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E3 2012 Hands On: Dishonored
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 10:59 PM ]
Here we go with another big title that everyone and their mother were talking about leading up to E3. For me on the other hand, Dishonored had a bit of "been there played that" vibe from all of the trailers, screens and info given out. But it wasn't until the E3 demo and hands on that really set my thoughts about the game. Let me break it down for what I saw and found out. First off, it is completely worth noting that during the demo it was let loose that the some visual minds behind BioShock, Half Life 2 and some mechanical minds behind Deus Ex are working on this title from inception. Read More...
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E3 2012 Hands On: Neverwinter
by David 'Hades' Becker [ Wednesday, 13th of June 2012 - 11:29 PM ]
Talk about another title that wasn't on my radar until I got a chance to sit down and actually have some good hands on with. The title in the instance is Neverwinter. Another attempt at making the perfect version of Dungeons&Dragons into an interactive video game. In this attempt though, I feel that they are just about spot on with what I was able to play. Just as a heads up, I was only able to get handsie with the Wizard class, although it felt more like a Sorcerer. The first thing I have to say that impressed me was the fact that the game deviates from the "tab" based combat system and takes on a very active based one. Read More...
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E3 2012 Hands On: God Of War: Ascension - Multiplayer
by David 'Hades' Becker [ Wednesday, 13th of June 2012 - 08:51 PM ]
Well here is one of the big games I was looking forward to seeing at E3 this year, God Of War: Ascension. Not just because it is another title for one of my favorite franchises, but because this time around Sony Santa Monica is adding in something I never would have thought would be in a God Of War title. That is Multiplayer for those of you who skipped reading the title. I have included the video and screens of the single player game play that was available at E3, but let's be honest there really isn't much they can change to the game's winning single player. Read More...
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Aggrocast Episode Ninety Nine: E3 2012 Day Zero Recap
by Brian Bentley [ Wednesday, 6th of June 2012 - 12:53 AM ]
The Electronic Entertainment Expo has descended for 2012. Day Zero brings Press Conferences galore with Microsoft, EA, Ubisoft and Sony all taking their respective stages. Brian, Corey and Matt sat down directly after the Sony presser to talk over the days activities. Before getting into the meat of E3, Brian shines the Community Spotlight on Epic Games and the incredible outreach they did for the misplaced veterans of Big Huge Games. Then, it's time for the bread and butter of E3: press conferences. The guys discuss what they saw and break down what they loved, what they were disappointed by and what surprised them in the short 10-plus hours prior provided by the industry. Read More...
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Mircrosoft E3 2012 Press Conference Recap
by Matt Waitt [ Tuesday, 5th of June 2012 - 05:42 AM ]
If you missed the Microsoft E3 2012 Press Conference, then you didn't miss much. Here's a recap of the event. It started off huge and quickly went downhill. A game play demo of Halo 4, for some reason it reminded me of Metroid Prime. A game play demo of Splinter Cell: Blacklist, which features Kinect voice support. New trailer for the upcoming Gears Of War: Judgment in 2013. It is a prequel. Read More...
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Looks Like We Get Those 'What If?' Fights With Injustice: Gods Among Us
by David 'Hades' Becker [ Friday, 1st of June 2012 - 10:22 PM ]
As a kid, or even nowadays, it's always fun to hypothesize who would win in a fight between Harley Quinn and Solomon Grundy. You had/have those thoughts don't you? They usually end in hour long discussions and arguments amongst friends, at least that is how it goes in my circles. But anyways, it looks like NetherRealm is going to be helping up finish these arguments with Injustice: Gods Amongst Us. How is that? Well it's a fighting game that will let you pit a whole slew of the heroes and villains of the DC Universe against each other in "mortal combat. Read More...
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Aggrocast Episode Ninety Eight: Pre-E3 2012 Expectations
by Brian Bentley [ Friday, 1st of June 2012 - 04:44 PM ]
It's that time again. The Electronic Entertainment Expo is looming and that means it's time for Matt, Corey and Brian to drop the gloves and pontificate the possibilities of what will happen next week at E3. The list of games the guys go over is too long to write out here...much like the podcast itself. It goes so long in fact, we had to break it up into two chunks. The bulk of it is here in Episode 98, but keep an eye here on Aggrogamer for a special bonus podcast of what happens when the discussion really heats up. Read More...
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Goodbye 38 Studios?
by Matt Waitt [ Friday, 25th of May 2012 - 09:47 PM ]
According to WPRI.com, 38 Studios has laid off its entire staff in Providence and Maryland yesterday afternoon. An email was sent to all 379 full time employees that said the following: "The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary. These layoffs are non-voluntary and non-disciplinary. This is your official notice of lay off, effective today, Thursday, May 24th, 2012. Read More...
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Multiplayer In My God Of War. Say What?!?
by David 'Hades' Becker [ Friday, 4th of May 2012 - 10:12 PM ]
When it was first announced that God Of War: Ascension was going to be a prequel I was iffy and questioned the choice. Now it has been revealed during a press viewing that there is going to be that Multiplayer teased and rumored since GoW3. Yea, that's right. In a game that is pretty much designed from the start as a single player story driven game we are getting some multiplayer added on as well. I guess before we get all up in arms about this, let's take a look at what is planned. First, and I think the best, is that the core team for Single Player was not tapped for the multiplayer addition to the game. Read More...
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It Looks Like We Are Playing A Southpaw In Dishonored
by David 'Hades' Becker [ Thursday, 3rd of May 2012 - 04:56 PM ]
In a world where most people are dominated by their right hand it makes sense that most game heroes are represented as righties and not lefties. That's why I find it interesting that in the new screens for Bethesda's Dishonored it shows the main character holding the firearms in his left hand and secondary or melee weapons in his right. Not shown very well in the announcement trailer or in many of the other original assets, but here in these game play shots it looks like it is going to be the case. Is it a big deal? Read More...
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Lollipop Chainsaw Has Some Crazy Threesome Action
by David 'Hades' Becker [ Wednesday, 25th of April 2012 - 10:04 PM ]
While I am sure all of your minds went straight to some crazy ass sex scene for Lollipop Chainsaw, I am talking about the threesome that is the Starling Sisters. Ok, well that also didn't come out sounding right either and you all probably went somewhere very twisted and pornographic again. For shame. But what I am talking about here is that a trailer for the game was just released and it showcases how the three sisters will interact in the game. Well kind of shows how they will interact in the story but not game play. Read More...
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God Of War: Ascension Announced. Another Prequel?
by David 'Hades' Becker [ Thursday, 19th of April 2012 - 04:07 PM ]
It was teased on the PlayStation Facebook page and speculation surrounded about a new God Of War title. This morning we finally have the answer to the "tease." God Of War: Ascension has been officially announced with the below teaser trailer for the game. Not really a huge shock given all of the 'hints' and the fact that it is one of Sony's largest franchises. So let's see what we can glean from this teaser. Well not all that much. Read More...
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PAX East Hands-On: Wreckateer
by Matt Waitt [ Monday, 9th of April 2012 - 10:28 PM ]
At PAX East I got to try out Microsoft's Kinect for the first time ever, and the first game I played on it was Wreckateer. Wreckateer is an XBLA game that revolves all around destroying castles (hey, who doesn't love wrecking stuff?) The plot behind destroying castles is that you are a part of a demolition crew who is hired by the king to destroy abandoned and unwanted castles that have been overrun by goblins. Stepping forward and putting your hands together loads up the catapult, as you step back the catapult draws back, the more you move backwards the more powerful the shot. You then spread your arms apart and the shot takes off. Read More...
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PAX East Hands-On: Lollipop Chainsaw
by Matt Waitt [ Monday, 9th of April 2012 - 04:36 PM ]
During PAX East I got to get some playtime with Lollipop Chainsaw and interviewed the legendary Suda 51. Lollipop Chainsaw had some very smooth and tight controls, chaining attacks between kicking and swinging the chainsaw was simple enough to button mash if you wish, but at the same time complex enough to satisfy those who frown upon the mashing of buttons. The demo started off in a farm-like area, where some good ol' zombies popped up and begged for me to slay them (not really, but I could tell they were asking for it). Every time zombies pop up there is a counter on-screen that tells you exactly how many are there and need to kill. Read More...
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This BioShock Infinite Heavy Hitter Is Screaming For Vengeance
by David 'Hades' Becker [ Wednesday, 28th of March 2012 - 09:23 PM ]
Here we go with the final "Heavy Hitter" for BioShock Infinite. Yep, the fourth and final that they are revealing as a hardcore enemy that is just below sub-boss and above mook in the game. We've gone over the Motorized Patriot, the Handyman and the Boys of Silence so far. Now we get to look at the Siren. Sounds kind of nice at first, then you find out that she essentially a healer that can resurrect all of the enemies you've already killed with but a scream. I'm not sure if this is going to be one of those creatures that inspire the panic to kill right away or just plain get annoying after killing everything in a room only to have her bring them all back. Read More...
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