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We Are Already Getting Schooled In Twisted Metal
by David 'Hades' Becker [ Monday, 13th of February 2012 - 06:38 PM ]
For those of you lucky enough to be able to get into the Twisted Metal demo and go into multiplayer you've probably seen a few people in there who are just trouncing everyone. Do you wonder how they are doing it besides making the assumption that they are testers? Or do you just want to know the ins and outs of the game before it launches on Tuesday? Well let's go to the Twisted Metal University and learn these tricks of the trade. Below you will see the first two, of what I am assuming to be a few more, videos that showcase some of the controls and tactics of the vehicles in the game. Read More...
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Podcast of Reckoning Tier 1: Levels 0-5
by Brian Bentley [ Monday, 13th of February 2012 - 03:27 PM ]
Aggrogamer.com brings you the sequel to the Skycast.  Now Brian and Corey are focusing on Kingdoms of Amalur: Reckoning. We're calling this one: Podcast of Reckoning.  Focused entirely on 38 Studios' and Big Huge Games' epic RPG, Podcast of Reckoning will be covering everything in-depth about the game from combat to quests to characters. As always, we're looking for your feedback. Please leave a comment below or email me and I'll be happy to read it and incorporate it into the show. Read More...
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LittleBigPlanet Karting Confirmed By Sony
by David 'Hades' Becker [ Saturday, 11th of February 2012 - 07:17 PM ]
So correct me if I'm wrong, but I thought Sony already had a title that was pretty much LittleBigPlanet Karting. Or at least what one can assume that LBPK will be all about. You know a little game called ModNation Racers. A racing game that also focuses on the ability to Play, Create and Share. So what is up with this new announcement? I will say that it may be a little premature to judge LittleBigPlanet Karting as being pretty much the same thing since there has yet to be anything other than the announcement as of yet. I mean, it could be something completely different and is just in a similar genre. Read More...
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I Love The Concept Of Video Games Live
by Matt Waitt [ Friday, 10th of February 2012 - 10:00 PM ]
In my travels through the often harsh lands of television, I have come across what might be one of the most amazing things I have ever laid my eyes on: A symphony covering video game themes. If you guys don't already know "Video Games Live" is one part rock concert, one part festival, one part classical symphony concert and all parts amazing. Video Games Live is the brainchild of the legendary video game composers Tommy Tallarico and Jack Wall, featuring an immersive event with music from your favorite video games performed by top orchestras and choirs. Along with video footage and music arrangements, epic light shows, solo performances and unique interactive segments. Read More...
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Shoot Live Ammo At A Twisted Metal Vehicle. I'm In!
by David 'Hades' Becker [ Thursday, 9th of February 2012 - 10:05 PM ]
So it's funny to think about, but what happened to the Sweet Tooth truck that was used to announce and further promote Twisted Metal on the PS3? Or more or less what will happen once the PR Tour is over. Will it sit in a warehouse somewhere next to the Ark of the Covenant and Crystal Skulls? Well here is the answer to that. It looks like what will happen is that we will get to shoot it to all hells with live ammo. Yes I said we as in us the fans and gamers. Read More...
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Here's Why You Should Get The Darkness II
by Matt Waitt [ Thursday, 9th of February 2012 - 05:52 PM ]
With the recent release of The Darkness II, I feel obligated to convince you guys to give this game a shot. I recently had a conference Q&A with the developers of The Darkness II. It was a fun and exciting new experience for me to sit down and listen to what challenges they faced while making the game and what are their personal favorites about the game. The Darkness II takes place two years after the first game, Jackie has gone from a mob hit man to the don of the family. Jackie has had the Darkness subdued for a couple years until he is attacked by an organization called "The Brotherhood" who know all of the Darkness' strengths and its weakness. Read More...
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Aggrocast Episode Ninety Three: Convince Me
by Brian Bentley [ Wednesday, 8th of February 2012 - 10:53 PM ]
This episode of the Aggrocast tries out a new feature/format called Convince Me. Brian is joined by David and Matt who have the unfortunate task to attempt to convince Brian that he wants to play The Darkness II and Twisted Metal. The discussions heat up on these soon-to-be-released games. Will I be convinced? Listen and find out. Not everything is serious business. Read More...
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Reported Layoffs, Jaffe To Leave Twisted Metal Team
by Corey Dockendorf [ Tuesday, 7th of February 2012 - 07:05 PM ]
Eat Sleep Play - the company behind the latest Twisted Metal title - has recently reported laying off eight of its employees. David Jaffe (co-owner of ESP, and creator of God of War/Twisted Metal franchises) has also announced that he will be leaving Eat Sleep Play and opening a new studio in the San Diego area. It's kind of a big deal considering the latest installment of Twisted Metal launches next week. Eat Sleep Play will now transition into the Mobile/iOS Gaming market. Read More...
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Darksiders The Novel Coming To A Store Near You
by David 'Hades' Becker [ Thursday, 2nd of February 2012 - 11:54 PM ]
Here's some interesting news for the gaming world here. It looks like there is a novel being written for the Darksiders franchise. The interesting part is that it doesn't seem to be linked to the story of the current games, which is Darksiders and Darksiders II, outside of the characters. Well at least not directly linked as the story will be taking place a millennia before the events of the first game. Here's the basic break down that we have at this time. In DARKSIDERS: THE ABOMINATION VAULT, the Horsemen of the Apocalypse (beings charged with maintaining the Balance between the forces of Heaven and Hell) have uncovered a plot to resurrect ancient weapons of unimaginable power. Read More...
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The Where's Waldo Edition Of Darksiders II
by David 'Hades' Becker [ Thursday, 26th of January 2012 - 06:29 PM ]
No there isn't a new edition of Darksiders II being announced. But the new "Death Eternal" trailer for the game has that feel to it. After watching it the first time I felt like I needed to go back and play along with each new showing of Death in the background or foreground. It's a fun game to do here because the "trailer" doesn't show a single thing about the game and should be labeled more as just a marketing video. Outside of Death's mask being shown over and over and a pre-rendered character model at the end this video is more fluff than anything. Don't fret though. Read More...
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What's New With Call Of Duty Elite These Days?
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 11:05 PM ]
Not too much for you unless you are playing Call Of Duty on the 360 and a Premium Member to the Elite service. Even if you are don't expect more than the first two of twenty "Content Drops" for what is dubbed Content Season. Yes I know I used the word content quite a bit here, but bear with me and you will see what those in the listed circle are able to get as far as new content for Call Of Duty. You most likely guessed it if you haven't skipped to the video below that is showcasing the new content. We are getting two new maps. Read More...
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BioShock Infinite's 1999 Mode Makes It Not So Infinite
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 08:14 PM ]
Maybe it is just me but I find it funny that before when talking about BioShock Infinite the phrase "infinite possibilities" was tossed around and now there is a mode that makes everything worlds more finite. I'm talking about the 1999 mode that has been announced for the game. This mode is more or less another difficulty level like Normal or Hard except that it has one major difference; everything you do is set in stone. At first you might think that is mostly the case from before. You pick up a skill and that is your spec path for the most part with a little branching possible later. Read More...
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What Do The Devs Of Darksiders 2 Think Of Death?
by David 'Hades' Becker [ Saturday, 21st of January 2012 - 07:30 PM ]
That is a good question seeing as they are bringing Death to life (sorry) in the game. For the answer to the question we can turn right to recent "Death Rises" Developer's Diary for Darksiders II that has hit the internet. Let's take a look. Before I get into all the cool things shown here I need to get something off my chest. Do you find it funny that the character Death is automatically labeled to be male? Yes the character model is masculine as is the voice, but for something that is more of a Force of Nature over a Gendered being I find it funny that the default is to go with male. Read More...
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Add Another Title To The PS Vita's List, Mortal Kombat
by Fred Buell [ Friday, 20th of January 2012 - 07:50 PM ]
As if this wasn't to be expected right and why not? The most recent Mortal Kombat was a great revitalization to the franchise so it would be a great idea to port it over to Sony's new portable device. Let's just hope that it isn't just a search to milk more money out of our wallets. Let's see what was also announced with this. All Of The PS3 Content - This includes all of the DLC that has come out as well as Kratos. From the classic costumes to Freddy. Read More...
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Who Wants A Free PS Mini? Take One.
by David 'Hades' Becker [ Thursday, 19th of January 2012 - 09:58 PM ]
Do you want one? You know you do. Well here's some good news. We have some free codes for the PS Mini Marbians. A tale of exploration and trying to bounce aliens back onto their spaceships. The best part is that it is free. If you look below, you'll see five free codes for the game. Plain and simple, the first five people to use the codes get the game. We'd appreciate if you post when you use the code and let us know. If you are not lucky enough to get a code, don't worry, we have a few more. Read More...
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