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Super Street Fighter IV Flies Again
by David 'Hades' Becker [ Friday, 29th of January 2010 - 03:59 PM ]
So if the AggroCast about the Capcom event didn't satisfy you with what we thought about Super Street Fighter IV, let me introduce you to the new trailer for SSFIV. A new trailer that is full of all the new character goodness and a bit of the new gameplay options. Including a nice little opening showing off the transition from smashing a car in 2D to smashing the car in the 3D world of Street Fighter. The clip below shows off the characters that have been announced and some of their special movies and ultra combos they can do. Also showing off the beautiful, yet confusing to me Juri. Read More...
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CES Impression: Super Street Fighter 4
by Binh Nguyen [ Tuesday, 19th of January 2010 - 04:45 PM ]
Less than a year ago the world was re-introduce to one of Capcom major franchise with Street Fighter 4. Millions of people jumped for joy as they get to play as their favorite characters like Ryu, Ken, Chun-Li and more. Capcom also introduced a brand new character with the ever beautiful and deadly Crimson Viper. Under a year since the release of Street Fighter 4 Capcom decided to come out and announce the making of Super Street Fighter 4. You are probably thinking that it is just the same game. Read More...
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Review: Left 4 Dead 2
by Ben Brody [ Tuesday, 17th of November 2009 - 09:12 PM ]
Left 4 Dead 2, at its core, is the same game as it's predecessor: a zombie shooting game. But when you scratch the surface and look deeper, it's a much different game. Left 4 Dead was a fairly linear game, with 1 main path to take and while the guns and zombies may spawn in different places, it's pretty much the same the first few run throughs as the next few run throughs. Left 4 Dead 2 is different, it's a much more open experience, and while there still is one main path, there are several routes alongside it, making it so that you can get to the next safe room two or three different ways. More difficult paths, or longer ones, net you better equipment such as better weaponry or ammunition. Read More...
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Command And Conquer 4 Trailer Released
by Corey Dockendorf [ Tuesday, 17th of November 2009 - 06:59 PM ]
News is streaming in day after day about the new Command and Conquer 4. Last week we finally got a release date of March 16th 2010. Then on Monday we got some screenies to keep everyone’s appetite wet for some strategic game play. Also in EA's style, players who pre-order the game will have an opportunity to get into the Beta test, and try out all the new technologies and view the game play first hand. Today though, a new trailer has just been released, RTS fans rejoice! This new trailer also comes at the tail end of the EA lay-off announcement from last week. Read More...
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If the Nintendo Entertainment System Was Left 4 Dead
by Kevin [ Tuesday, 17th of November 2009 - 05:07 PM ]
Eric Ruth, of the aptly named EricRuthGames, has designed what is probably one of the most entertaining things related to Left 4 Dead in recent memory. With Left 4 Dead 2 upon us, and all of the bells and whistles it provides, it is hard to imagine a time before these advanced graphics engines, intelligent scenario directors, and well... four player gameplay. To remind us all of the goodness of our past, Eric decided to create an 8-bit version of the game. Read More...
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Get Your Infection Early With Left4Dead2 Demo
by Binh Nguyen [ Thursday, 15th of October 2009 - 08:46 PM ]
Tired of playing Left4Dead already? Need to play something new? Well how about the demo for the next installment with Left4Dead2. On October 27th, Valve will be prepared to released an early access of the demo to those who pre-order the game via participating retailers or Steam. Afterwards the Demo will be available to XBox Live Gold member and all PC gamers on November 3rd. Then on November 10th, the rest of the XBox nation will be able to access the demo. Seriously who still use anything less than Xbox Live Gold? Read More...
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Valve Gives Details On Left4Dead 2 Scavenge Mode
by Brian Bentley [ Friday, 9th of October 2009 - 06:28 PM ]
Yesterday Valve announced a new mode for Left4Dead 2: Scavenge Mode. Scavenge Mode is a competitive mode where the Survivors must fill a generator with cans of fuel while a clock ticks away to the end of the round. Each can of fuel added is one point and added time to the clock, with only the Infected in your path. Much like Versus mode, the opposing team takes the roles of the special/boss Infected in order to stop the Survivors from scoring by any means necessary. When the clock runs out, switch sides and repeat; the highest scoring team wins. Read More...
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Nico + Ryu + The Force x Zombies = Platinum
by Kevin [ Thursday, 8th of October 2009 - 08:25 PM ]
That's a heck of a visual isn't it? GTA IV, Street Fighter IV, Star Wars: The Force Unleased, Left 4 Dead, and Saints Row 2 are the latest candidates for the Platinum Hits treatment. A nice line-up to be certain and a great opportunity to jump aboard and experience these titles if you haven't done so already. It seems like the titles were chosen pretty strategically because with several of the games you have either had a) new content announced and coming soon, b) new content released, or c) sequels approaching. In celebration of these latest additions to the Platinum Hits Collection line-up, some retailers are offering a “Buy 2 –Get 1 Free” promotion for XBox Platinum Hits Collection titles. Read More...
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Play Baseball In Left 4 Dead 2
by David 'Hades' Becker [ Saturday, 3rd of October 2009 - 02:14 AM ]
Yes there is a plethora of weapons available in Left 4 Dead 2. Axes, Chainsaws, and Guns oh my! But what if you just want to bludgeon zombies with a good, old reliable American baseball bat? Not many options for that. Oh wait, I take that back. There is now. If you pre-order the game before the 27th of October, you will be able to get an exclusive baseball bat weapon for the game. Not only that, but you will also get early access to the demo as well as a nice little 10% discount on the full purchase. To go even further, you don't have to go through GameStop or Best Buy for these little extras. Read More...
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Valve Releases Free Crash Course DLC
by Brian Bentley [ Wednesday, 30th of September 2009 - 03:36 AM ]
Today Valve released Crash Course, the next big free* DLC for their immensely popular Left4Dead franchise. Ben went into what it's all about back here, but the the gist is that between No Mercy and Death Toll, the helicopter that rescued you on top of the hospital went down and now our survivors are no longer safe. They must keep moving to stay alive. On top of the co-operative and survival modes for this campaign the versus mode includes a 30-minute limit to speed things along. Read More...
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Call of Duty: Galactic Warfare
by David 'Hades' Becker [ Friday, 18th of September 2009 - 02:45 PM ]
Now here is some friggin' dedication to two great franchises, Call of Duty and Star Wars. How much dedication? Well enough to do a total conversion of Call of Duty: Modern Warfare and replace all the locations, NPCs, and weapons with all things Star Wars. By all things Star Wars I'm talking the stuff from the good films. You know, numbers four to six in Lucas' messed up numbering system for so long ago. Something that is almost as bad as how Capcom use to be with Street Fighter. Read More...
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Do Aggregator Sites Really Work?
by Brian Bentley [ Monday, 14th of September 2009 - 04:44 PM ]
With the proliferation of the Internet, becoming a “published” writer is easier than it has ever been in the history of the world. Blogs, social networks and other various tools give just about anyone the ability to give their voice a platform to be heard. This is especially evident in “games journalism.” Hundreds of sites, including this one, vying for visitors and page views, are publishing everything from news to editorials to reviews. Doing whatever it takes to establish a reader base and either “be discovered” or turn the site from a hobby into a job. Read More...
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Climax Action Comes to the Tokyo Game Show
by Kevin [ Friday, 4th of September 2009 - 05:10 PM ]
The more I hear and read about Bayonetta, the more I can appreciate the game for what it is - or what it potentially will be. You've heard how the protagonist essentially becomes more and more naked with different attacks, and how her hair transforms into weapons, and how the game contains "Torture Combos", "Witch Time", and "Non-Stop Climax Action". However, what you don't know is that I actually met with Sega for a game similar in both tone and style which I dubbed Thana-Nude the Pistolista. My game, which contained "Hot Sticky Combination Attacks", "Uncomfortable Whimpering Time", as well as "Parent Angering Immoral Fatal Thrust Strikes", focused on Thana-Nude - a 'death fairy ronin' who fell from the sky after the great seperation of the Lost Tombs of Zeebs in the Seventh Ascenion. Read More...
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Behold Disciples Of Nod
by David 'Hades' Becker [ Tuesday, 25th of August 2009 - 09:29 PM ]
Command & Conquer™ 4 Fact Sheet You want updated facts for Command & Conquer 4? We got the cold hard facts about the final game in the franchise. Well most likely final chapter in this story of the franchise. But still, we have all the factsy goodness and screen shots to add a bit to the anticipation of the game. Still have about a year to wait for it, so why not? These features being the case in point on why I say it is only the end of the story and not to all things Command & Conquer. Read More...
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Call of Duty 4 gets confirmed for the Nintendo Wii
by Ben Brody [ Wednesday, 5th of August 2009 - 07:33 PM ]
Wii owners have often gotten the short stick when it comes to Mature rated shooters. The “kiddy” system has hosted just a handful of M rated games and most of them fail to find a broad audience (think MadWorld and Manhunt 2). However Wii owners yearning for more will finally get a shot in the arm on Nov 10th, when Call of Duty 4, aka Modern Warfare 1, aka the best selling shooter of all time, comes out for the Wii. Coincidentally it is the same day its sequel comes out for the 360, PS3, and PC. The port will be handled by Treyarch, who had previously developed World at War (for all systems, including the Wii). Read More...
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