 mode that has been announced for the game. This mode is more or less another difficulty level like Normal or Hard except that it has one major difference; everything you do is set in stone. At first you might think that is mostly the case from before. You pick up a skill and that is your spec path for the most part with a little branching possible later. Read More...
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Aggrocast Episode Ninety One: 2012 Prognostications
by Brian Bentley [ Tuesday, 24th of January 2012 - 05:00 PM ]
2012 is starting off strong here at Aggrogamer with a rousing (and slightly longish) discussion here on the Aggrocast. Corey, Matt and Brian talk about the slew of demos they've played including Kingdoms of Amular: Reckoning, Final Fantasy XIII-2, Warp and The Darkness II. Care / Don't Care has the guys talking about what Brian saw at CES 2012 and Community Spotlight shines on the ECA and their exceptional showing during the recent fight against SOPA. Lastly, the guys wrap up the show with their predictions on where 2012 will go for the gaming industry with a take on Care / Don't Care called I Believe / Make Believe. Then, right before the crew wraps up, Corey throws out for discussion the recent job posting by Blizzard for their next MMO. Read More...
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Using Intimidation As A Tactic In I Am Alive
by David 'Hades' Becker [ Sunday, 22nd of January 2012 - 06:23 PM ]
Earlier in my hands on with I Am Alive I spoke about who will be able to use intimidation and other tactics as a form of "combat" in the game. Also how not everyone needs to be killed but instead bypassed in other ways. Well it would seem that Ubisoft didn't think I fully explained it there or at least that is how I am taking it since there is a new video showcasing this part of the game. If you look below you will see a new trailer for the game and it really does explain things a bit better than I did. It also shows another weapon that wasn't even mentioned in the demo I played. Read More...
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What Do The Devs Of Darksiders 2 Think Of Death?
by David 'Hades' Becker [ Saturday, 21st of January 2012 - 07:30 PM ]
That is a good question seeing as they are bringing Death to life (sorry) in the game. For the answer to the question we can turn right to recent "Death Rises" Developer's Diary for Darksiders II that has hit the internet. Let's take a look. Before I get into all the cool things shown here I need to get something off my chest. Do you find it funny that the character Death is automatically labeled to be male? Yes the character model is masculine as is the voice, but for something that is more of a Force of Nature over a Gendered being I find it funny that the default is to go with male. Read More...
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CES 2012: Nyko Gets You Ready For Vita
by Brian Bentley [ Friday, 20th of January 2012 - 10:47 PM ]
With the US release of the PlayStation Vita looming on February 22nd, CES 2012 was buzzing with information about the handheld device. One aspect you may not have considered is about what kind of peripheral hardware will be available to utilize with your PS Vita. I can tell you that Nyko has spent a lot of time considering the needs of the Vita consumer and they have you covered. I stopped by the Nyko booth at CES and found a solid Vita hardware lineup for you to enjoy. First, the item that stood out the most was the Speaker Stand. Read More...
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Add Another Title To The PS Vita's List, Mortal Kombat
by Fred Buell [ Friday, 20th of January 2012 - 07:50 PM ]
As if this wasn't to be expected right and why not? The most recent Mortal Kombat was a great revitalization to the franchise so it would be a great idea to port it over to Sony's new portable device. Let's just hope that it isn't just a search to milk more money out of our wallets. Let's see what was also announced with this. All Of The PS3 Content - This includes all of the DLC that has come out as well as Kratos. From the classic costumes to Freddy. Read More...
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The World Of Darkness MMO Not Completely Dead
by David 'Hades' Becker [ Friday, 20th of January 2012 - 05:16 PM ]
First off, please pardon the pun. It was unexpected. But in all reality, it looks like the World Of Darkness MMO is not as dead in the water as CCP might have led everyone to believe. Myself included since I play the pen and paper version with some of the people who use to be part of the original team. In a recent interview on GamerLive.TV with Chris McDonough (Senior Producer) talked about a few of the inspirations for the game as well as some of the people brought in to help finish the project even though it is low priority to CCP at the moment. Read More...
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Resident Evil 6 Officially Announced Now
by David 'Hades' Becker [ Friday, 20th of January 2012 - 12:10 AM ]
So there were loads of rumors yesterday and today that Capcom was working up to the announcement of Resident Evil 6. I'm talking a lot. All of them pointing at some kind of announcement that was to be made today (1/19/12). For some reason no one could wait patiently 24 hours; not even some GameStop who thought they would ruin things. But in the end RE6 is now official and slated for release on November 20, 2012. Almost a month before the world is supposed to implode and such. Read More...
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Who Wants A Free PS Mini? Take One.
by David 'Hades' Becker [ Thursday, 19th of January 2012 - 09:58 PM ]
Do you want one? You know you do. Well here's some good news. We have some free codes for the PS Mini Marbians. A tale of exploration and trying to bounce aliens back onto their spaceships. The best part is that it is free. If you look below, you'll see five free codes for the game. Plain and simple, the first five people to use the codes get the game. We'd appreciate if you post when you use the code and let us know. If you are not lucky enough to get a code, don't worry, we have a few more. Read More...
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