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Hitman: Absolution Has A Weird Twist On Ruler Wielding Nuns
by David 'Hades' Becker [ Thursday, 31st of May 2012 - 11:08 PM ]
We've all seen the stereotype of Nuns with rulers to rap on your knuckles when you do something wrong. Hells, some of you probably lived through something like that in your youth. But have you ever wondered what they have to break out for those kids who are too bad ass for that to work, like say, Agent 47? Well we get that answer below in the new Hitman: Absolution trailer that you can see below. I am sure that this has some form of story importance, be it for the new title or older IPs. Read More...
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What The F**k Do You Want To See At E3 2012?
by David 'Hades' Becker [ Thursday, 31st of May 2012 - 06:37 PM ]
It is that time of year again as I am sure you know. E3 is just a few days away. We will get to see all the new games, teasers, announcements and hardware we will all be pining over for the next year or so. We'll be there along with every other media outlet. Unlike them though, I want to know what the f**k you want to see out of E3 and not just what I want to check out. So here's your opportunity. Let me know and I'll do my godly best to get something for you. Read More...
Tags: E3, 2012, PS3, XBox, PC, Wii, WiiU,
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The State of Gaming: Publishers
by Fred Buell [ Wednesday, 30th of May 2012 - 10:18 PM ]
You all may have noticed lately the onslaught of things like Online Passes, On-Disc DLC, and DLC that have been announced and made before release. Many of you may be under the impression the publisher/developers are just being greedy and trying to squeeze out every penny from you. What you don’t know is the inner-workings behind the scenes. The publishers are losing money this gen due to higher cost of development, and lower economies. They also have long standing arrangements with stores like GameStop where if a game flops they will buy back the product at full price or eat the cost and make zero money back if the store decides to price cut it down to move inventory. Read More...
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Diablo III Patch 1.0.2 Is Live
by Matt Waitt [ Wednesday, 30th of May 2012 - 03:57 PM ]
Alright ladies and gentlemen, it's been a week since the release of Diablo III and we have our first patch and another soon to follow. The patch fixes a few bugs in the Auction House as well as tweaks to the Monk and Witch Doctor class. I'll give you the gist of it, but it's in your best interest to read the official statement on the Diablo III website. Monks active skill rune "Tranquility" for Serenity has had its duration cut down to 1 second. The "Physical Damage" Preferred Stats option in the Auction House for rings has been renamed to "Bonus Minimum Physical Damage. Read More...
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Goodbye 38 Studios?
by Matt Waitt [ Friday, 25th of May 2012 - 09:47 PM ]
According to WPRI.com, 38 Studios has laid off its entire staff in Providence and Maryland yesterday afternoon. An email was sent to all 379 full time employees that said the following: "The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary. These layoffs are non-voluntary and non-disciplinary. This is your official notice of lay off, effective today, Thursday, May 24th, 2012. Read More...
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Review: Diablo III
by Matt Waitt [ Wednesday, 23rd of May 2012 - 06:41 PM ]
After almost eleven years since the release of Diablo II, Blizzard's epic dungeon crawling franchise is finally back. Diablo III takes place twenty years after the events of Diablo II and its expansion "Lord of Destruction" in the world of Sanctuary. After picking one of the five classes (I'll touch on those later) you start your journey off in "New Tristram" which is not too far from the original Tristram (which you will be visiting in Act 1). Your character is in search of "The Fallen Star" which happened to crash into the Tristram cathedral. We soon find out that Decard Cain and his niece Leah were in the cathedral at the time, and Leah gives us the task to find her uncle and save Tristram from the living dead (who happened to rise again due to the power of the fallen star). Read More...
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Games That Deserve Another Installment
by Matt Waitt [ Tuesday, 22nd of May 2012 - 06:08 PM ]
After playing Double Dragon Neon I thought to myself "What other games should come out with a sequel?" and alas I composed this list. I hope you agree with the gist of them, if not leave a comment down below. Zombies Ate My Neighbors (1993) A loveable run and gun zombie game that came out for the Sega Genesis and Super Nintendo. Developed by LucasArts and published by Konami. Featuring over forty horrifyingly fun and difficult stages. Read More...
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Review: Starhawk
by David 'Hades' Becker [ Monday, 21st of May 2012 - 10:10 PM ]
Starhawk has landed. From what I saw on all the social media sites, it must have been one of the most anticipated games to come to the PlayStation. One could kind of view it as a sequel to Warhawk, in spirit, but with a focus on single player this time out and not just multiplayer. Let's just jump right in and find out what I think of the game so you can decide to drop your money or not. The Story In the future humans start to move out into the galaxy and do what they do best, harvest natural resources and cause wars over energy. Only issue this time is that the main and most valuable source of energy, Rift Energy, also has the side effect of mutating humans into something worse. Read More...
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Death Strikes Again With A New Darksiders II CGI Trailer
by David 'Hades' Becker [ Friday, 18th of May 2012 - 09:21 PM ]
Way back in March we got a nice little CGI trailer for Darksiders II. It was cool and beautiful, but it was only the first part of the promotional video. Lucky for us, below we have the next part of the clip which also leaves us wanting and waiting for the continuation of Death's badassitude. Yes it's a word. Deal with it. My only hope is that these kinds of clips will take over for the cut scenes in Darksiders II, at least for major scenes. Read More...
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We Get Ambushed By The Latest 'The Last Of Us' Trailer
by David 'Hades' Becker [ Friday, 18th of May 2012 - 04:52 PM ]
I'll be honest; I have not been overly excited about The Last Of Us. Go ahead and read any of my stuff on the game. With the past trailers and screens it really just feels like another post apocalypse game. To go further, it feels like Naughty Dog has paid off other sites and journalists to hype the game more than they should. I'm talking specifically when they posted a picture of the enemies that everyone and their mother said was utterly disgusting. It really isn't to the point everyone was saying. Read More...
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Aggrocast Episode Ninety Seven: A Blizzard in Hell
by Brian Bentley [ Thursday, 17th of May 2012 - 06:00 PM ]
After two hand surgeries, Brian - more importantly, the Aggrocast - is back at full strength. Corey and Matt join Brian for a podcast talking about the great clickfest that is Diablo III. The guys also touch on Bioware/EA's woes with Star Wars: The Old Republic, 38 Studios going into loan default, as well as the various court cases swirling around the industry at this time. Without the law books on the table, the guys also touch on what they've been playing including Wet, Bulletstorm, Witcher 2, Torchlight 2 beta and some game called Diablo III. The best news for Corey came when Brian sprung a short Care/Don't Care on the show. Read More...
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Diablocast Episode 1: The Beginning
by Brian Bentley [ Wednesday, 16th of May 2012 - 04:17 PM ]
Corey and Brian have at it in this first episode of the Diablocast. Another spoilerific venture from Aggrogamer.com, the Diablocast is 60 minutes of back and forth between "The Blizzard Fanboy" (aka Corey) and "The Diablo's Advocate" (aka Brian) on all things Diablo III. Basically, this episode spawned from a discussion between the two guys that began over text message that just happened to spill into a podcast. Sit back, enjoy and leave all your comments in the show notes below or email us at bbentley@aggrogamer.com. Read More...
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Mercenary Ops Beta Opens
by Fred Buell [ Tuesday, 15th of May 2012 - 06:11 PM ]
Mercenary Ops; the new free-to-play 3rd person shooter MMO due out this Summer from Yingpei Games; is now accepting beta applicants. All you have to do is 'Like' their Facebook page and beta hopefuls will be selected and sent out beta codes for the promising game. Beta entrants will be allowed into the servers June 20th. I think Mercenary Ops looks great for being a F2P MMO and being based in the Unreal Engine 3 only helps. Customizable weapons and character perks put this along with other MMOs in terms of gear, but its co-op missions, boss fights and head to head style modes keep this game firmly secured in the world of shooters. Read More...
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Serious Sam 3 Finally Coming To XBLA
by Matt Waitt [ Monday, 14th of May 2012 - 09:13 PM ]
The guys over at Croteam have been working furiously since the original launch of Serious Sam 3: BFE to get their baby on consoles. We're looking at (maybe) a September / October release for XBLA and an even longer wait for PSN. "Regarding Xbox 360 SS3, it is in development, so we are on it since PC was released... It does require time to do all kinds of optimization's, first to fit all in memory and to get decent frame rate, as 360 is rather old hardware now (512MB RAM, lower range graphics card etc). Please be patient for around 4 more months for 360, we are doing our best to finish it in that time frame. Read More...
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Review: Prototype 2
by David 'Hades' Becker [ Tuesday, 8th of May 2012 - 08:52 PM ]
It's been a long wait but Prototype 2 has finally landed to the enjoyment of all of us fans from the first game. It's not every game where you get to power bomb someone from atop some of the tallest buildings in the country but this is totally one of them. It has been three years in the works and there have been other titles out like it since, so does Prototype 2 hold up to the franchise's already well set bar. Let's find out. Story It's been fourteen months since the events of Prototype. Read More...
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