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Batman Really Taking On Jigsaw In Arkham City Now
by David 'Hades' Becker [ Wednesday, 13th of July 2011 - 10:30 PM ]
I do love the new direction that RockSteady has taken The Riddler, my second favorite villain, but I can't seem to look past the close similarities in the characters. They are both geniuses. They both like putting people in death traps. They both have a specific tone and method to their speaking. I guess the only real difference is that the new Riddler does it to prove to the world that he really is the smartest person alive. Anyways, if you haven't picked up on it yet, or skipped to the video, there is a new clip showcasing some of the personality behind The Riddle of Batman: Arkham City. There are no spoilers at all, unless the few words and phrases said would somehow ruin the experience, so don't worry about that. Read More...
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Gears Of War 3 Leaked Online?!?
by Corey Dockendorf [ Wednesday, 6th of July 2011 - 05:59 PM ]
Epic games are pissed and they are out for blood. I'm sorry if you leaked out one of my most anticipated games for 2011 I would be pretty ticked off myself. Two months before release videos on youtube.com for Gears Of War 3 are popping up all over the place. Not only that, the videos are of the full single player campaign and some of the multiplayer options. This is very reminiscent of the Crysis 2 PC leak that happened not too long ago. Before you get all mad and upset about not getting a chance to play, you'd need a JTAG XBox 360. Read More...
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Rise Of Immortals Enters Open Beta
by Corey Dockendorf [ Wednesday, 6th of July 2011 - 03:46 PM ]
Petroglyph Games has opened its doors to everyone willing to participate in the new free-to-play Multiplayer Online Battle Arena game Rise Of Immortals. In fact, it's so open, you just need to head over to their site and sign up! This title has been in beta for a couple of months now, and finally ready for the public to get some hands on time with it. Well if getting a sneak peak of the soon-to-be released title isn't enough, players that participate in the open beta test will get 1000 Petroglyph coins at launch (a little over $10 micro-transaction cash). Also, to show off players battle prowess and that you had a head start (I'm sure everyone will have it by launch) players will receive an exclusive Immortal skin. Read More...
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Review: Duke Nukem Forever
by David 'Hades' Becker [ Tuesday, 28th of June 2011 - 08:55 PM ]
Nearly 14 years in the making, Duke Nukem is back in action in Duke Nukem Forever. It was shaky and seemed like it was never going to hit shelves, but Gearbox and 2K Games proved most of us wrong. But is the FPS any good or at least been worth the wait? Welcome as always to where I come in. The Story Twelve years after the events of Duke Nukem 3D, Duke is living the high life as a national hero/treasure in Las Vegas. All seems well. That is until the aliens that he took care of so long ago decide to attack instead of finish the peace talks they are currently working on. Read More...
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E3 2011 Impressions: XCOM
by Brian Bentley [ Thursday, 16th of June 2011 - 06:13 PM ]
At last year’s E3, when I saw XCOM, I was loving the environments, the time period and the promise of strategic elements. What I was iffy on was the generic-feeling action game play. A year has passed and I walked into the 2K Games booth to see what progress 2K Marin has made on this re-imaging of the beloved franchise. This year the focus of the demonstration was the strategic aspects of combat in the field and the importance of decisions made through the course of the game. Everything is a factor – from choosing your mission, to who accompanies you on the mission, to how you tackle each scenario you encounter in the field. Read More...
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E3 2011 Impressions: Torchlight II
by Brian Bentley [ Monday, 13th of June 2011 - 11:34 PM ]
When I stumbled upon Torchlight during 2009’s E3, I knew I had found something special. Of all the games I came away wowed by during that show, Torchlight was definitely one that stood out in my mind after the buzz wore off. Fast forward to 2011, as Runic Games attempts to make a repeat performance at E3 with Torchlight II. At first glance, you will feel a familiarity with Torchlight II. The art style hasn't changed dramatically, though they seemed to have spruced up some of the textures. Read More...
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E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
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Batman: Arkham City Just Got Sexier
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 06:51 AM ]
So it looks like the rumor about NOT being able to play as Catwoman in Batman: Arkham City is now busted. Submitted for your consumption, I give you a look at a bit of the game play as Catwoman in Batman: Arkham City. Straight from the horse's mouth, A.K.A. Rocksteady, to our eyes. Yes, I know that doesn't make visual sense, but just go with it. It doesn't show any form of Co-Op which leads me to believe that she is either going to have a small portion of the game set up like The Joker did in Arkham Asylum. It may be some extra missions, after game missions added to the game, or it could be similar but added into the main story arc of the game. Read More...
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Bringing The Pain Like Max Payne 3
by David 'Hades' Becker [ Friday, 29th of April 2011 - 05:28 PM ]
So I'm confused now. Where are all the "demons" or drug induced hallucinations? For that matter Mark Wahlberg? That was what the franchise was all about wasn't it? The film wouldn't deviate that much would it? I defined the whole Max Payne franchise based on that film as I have never played any of the games before. That is a good reference isn't it? When have video game films ever been that far off from the original source? Read More...
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Gears Of War 3 Beta Death Montage
by Matt Waitt [ Monday, 25th of April 2011 - 09:34 PM ]
YouTube user "Doominated" was kind enough to capture all the executions found in the Gears of War 3 Multiplayer Beta. The below highlight reel showcases some brutal, visceral and outright over the top executions ranging from brutal beat downs with bare hands to decapitations via a shield. As I watched this video, I cringed a lot. Not to mention some "OH, THAT'S MEAN!" and other screams of torment mixed in. Read More...
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Virtual Reality To An Extreme
by David 'Hades' Becker [ Friday, 22nd of April 2011 - 06:55 PM ]
In the pursuit of making games 100% immersive there are an ass ton of gadgets, gizmos and displays to make you feel truly in the middle of the action. That is what the whole motion controller craze and revitalization of 3D is all about isn't it? But no one will rest until you can fully experience the game world as if you were truly standing there and walking around it. That is what gamers enjoy isn't it? Moving around and having all of the game character's skills based on their own motor functions that don't require basic thumb presses. Read More...
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Review: Portal 2
by David 'Hades' Becker [ Tuesday, 19th of April 2011 - 10:02 PM ]
So here we are again, apparently only a few months after the events of Portal (assumed from in-game interactions). Still trapped in Aperture Science. Still being tested. But importantly, Still Alive. Alive and needing a final escape from the insane AI running the facility that is now hell-bent on enacting revenge for what Chell did in the first game. Along the way making a few surprising friends to help your escape and mastery of all the Science that was going on. There is really no way to simplify the story without giving spoilers here. Read More...
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Ah, The Dedication To Gears Of War 3
by David 'Hades' Becker [ Thursday, 14th of April 2011 - 03:27 PM ]
You've dedicated your gaming life to Gears Of War, isn't it time to see how much dedication Epic Games is giving to Gears Of War 3? It would be nice to see that they are giving at least a small portion of the same dedication and love. Some of you out there have permanently altered your flesh for the game and franchise, something that I have yet to publicly see from any of their staff. Well below you will see the dedication that the team is giving you. Not to mention a good deal more of the game play and details abound for the multiplayer. Read More...
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Green Lantern: Rise Of The Manhunters, Potentially Good Or Flop?
by David 'Hades' Becker [ Friday, 8th of April 2011 - 06:27 PM ]
Recently I had a conversation with a few people on movie tie-in games and if they could ever be any good. As was to be expected, the conclusion was generally not likely. There have been so many crappy movie tie-in games put out there, most of which to suck more money out of the consumer. But every now and then there are a few that are not just utter crap. For me, they are usually the games that are not rushed to meet a film's release date and TRULY expand on the overall story of the film. To put it short so I can move onto the Green Lantern stuff, I've only really enjoyed the games for the Saw franchise. Read More...
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Ah The Mean Streets Of L.A. Noire...
by David 'Hades' Becker [ Thursday, 7th of April 2011 - 10:26 PM ]
There is nothing like see the dirty underbelly of the streets and police force. It totally gives me the warm and fuzzy feeling in my belly. For once, one of the trailers for L.A. Noire has actually been able to get me to lose some doubt. Well, at least the doubt in how the audio mixes in with the visuals. As I have said before, to me the audio seems just way too high quality when mixed in. Not that either the visuals and audio are bad, but they just didn't seem to meld well. Read More...
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