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Naughty Bear To Force You To Come Out The Closet
by David 'Hades' Becker [ Thursday, 3rd of June 2010 - 09:09 PM ]
For the love of the Gods, really another plagiarized page from "How To Be More Like Hades™". Seriously, that is it. Once, ok. Twice, shameful. But now quince. Naughty Bear has stolen too many ideas from my guide now. Time to whip that lawyer into gear to get this legal action taken care of. Confused on what I am talking about? Well below is another except from Naughty Bear's "Book Of Naughty." His rule number 207 titled "Hide'n'Seek" shares quite a resemblance to my rule number 487. Read More...
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Naughty Bear Are You Losing Your Touch?
by David 'Hades' Becker [ Thursday, 27th of May 2010 - 07:06 PM ]
As Naughty Bear has been stealing more and more for the book How To Be More Like Hades™, I would have expected him to use one of the better rules this time around. That rule being #12, "Use Their Own Knife Against Them." But instead he went with the less used rule #1012, "Curb Smash When You Can." Which does not make sense as it is a larger slap in the face to gut someone with their own machete. Watch the below clip from the Book Of Naughty and see what I mean. #86 "Naughty-Kill" is not all that naughty. Read More...
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Google Gets Pac-Mania
by Kevin [ Sunday, 23rd of May 2010 - 12:42 PM ]
To celebrate the 30th Anniversary of Pac-Man, Google has done one of the coolest things with their logo in recent memory, transforming it into a playable stage of the classic game. Though I hesitate to think that this will be a trend and will lead to more video game related logos for Google, it's good to see that when they decide to introduce something gaming related they actually make it interactive and not static. You can start the game by "inserting a coin" or by waiting ten seconds before the game starts automatically. Pac-Man has been one of the constants of gaming since 1980, and was introduced when the more popular games of the time were space shooters like Asteroids. Read More...
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Blizzard Like Facebook
by Binh Nguyen [ Wednesday, 5th of May 2010 - 08:30 PM ]
So have you ever wondered what would happen when you take two online services and have them work together as one? Well wonder no more as Blizzard Entertainment announced today that Battle.net gaming service will integrate with Facebook. Thats right, more of a reason why you should have Facebook. Blizzard first step is to have StarCraft II players to quickly add Blizzard gamers who are friends on Facebook to their Battle.net friend list. “We are pleased to be working with Facebook to integrate their platform with Battle. Read More...
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Mechwarrior 4: Finally Released For Free As Promised
by Brian Goodman [ Tuesday, 4th of May 2010 - 03:17 PM ]
Well there's not much else to report here except go here to get your hands on one of the best PC-exclusive action titles ever released. Nothing streamlined or dumbed down for the console, just pure 30 button action at its best. There have been some reports of server issues, but they seem to have been resolved. I personally think this is an awesome move that will have a short term loss, long term gain for Microsoft (who has finally released one of my favorite IP's), as well as Smith and Tinker - a new developer who has taken the reins for Mechwarrior 5. There are no profits to be found by doing this, but what they will get is the love and respect of the huge Mechwarrior fanbase. Read More...
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Review: Beat Hazard
by Brian Bentley [ Monday, 26th of April 2010 - 06:26 PM ]
A combination of the best of what you love about Geometry Wars, Asteroids and Audiosurf, Beat Hazard is a rocking hand-eye coordination / spatial recognition challenge. Developed and published by Cold Beam Games, the game takes the music already stored on your computer and turns it into a space shooter. Big on gameplay, Beat Hazard makes no pretense regarding the presence of a story. Rather, it absorbs the drama from the song and builds your world from that palette. Read More...
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Brian G Asks: WTF is up with DLC?
by Brian Goodman [ Monday, 26th of April 2010 - 04:20 PM ]
It's an exciting time to be a gamer because there is definitely a lot of pivotal stuff going on in our industry right now. Today I want to go on about a reasonably new development of an old concept. Expansion packs have been around since the mid 90's in the PC world. Back when the PC dinosaurs ruled the video game landscape (and just about any game could be played on any computer without a video card that costs more than a PS3), if there was a successful game, a half a year or so later we would see an expansion pack. People who enjoyed a game could purchase more content for around $20 to $30-ish. Don't quote me on this, but the first expansion in my memory was the level add on pack for Doom II released in 1995 called "Doom II Master Levels. Read More...
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Naughty Bear Plays With Fire
by David 'Hades' Becker [ Thursday, 22nd of April 2010 - 09:25 PM ]
Now it is on, 505 Games and Naughty Bear. Not once or twice, but thrice now have you plagiarized a rule from the book "How To Be More Like Hades™" and I won't stand for it. This is the exact steps in Chapter 8, Communication. The chapter that has Rule #562 titled the same as your rule #162, "Smoke Signals." In the rule from "How To Be More Like Hades™" it states: Rule #562:For effective communication over great distances and to rid yourself of an enemy or innocent bystander, take their face and shove it into a fire pit until it gives off puffs of smoke. Your allies should understand what you mean. Read More...
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Naughty Bear Makes Bear Cakes
by David 'Hades' Becker [ Friday, 16th of April 2010 - 03:10 PM ]
Wow, 505 Games is really trying to throw out these Naughty Bear clips like there is no tomorrow. Like they are truly trying to rewrite the book of "How To Be More Like Hades™" hard core. First with the rip off of Rule #324 and now with Rule #56, Always eat or trick others into eating the corpse left behind victims. It's the perfect crime. Don't believe me. Read More...
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7134 Views
 
Naughty Bear's Book Of Naughty: Rule 135
by David 'Hades' Becker [ Wednesday, 14th of April 2010 - 10:29 PM ]
I don't know about you, but I am starting to get a little tired of these Naughty Bear videos that 505 keeps pumping out. Not that I don't enjoy them. Not that I don't find humor in them. It's just that I want to know what this game is all about and see some actual gameplay or purpose. To me it is like they are trying some kind of viral marketing plan that really was not well planned out. I mean, if I didn't know better, these videos would make me think that there is a new show coming to Adult Swim and not a video game. Maybe it is just me. Read More...
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Review: Groovin' Blocks
by David 'Hades' Becker [ Wednesday, 31st of March 2010 - 05:55 PM ]
Finally another WiiWare game has made the hop from the smaller, power-wise, console to a larger one. I'm talking Wii to PS3 here. Which can be a huge step for some games to be ported over. The game in question here is Groovin' Blocks from Empty Clip Studios, a nice little Dr. Mario style game with a strong bass line to back up the gameplay. Back it up so much as it is part of the game play. How does the port over compare, well read on my curious friend. Read More...
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8327 Views
 
Shank Cometh
by Kevin [ Wednesday, 31st of March 2010 - 01:41 PM ]
I've been following Shank for a while now, and I've been consistently impressed by the visuals and the style of the game. It's like a 2D explosion of sweetly animated vengeance carefully marinated in some of the craziest violence that does not include a certain Devil Who May Cry or Dual Wielding Busty Librarian Clothed In Her Own Hair. Developed by Klei Entertainment, makers of such downloadable goodness as Eets and N+, Shank has action to spare. Here is Shank killing a giant butcher. Read More...
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8515 Views
 
Madden Who? Tecmo Bowl Returns
by Kevin [ Wednesday, 3rd of March 2010 - 01:52 PM ]
Perhaps my favorite football game of all time is set to return to XBox Live and the PSN in the Spring of this year. I know I'm not the only one who fondly remembers holding up and A on the NES' controller to pick a play and then watching a mass of pixels go to war on the field. It's time for Tekumo Bōru! As the press release proudly proclaims, "Tecmo Bowl fans no longer have to reminisce about the old days as players can return to the first video game that emulated real football with new generation consoles, twenty years after its release. As a game that still holds a strong community following, online community tournaments can now be held nationwide at the comfort of home. Read More...
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8964 Views
 
Big Daddy Got Wood!
by Binh Nguyen [ Friday, 26th of February 2010 - 10:34 PM ]
Ever been so obsessed with a game or character that you needed to draw them or have it everywhere? Myself, I have anime, Super Sentai stuff on my PC, PSP Go, toys (or in Mike's case, dolls), etc. Well this Japanese man takes things to a whole new level as he takes the time to carve out a nearly life size wooden statue of Big Daddy from BioShock. In this nearly ten minute video, you will see how much detail this Japanese Jason took to create Big Daddy. I could not imagine how long it probably took him to finish the project, but needless to say it is worth a watch. Read More...
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Civilization V Announced
by Corey Dockendorf [ Thursday, 18th of February 2010 - 11:40 PM ]
2K Games announced Sid Meier’s Civilization® V the next chapter in one of the most popular strategy-based games of our time. RTS's are back! With a new engine built from the ground up, Civilization V is coming out to show players that strategy-based games are here to stay in this big world of MMO's and FPS's. Players are introduced to an entirely new combat system, deeper diplomatic interactions and a cavalcade of expanded features that deliver a fully immersive experience providing hours of entertainment as players build and defend their empire on their quest to become the greatest ruler the world has ever known. Civilization V makes changes to the playing field by utilizing Hexagonal tiles. Read More...
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7459 Views
 
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