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Mini Review: Dante's Inferno: Trials Of Lucida
by David 'Hades' Becker [ Friday, 14th of May 2010 - 02:32 PM ]
It was talked about way back in February when Dante's Inferno first launched and has since come to fruition. That being the DLC that adds multiplayer to a game that was originally sold as a single player experience. Also DLC that adds the ability for players to build their own challenge maps for other people who own Dante's Inferno to play. The DLC I am speaking of is The Trials Of Lucida. Is it worth the $10? Read More...
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Not So Naughty Bear Achievements
by David 'Hades' Becker [ Wednesday, 12th of May 2010 - 10:20 PM ]
For a game that is all about being naughty, I will say that the list of achievements, and we can safely assume trophies, is kind of on the not so naughty side. Filled more with irony and secrecy if you ask me. Not to mention a few homages to other great franchises, namely Resident Evil sticks out from the list below. But where are the naughty titles for these things? I mean where is the Blowing Your Load or That's What She Said titles? Read More...
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Mytheon Being Held Hostage By VooDoo
by David 'Hades' Becker [ Wednesday, 12th of May 2010 - 04:46 PM ]
Just when you thought it was safe for us to poke our heads out and not hear about some new legal action taking place between video game companies, (Activision and Infinity Ward I'm looking at you) a new one hits. Not between those two though, but between a couple smaller companies, Petroglyph Games and True Games. Before you ask, no it is not about who gets to keep "Games" in their title. It is about their joint venture on the MMORTS Mytheon. Read More...
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EA Presents The Online Pass
by Kevin [ Tuesday, 11th of May 2010 - 10:35 PM ]
Game companies are becoming craftier and craftier concerning how they treat used game sales. It is no surprise that the selling of a previously owned title does little to nothing for any given company financially, and as such, companies have to become sly with what they do to combat this perceived threat. Well thankfully Electronic Arts, the worldwide leader in innovation and consumer-friendly practices, presents: The Online Pass. How does this modern jewel of a system work? Read More...
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It Is Official, LittleBigPlanet 2 Revealed
by David 'Hades' Becker [ Monday, 10th of May 2010 - 05:36 PM ]
It looks like the time has come. The time to wheel out the next big thing to come along with Sony's Move. No, not the ever-pushed-off US version of the Eye Pet, but the sequel to end all sequels, until another sequel comes out. Officially now, LittleBigPlanet 2 has been announced and with it came along with a little fun trailer. A trailer to show off some of the upgrades that have been done to their game platform and how a whole new generation of banned levels can look and feel. I will say that some of the promises shown and talked about in this reveal trailer are kind of interesting and all huge steps for those that dream to be level designers to show off their skills. Read More...
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Review: Kick-Ass The Game
by David 'Hades' Becker [ Friday, 7th of May 2010 - 07:15 PM ]
The comic and film of this intellectual property have come and gone. Both spectacular in their own right. If you have yet to read or see either, do both. But what if you have done one or both already? Well did you know there is a video game version of Kick-Ass for the PSN and iPhone? There most certainly is. Why wouldn't there be, as merchandising is a great way to make more money off a great franchise. It is the capitalist way after all. Read More...
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2K Sports Lost 1 Million In 1 Day
by David 'Hades' Becker [ Wednesday, 5th of May 2010 - 04:47 PM ]
Well it looks like the boasting of how difficult pitching a perfect game is in 2K's MLB 2K10 just cost them a million clams, or dollars if you are not hip. How is that? Through a competition they were hosting where they tempted fans and players of MLB 2K10 to prove they could pitch a perfect game. Something they obviously thought would be near impossible with all the updates they made to their title. Now it is confirmed today (5/5/10) that Wade McGilberry pitched said perfect game. All on the first day of the competition as well. Read More...
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Mechwarrior 4: Finally Released For Free As Promised
by Brian Goodman [ Tuesday, 4th of May 2010 - 03:17 PM ]
Well there's not much else to report here except go here to get your hands on one of the best PC-exclusive action titles ever released. Nothing streamlined or dumbed down for the console, just pure 30 button action at its best. There have been some reports of server issues, but they seem to have been resolved. I personally think this is an awesome move that will have a short term loss, long term gain for Microsoft (who has finally released one of my favorite IP's), as well as Smith and Tinker - a new developer who has taken the reins for Mechwarrior 5. There are no profits to be found by doing this, but what they will get is the love and respect of the huge Mechwarrior fanbase. Read More...
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Review: Dead to Rights: Retribution
by Kevin [ Monday, 3rd of May 2010 - 05:35 PM ]
Dead to Rights: Retribution is a third person action title following vice cop Jack Slate and his groin-ravaging, canine companion Shadow as they uncover the seedier threats that are rising against an already seedy Grant City. Essentially, it is a re-imagining of the franchise that began with very basic, but very fun run and gun gameplay with a hint of John Woo-style dramatics. The sequel to the original, Dead to Rights II: Hell to Pay, moved the series from all the aforementioned positives into an area of monotony and outright brokenness. It took the ideas of the first game, which were actually pretty fresh amidst most of the titles out at the time, and did absolutely nothing with them. Read More...
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Alan Wake Is Already A Hero In Bright Falls?
by David 'Hades' Becker [ Thursday, 29th of April 2010 - 02:08 PM ]
So, as promised, below are the first two episodes 0f the prequel to Alan Wake. Something I was hoping would clarify the differences between Alan Wake and Silent Hill for me. They look so damn close in style, world and gameplay for me, and I'm most likely forgetting others as well. So let's see what Remedy has in store for us to see the differences for the story. That has got to be where they differ, which would be perfect for me. Let's start by watching episode one of the prequel. Read More...
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Visiting Rapture One More Time
by Binh Nguyen [ Wednesday, 28th of April 2010 - 02:56 PM ]
After reading the Brian G article on DLC, I bring to you another DLC in the works from 2K Games that they will be releasing; The next BioShock 2 DLC called Rapture Metro Pack. This add-on will be available for the XBox 360, PlayStation 3 and PC. Here is some of the details that will be included in the next DLC. Six all-new maps built, some built from the single-player portion of the game. Three new Achievements/Trophies. Read More...
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Review: Beat Hazard
by Brian Bentley [ Monday, 26th of April 2010 - 06:26 PM ]
A combination of the best of what you love about Geometry Wars, Asteroids and Audiosurf, Beat Hazard is a rocking hand-eye coordination / spatial recognition challenge. Developed and published by Cold Beam Games, the game takes the music already stored on your computer and turns it into a space shooter. Big on gameplay, Beat Hazard makes no pretense regarding the presence of a story. Rather, it absorbs the drama from the song and builds your world from that palette. Read More...
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Silent Hill 2... Er I Mean Alan Wake Live Action
by David 'Hades' Becker [ Monday, 26th of April 2010 - 02:53 AM ]
What you are about to see is not a preview to some new horror film. Nor is it the preview for the film adaptation of Silent Hill 2. So please do not get confused when you watch it. What is it a preview for then? The below video/preview is for the prequel story to Silent Hill Alan Wake. A game that has cause a bit of stir between the media and its developers. Why it hasn't caused any strife between Konami and Remedy yet, I don't know. What I do know is that on Tuesday (4/27), if you are not an XBox Live member, you will be able to check out the first episode over at http://brightfalls. Read More...
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Next Week Dante's Inferno Will Get Challenging
by David 'Hades' Becker [ Saturday, 24th of April 2010 - 02:20 PM ]
Just when you thought that Dante's Inferno was over and done the next major DLC for the title is hitting digital shelves. You know, the one that adds co-op play and the ability to create your own challenges for other people who are still playing Dante's Inferno to give a play. If there are still people who have not forgotten Dante's Inferno for God of War III that is. You know, those few Christians out there that refuse to play a "Pagan" title for a just as violent "Christian" version of the game. Jokes and pokes aside, the Trials of St. Read More...
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Naughty Bear Plays With Fire
by David 'Hades' Becker [ Thursday, 22nd of April 2010 - 09:25 PM ]
Now it is on, 505 Games and Naughty Bear. Not once or twice, but thrice now have you plagiarized a rule from the book "How To Be More Like Hades™" and I won't stand for it. This is the exact steps in Chapter 8, Communication. The chapter that has Rule #562 titled the same as your rule #162, "Smoke Signals." In the rule from "How To Be More Like Hades™" it states: Rule #562:For effective communication over great distances and to rid yourself of an enemy or innocent bystander, take their face and shove it into a fire pit until it gives off puffs of smoke. Your allies should understand what you mean. Read More...
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