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by David 'Hades' Becker [ Tuesday, 14th of June 2011 - 08:56 PM ]
So it has been a year since the new Twisted Metal was announced at E3 during the Sony press conference. It seems like it would be a good time to check in and see what the designers over at Eat Sleep Play have been doing since then. Yes there have been some fun new trailers and game play footage, but that doesn't give one a good feeling of how the game would handle. For that you need to place hands to controller. It was extremely fitting that the first location to get my godly hands on the game was in the arcade set up immediately after the Sony conference. Read More...
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by David 'Hades' Becker [ Tuesday, 14th of June 2011 - 04:11 PM ]
If there is one franchise that feels like it has been milked to death, it would be Tomb Raider. The true definition that sex sells in gaming. So it would be very little surprise that Eidos would look into remaking such a beloved franchise for more money. Only from what we got to see at E3, I would not put it in the normal "remake for money" category just yet. This new Tomb Raider looks like it is going to do for this franchise what Batman Begins did for the Batman film franchise. It is darker. Read More...
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by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
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by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 03:59 PM ]
Let's see what Nintendo has in store for us at this year's E3. Will there be a true Wii 2 or some facsimileing of one? Is Mario getting a 3D treatment? Let's see. Read below for a play by play of the conference. [iframe src="http://www.coveritlive.com/index2. Read More...
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by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 06:51 AM ]
So it looks like the rumor about NOT being able to play as Catwoman in Batman: Arkham City is now busted. Submitted for your consumption, I give you a look at a bit of the game play as Catwoman in Batman: Arkham City. Straight from the horse's mouth, A.K.A. Rocksteady, to our eyes. Yes, I know that doesn't make visual sense, but just go with it. It doesn't show any form of Co-Op which leads me to believe that she is either going to have a small portion of the game set up like The Joker did in Arkham Asylum. It may be some extra missions, after game missions added to the game, or it could be similar but added into the main story arc of the game. Read More...
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by David 'Hades' Becker [ Sunday, 5th of June 2011 - 04:13 AM ]
Kind of weird that we are just under two weeks away from Alice: Madness Returns hitting shelves and we are getting a Launch Trailer. Not that it isn't appreciated, but I would expect a bit more hyping and teasing from EA before getting what is usually considered the last trailer before DLC type trailers. That is their usual motive when it comes to their PR department isn't it? Or is it only with games that are probably not going to do so well? Read More...
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by David 'Hades' Becker [ Friday, 3rd of June 2011 - 07:49 PM ]
It may be coming a lot slower that I would want, but here comes quite a bit more on what is going on with The Secret World. Well at least as it goes with the missions and stories being told in the game. The below developer's diary goes over both those categories more than I will here, but I'll at least break it down for you a bit. Just as the tag line for the game says, "Everything Is True." Think about how the real world would be if every myth, story, legend or folk story were 100% true and not just based on something. Read More...
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by David 'Hades' Becker [ Wednesday, 1st of June 2011 - 10:28 PM ]
What a twist! Who knew that Quan Chi was the master mind behind the whole Sub Zero/Scorpion plot? My mind is blown! Completely didn't expect this "reimagining" to go there. Madness! Wait… What…? That is the basic canon of the Mortal Kombat universe? It wasn't something amazingly awesome thought up by the people who wrote something amazing to get the WB behind this little web series? Damn… I was really hoping for something here. Now that my sarcasm has been given the chance to be out in the open for the day, let's move on. Read More...
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by David 'Hades' Becker [ Tuesday, 31st of May 2011 - 09:03 PM ]
So that didn't take long at all. A little under two months out from launch and we are getting all those pretty pre-order exclusives for Mortal Kombat hitting the open market. I get that those who pre-ordered the game at a specific location have had access to whichever klassic character skin and fatality from day one, but do you feel any kind of special for being that big of a fan? I know I'd feel a little cheated as the proof of my fandom is now being given out to anyone who wants it now. The collection consists of seven pre-order klassic character skins (Sub-Zero, Scorpion, Reptile, Ermac, Mileena, Jade and Kitana) and klassic fatalities (Reptile, Scorpion and Sub-Zero). Read More...
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by David 'Hades' Becker [ Saturday, 28th of May 2011 - 07:20 PM ]
I knew holding out would pay off. I knew that one day House Of The Dead: Overkill would be hoping onto the PS3 so I could hear all 189 of those F-Bombs that are laced throughout the story. I'm sure they are all tastefully positioned for story purposes and not to crack some kind of record… Although seeing as this is the extended cut of the game coming to the PS3 I have a feeling that the record is going to be broken with a few hundred more tastefully placed F-Bombs. There are a whole two more stages to pack full of the profanity. Lets' do a little math on this. Read More...
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by David 'Hades' Becker [ Friday, 27th of May 2011 - 11:06 PM ]
It has been a while since I've played the original Alice but I really don't remember the combat to be as fast paced as the below clip for Alice Madness Returns shows. Not that I will complain because I remember that being an issue when I first played the original. It just seems like they twisted every part of the original just as much as the mind of Alice in the first place. Hmm… Maybe that is why… Or it could just be to appease the console players out there. Continuing down that rabbit hole, another interesting addition the game play looks to be the Hysteria mode. Read More...
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by David 'Hades' Becker [ Wednesday, 25th of May 2011 - 08:55 PM ]
That didn't last long. The awesome reimagining of the Mortal Kombat franchise that was shown in episode 6 seems to be thrown to the side as we are back on the path of the stories we already know. Oh, and just like the Kitana/Mileena story, this one is set up the same way only with franchise favorites Scorpion and Sub Zero. That includes the "To Be Continued" at the end of the episode. I will give the episode a bit of credit as it does expand on the whole rivalry story between the two characters. Read More...
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by David 'Hades' Becker [ Wednesday, 25th of May 2011 - 05:13 PM ]
So I thought the last video for Dead Island was going to be it before E3. Don't want to show off everything before the major convention now would we? But it would seem that the developers wanted to give Game Trailers a bit more to show off before their big E3 push. The video can be seen below. Before you move off to the video though, I'd like to make my normal comments. So bare with me. Or ignore these words and watch the clip. Read More...
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by David 'Hades' Becker [ Thursday, 19th of May 2011 - 09:59 PM ]
Finally we get something that was originally pitched way back when. It only took six episodes before we got another gritty take on the Mortal Kombat universe. While it was nothing as insane as how Baraka or Scorpion were presented, it does ask the question of "What would happen if a god fell in the modern age?" It also answers it pretty accurately too boot. This week's episode features Raiden who seems to have fallen out of power and into the grounds of a mental institution. Read More...
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by David 'Hades' Becker [ Thursday, 19th of May 2011 - 05:57 PM ]
So the original trailer for the game made a huge splash and so did the exclusive behind closed doors showcasing, but for the most part it has been CGI or mostly words showing/describing how Dead Island will handle. While this is still a little bit of the case, we can glean a little more from the below screen shots and new trailer for the game. In fact some of the action shots show quite a bit that can be guessed at. The trailer on the other hand is not as informative, but it does hold a different view of the game world. Read More...
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