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The BioShock Infinite DLC Is Announced. Is It What Was Originally Promised?
by David 'Hades' Becker [ Tuesday, 6th of August 2013 - 05:59 PM ]
Here we go. Just the announcement that everyone who was a fan of BioShock Infinite has been waiting for; the DLC. Seems odd that so many people were pining for this DLC yet normally get pissed when publishers announce some cool little thing is going to end up being DLC at some point. So let's take a look at what is coming out/out at the time of publishing this story. Now I clearly remember being told that we were getting new story DLC out the gate or at least shortly after the release of the full game. It looks like we have here is more or less "challenge maps" instead. Read More...
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What's The Good News From SDCC For Batman: Arkham Origins?
by David 'Hades' Becker [ Tuesday, 30th of July 2013 - 06:15 PM ]
Well, not that much that we have not seen or heard from E3 will answer that question. It makes sense that Batman: Arkham Origins would be on display at the San Diego Comic Con but you would think that there would be some kind of information dump that wasn't handed out a month prior. I guess it is more about getting the information out to the public directly and not through the filtered lenses of the media. Who knows? While I don't think much was shown on the floor or during their panel, there were a few little tidbits and a new trailer shown for the latest assassin, Copperhead, hunting The Bat. Read More...
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E3 2013 Impression: Dying Light
by David 'Hades' Becker [ Wednesday, 26th of June 2013 - 06:09 PM ]
Dying Light was one of the first games I got to sit in and watch at E3 and it was also one of the titles that really caught my attention leading up to the show. I completely enjoyed both of the Dead Island games and was interested to see how the FPS zombie genre was going to be changed as to make this a truly new IP for us gamers. Then I was a bit let down by essentially being shown Dead Island, with a few upgrades, mixed with the basics of Mirror's Edge. This isn't a horrible combination, but it doesn't really create anything completely new. Read More...
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E3 2013 Impression: Mad Max
by David 'Hades' Becker [ Friday, 21st of June 2013 - 11:00 PM ]
I was born when Mad Max 2 hit the big screen and I was barely four when Beyond Thunderdome came out, but that still didn't stop me from enjoying the films, and the NES game, in my youth. You can only imagine my excitement when I saw the announcement trailer for Mad Max during the Sony press conference. Even though it was all CGI, Avalanche Studios had an Alpha build of the game in the Warner Bros. booth to show to all of us eager fans. Read More...
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E3 2013 Hands On: Batman: Arkham Origins
by David 'Hades' Becker [ Thursday, 20th of June 2013 - 11:39 PM ]
I have been filled with all kinds of mixed emotions since the announcement of Batman: Arkham Origins. I am a huge fan of the franchise and storyline of the game's world. I am not a fan of most prequels and unfortunately Arkham Origins falls into the prequel world. Usually prequels just feel like the developers wanted to do another title in the franchise but have been written into a corner or need to find a reason to explain why the protagonist is weaker compared to where fans left them. Fortunately for myself, I was granted access to the elusive "behind doors playable demo" of E3 and had a chance to play around with the younger version of Batman. Let me pour out my feelings on this now. Read More...
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PS4 Vs. Xbox One UPDATE
by Greg Tatterfield [ Wednesday, 19th of June 2013 - 11:51 PM ]
Microsoft has just released an update for the Xbox One on their official site. After the fan outcry about Microsoft’s aggressive DRM policies it seems like they have turned over a new leaf. To update my previous article PS4 Vs. Xbox One, here is what is changing with the Xbox One. Always on line no more Microsoft has confirmed that you will not be required to be online to play single player games. After you complete a onetime set up after the un-boxing you will never have to connect with the Xbox servers again just as with the Xbox 360. There is no 24-hour check in required to play your games. Read More...
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E3 2013 Impressions: Call Of Duty: Ghosts
by David 'Hades' Becker [ Wednesday, 19th of June 2013 - 07:28 PM ]
Keeping to their word, Activision and Infinity Ward showed the world most of what they had for E3 during their Call Of Duty: Ghosts All Access event the Sunday before the show began proper. Almost to the point where it was almost pointless for anyone who is an online blogger/journalist to even cover on the show floor. Mind you, I did say almost. Besides having maybe a minute or so more of the game play shown during the event there were only a few things shown that highlighted the new engine that Call Of Duty: Ghosts will be running on. Read More...
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PS4 Vs. Xbox One
by Greg Tatterfield [ Wednesday, 19th of June 2013 - 05:07 PM ]
With the dust settling from E3 and the promise of new systems on the horizon there is plenty to look forward to in the world of gaming. In the weeks preceding E3, Microsoft revealed more details about their upcoming system the Xbox One. Now that the console war has escalated at E3, it's time to look at all the specific details and the answers to everyone’s questions concerning used games and online connectivity. Consider this article as a “what console is right for me” reference. Does it have to be always online? Read More...
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Microsoft E3 Recap
by Matt Waitt [ Wednesday, 12th of June 2013 - 04:54 PM ]
Microsoft gave us games. Lots and lots of games. So many games in fact that my head is spinning. So lets do a quick recap of what happened. Well first, and mostly, there were games being shown. Games, games, and more games. Here is a short list and features of the 13 games we were promised. Metal Gear Solid 5: The Phantom Pain A truly open world experience Parcially takes place in Afghanistan and looks like it might also take place in Africa Real time weather effects Realistic passage of time Vehicles, tons and tons of vehicles: Jeeps, Tanks, Trucks, Cars and most likely mainy more Deeper stealth action (Dynamic dodging, crawling, etc.) Dynamic close quarters combat. Not much known about this except for a little showcase during the demo. Read More...
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Yet Another Live Action/CGI Trailer... This Time For Thief
by David 'Hades' Becker [ Tuesday, 11th of June 2013 - 04:59 PM ]
Here we go. A new trailer for Thief. Let's see what Square Enix and Eidos have up their sleeves for us in the new game. Hopefully it is some amazing game play or an awesome CGI story type affair to let us know where Thief is going to take us this go around. It's been almost a decade since we had a good solid Thief game so please don't let us down. Wait… it's a live action trailer with a voice over? Maybe 2 seconds of game play unless that was some fancy CGI. Read More...
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Watch The Call Of Duty: Ghosts All Access Livestream Right Here
by David 'Hades' Becker [ Sunday, 9th of June 2013 - 05:03 PM ]
So just as Konami did earlier, Activision is hosting a PrE3 event. The only difference is that this 30 minute event is all about one title, Call Of Duty: Ghosts. It starts at 11am PST on the 9th, A.K.A. today. Unless you are reading this in the future then we'll just go with June 9th. Either way you should be able to see it below, even if you are viewing from the future. What are they going to cover? Well from what I've been told we will get to see a few game play levels, behind the scenes footage, interviews with the people over at Infinity Ward, and more. Read More...
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The E3 Daylight Trailer Is Just As Cryptic As The Game
by David 'Hades' Becker [ Sunday, 9th of June 2013 - 02:45 PM ]
Back during PAX we got a little bit of hands-on with Daylight and the developers were a bit close lipped about some of the specifics even while we were playing the demo. As you move through an abandoned hospital with but your phone for light and direction you encounter cryptic things about the environment that we had to piece together to continue. A nice little feature that isn't all that common in games today and with the below E3 trailer it looks like it is going to move into their PR for the game as well. If you want to call it a trailer, then you can see it below. Read More...
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Is Dying Light A Capture The Flag/Parkour/Zombie Game?
by David 'Hades' Becker [ Saturday, 8th of June 2013 - 08:18 PM ]
Talk about another E3 trailer that is all CGI and no game play. A new trailer for Dying Light has just been released into the wild and it surprisingly shows no game play despite the fact that it will be on deck at the convention this year. What is interesting to note though is that even though there is no game play some of the events could point toward other aspects of the game than "survive the zombie uprising." Watch and enjoy the trailer and I'll throw out my speculations afterward. So we all know that Dying Light is going to have a free running aspect to the game. Read More...
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Review: Rush Bros.
by Kenton Winkfield [ Saturday, 8th of June 2013 - 04:50 PM ]
I always enjoy listening to music when I play games. But not many games actually utilize the ability to use your own soundtrack in the game. You have Audio Surf or Beat Hazard which are directly influenced by your music but not enough games take this idea and run with it. We have another game to add to the list now. From brand new Indie developer and publisher XYLA Entertainment in collaboration with Digital Tribe Games, makers of such games as Velvet Assassin, Kung Fu Strike, and others, comes a brand new musical 2D racing platformer called Rush Bros. Rush Bros. Read More...
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It's About Time Plants Vs. Zombies 2: It's About Time Finds Time To Be Released
by David 'Hades' Becker [ Wednesday, 5th of June 2013 - 03:40 PM ]
If you are like me then you enjoyed and still enjoy Plants Vs. Zombies. Also if you were like me you probably got pretty stoked to hear that PopCap was in development of Plants Vs. Zombies 2. If you are still listed in the awesome kid's club here, then you have mostly likely jumped down the page to check out the official trailer for Plants Vs. Zombies 2: It's About Time. If not, then I thank you an implore you to check it out. Read More...
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