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How Fast Can You Beat Metal Gear Solid V: Ground Zeroes?
by David 'Hades' Becker [ Tuesday, 18th of March 2014 - 05:00 PM ]
Metal Gear Solid V: Ground Zeroes was always claimed to be short. But ten minutes short? Check it out. There has been no big secret that Metal Gear Solid V: Ground Zeroes is a short game. The length lent itself to the lower price for the game as well as the lack of a platinum trophy in the end game. That said, would you believe that it can be beaten in about ten minutes? Yes, I said ten minutes. Read More...
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More Metal Gear Solid V: Ground Zeroes Screen Shots To Shake A Stick At
by David 'Hades' Becker [ Friday, 7th of March 2014 - 06:00 PM ]
We have a plethora of new screens for Metal Gear Solid V: Ground Zeroes. Look it's Psycho Mantis! We are quickly coming up on the launch of Metal Gear Solid V: Ground Zeroes so it's good that we are getting a few new screen shots to help tide us over until that date. Most of them look lifted from gameplay videos that we have seen before or just title screens so…wait a hot minute…is that Psycho Mantis? Holy crap it is and in his PS1 low res glory. Maybe it is worth a deeper look at all of these new screens just to see what else we have going on here. Read More...
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Miss Flappy Bird? Make Your Own Version Instead
by David 'Hades' Becker [ Thursday, 27th of February 2014 - 06:00 PM ]
If you missed out on the Flappy Bird craze or something the like, Code.org has a way for you to make your own version The Flappy Bird craze is something I missed before it went away. I'll be honest there. Also to be honest, I don't get why it was so insanely popular outside of the oddness or nostalgia of things being able to get most people to latch on to something. I could be right or I could be right. In either instance, all of you out there who also missed out or just plain miss Flappy Bird on your mobile there is a way to get it back as well as make the improvements you might have wanted. Read More...
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New Details 'Leaked' For Metal Gear Solid V: Ground Zeroes
by David 'Hades' Becker [ Tuesday, 25th of February 2014 - 10:00 PM ]
Konami tried to 'leak' information about Metal Gear Solid V: Ground Zeroes, but can they really 'leak' the information? Usually when you hear about video game news leaking it is due to someone who pirated or downloaded something about the game that the PR reps, publishers, or developers didn't want in the wild yet. That is not the case this time with Metal Gear Solid V: Ground Zeroes. At least if the PR email that I was sent as anything to say about it. Read More...
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Which Console Do You Think Will Play Metal Gear Solid V Ground Zeroes The Best?
by David 'Hades' Becker [ Wednesday, 19th of February 2014 - 10:00 PM ]
A new video from Konami showcases the graphical differences between the console platform versions of Metal Gear Solid V: Ground Zeroes. Which is the best? Since we are still in the middle of a 'console war' as well as transitions in said 'war' wouldn't it be nice to see how Metal Gear Solid V: Ground Zeroes looks on all of them before you buy it. You know, so you can make an informed decision and what not before you finalize your purchase and all that jazz. It would be nice so you can play into the ever changing 'console war' and not to mention find which version of MGSV: Ground Zeroes will look the best. Read More...
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Behind The Curtain: BioShock Infinite — Burial At Sea Episode 2
by Julia Schoebel [ Thursday, 13th of February 2014 - 08:00 PM ]
It is time to see what went into making the BioShock Infinite — Burial At Sea Episode 2 DLC. Yes, this is a behind the scenes. I will start this Behind The Curtain off with a spoiler alert as it does show a bit into the upcoming BioShock Infinite — Burial At Sea Episode 2 DLC. The below video also has a nice little warning system just in case you were still brave and needed one more chance to not spoil anything in this DLC. In the interest of not spoiling as well, here is what we get to see in the below trailer. The big news is that BioShock Infinite — Burial At Sea Episode 2 will be released on March 25th. Read More...
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A Not-So-Exclusive Look At The Burial At Sea: Episode Two
by David 'Hades' Becker [ Wednesday, 29th of January 2014 - 04:48 PM ]
The second episode of the Burial At Sea DLC of BioShock Infinite has a new and 'Exclusive' trailer out. If you don't care about minor spoilers then check it out. I will still go on record and state that I was not a big fan of the BioShock Infinite story but the Burial At Sea DLC has kind of attracted my interest. Not because it is back in rapture, but it seems to have what the first two titles had; an interesting and creative storyline. Granted I have yet to play the DLC yet and only have the trailers to work off so I could be way wrong. Read More...
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The Wolf Among Us Episode 2 Is Coming This February
by [ Thursday, 16th of January 2014 - 04:42 PM ]
After a bit of a wait, Telltale Games announces the next episode's release date for The Wolf Among Us Telltale Games released the first episode of their Fables inspired series, The Wolf Among Us, in mid-October of last year. After a three month wait, on January 14th, Telltale President Kevin Bruner announced on their forums that the next episode is coming, and coming soon. According to Kevin, the next episode should be launching in the first week of February. Bruner spoke a bit about the delaying saying: "We are very concerned about the long delay for this episode, but this is one of those occasions where several things conspired against us (not to mention the additional delays due to the holidays). Read More...
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Story Time: Oddworld: New 'N' Tasty
by David 'Hades' Becker [ Thursday, 21st of November 2013 - 05:57 PM ]
Looks Like Oddworld: Abe's Oddysee Is Getting The HD Make Over With Oddworld: New 'N' Tasty. Here's The Story Trailer And Some Proof I remember way back in 1997 when I first spun up Oddworld: Abe's Oddysee in my PS One. At the time I thought it was the pinnacle of graphics and fun story telling. Now it looks like we are getting a HD rendition of some sort with Oddworld: New 'N' Tasty. From what I remember of the original and see below in the story trailer it is the same in most ways. But that is to be expected from a full remake am I right? Read More...
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Metal Gear Solid V: Ground Zeroes Give You A Case Of Déjà Vu
by David 'Hades' Becker [ Tuesday, 19th of November 2013 - 11:28 PM ]
There Are A Couple Of New Trailers Out For Metal Gear Solid V: Ground Zeroes. They Showcase Some New Gameplay And The Déjà Vu Mode I don't know if you want to take this as good news for PlayStation owners or not but it looks like Metal Gear Solid V: Ground Zeroes is going to have a mode just for them. This mode is simply called Déjà Vu and from the looks of it, it is a mode that allows you to replay missions in Metal Gear Solid V using the original skins from the PS One days. Exciting stuff to say the least. Read More...
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Square Enix Announces Another Kingdom Hearts Appetizer
by Kenton Winkfield [ Monday, 21st of October 2013 - 10:33 PM ]
After the initial announcement of Kingdom Hearts III and the release window of 2015, I personally have been keeping my ear to the ground to find any and every shred of news about the game. Of course, the announcement also spurred me to dedicate the rest of my free time to playing every other Kingdom Hearts game I own. Thankfully shortly after Kingdom Hearts III's initial announcement another announcement came from Square Enix telling the world of the Kingdom Hearts 1.5 HD ReMIX collection. Read More...
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Review: Knock Knock
by Kenton Winkfield [ Wednesday, 16th of October 2013 - 10:34 PM ]
With Halloween just around the corner, I've wanted to play a creepy game. The problem with this is I can’t seem to find a game creepy enough to send chills down my spine, while not scaring me away from the game every five minutes (it's been a few months since the last time I played Amnesia). Thankfully, the fellows at the Russian development studio, Ice-Pick Lodge, have created a game to fit my personal chill levels without scaring me away. Knock Knock is a 2D side-scrolling survival game set in a single house in the middle of the woods with a single resident. The game was started by Ice-Pick Lodge when they "received an anonymous e-mail which suggested that we should produce some 'unconventional' game based upon the materials attached to the letter. Read More...
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Can We ‘Quiet’ Down And Focus On The Drama Surrounding Metal Gear Solid V?
by David 'Hades' Becker [ Friday, 6th of September 2013 - 10:35 PM ]
I want to start off this whole thing with a nice quote from the amazing film Orgazmo. Take a look before I go into the bulk of what I want to talk about in this posting about the "over sexualization" in the upcoming Metal Gear Solid V and comments made my Kojima. Just in case you skipped the clip, I don't know why you would have, it is pretty much how I feel about this whole "Sexy up" the characters in the game drama all over the internet. If you haven't heard this yet, doubtful, there was a huge splash made when Hideo Kojima spoke about making the characters in MGSV more erotic in hopes to get cosplayers and figurines of the game all over every convention. This is paraphrased mind you, but that is the short and dirty version. Read More...
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Remember Me Is Sounding A Lot Like Inception Mixed With The Matrix
by David 'Hades' Becker [ Thursday, 9th of May 2013 - 08:34 PM ]
Admit it, the more you see on Remember Me, the more links that can be made to the title mentioned films. That is at least after checking out the new 'Memory Trailer' that hit the web recently. It touches upon pretty much one of the core aspects of the game, story and game play-wise. Memory if you somehow forgot about it by now. I'll let the video delve deeper into things, but here are a few interesting things I pulled out of. So we all should know that Nilin has the ability to "rework" the memories of pretty much anyone in the game. Read More...
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How To Make A Better Call Of Duty
by Matt Waitt [ Friday, 5th of April 2013 - 10:53 PM ]
With yearly installments coming from two different teams of developers and a horde of mindless followers, I felt it would be nice if I gave my two cents on how to improve upon the stagnant Call of Duty formula before it turns into the next Guitar Hero or Tony Hawk’s Pro Skater. So let's see what's wrong with the formula now. 1.) Lag Compensation. Read More...
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