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Scream! Finally, Some New Castlevania Screen Shots
by David 'Hades' Becker [ Tuesday, 9th of March 2010 - 03:09 PM ]
Almost a year after its announcement at E3 '09, we finally get to see what Hideo Kojima has been doing to one of gaming's iconic franchises, Castlevania. He is playing around with Castlevania: Lords of Shadow in a way that I am still kind of on the fence about. At least I write that based off the screen shots below and renders for the Kojima's Castlevania. Some look amazing, while others look like they were originally slated to be place-holder assets that got mixed into the screen shot bin. Look at the renders for the spiders, werewolves, and goblins (I guess? Read More...
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Steam Coming To Mac?
by Corey Dockendorf [ Thursday, 4th of March 2010 - 04:48 PM ]
With the Game Developers Conference just a short ways away, and Valve revving everyone up for their "Big Announcement," little has been left to the imagination about what this announcement could be. Images have been surfacing from multiple sites who had received images displaying Valve characters in very "Apple like" commercials. I have attached some of the images for your viewing pleasure. A very cool 1984 throwback featuring Alyx from Half-life 2 (via Macworld) Gordon freeman rocking the Apple look (via Macrumors) Check out the rest from MacNN, Rock, Paper, Shotgun and Eurogamer The folks over at the Steam community forums have been data mining the latest client software Beta release and have stumbled upon graphic images for Mac buttons, an osx. Read More...
Tags: Valve, GDC, Apple, Steam,
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Monsters, Controllers & Previews, Oh My!
by Brian Bentley [ Friday, 12th of February 2010 - 05:44 PM ]
Skepticism reigned as I sat down to play Monster Hunter Tri, but it began to dispel as I took the new Wii Classic Controller Pro in my hands and looked across the table at Binh, who was joining me for some co-operative hunting on another Wii. Capcom is breaking ground bringing the immensely popular Monster Hunter series to the Nintendo Wii along with this brand new controller. Though the franchise is huge in Japan, but not nearly as well known here in Europe and North America, Capcom looks to indoctrinate a new audience. If what I played at CES is any indicator, they are off to a good start. Read More...
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Aggrocast Episode Fifty Seven: New Year, Same Crew
by Brian Bentley [ Wednesday, 20th of January 2010 - 12:06 AM ]
With CES 2010 in the books, Mike triumphantly returns to return the class to the podcast...well, somewhere.  Of course, get ready to rock what the Aggrocast crew has been playing (Bayonetta, Chrono Trigger, etc.), especially you'll want to know who fell off the wagon and is playing World of Warcraft again.  (Hint: It isn't Binh!)After an absence for two episodes, your favorites segments are back with On The DL going hazardous, Bargain Binh isn't a Star Wars game for once and your Netflix Pix is streaming Saturday night's favorite comedy show. Read More...
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CES Impression: Super Street Fighter 4
by Binh Nguyen [ Tuesday, 19th of January 2010 - 04:45 PM ]
Less than a year ago the world was re-introduce to one of Capcom major franchise with Street Fighter 4. Millions of people jumped for joy as they get to play as their favorite characters like Ryu, Ken, Chun-Li and more. Capcom also introduced a brand new character with the ever beautiful and deadly Crimson Viper. Under a year since the release of Street Fighter 4 Capcom decided to come out and announce the making of Super Street Fighter 4. You are probably thinking that it is just the same game. Read More...
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CES 2010: Aggrogamer with GestureTek
by Brian Bentley [ Sunday, 17th of January 2010 - 06:46 PM ]
With immersion in video games a hot topic at the Consumer Electronics Show this year, we took time out to visit with Vincent John Vincent, Co-Founder and President of GestureTek. GestureTek has been refining and defining camera-based motion capture and control software for two decades.  During our brief time with Vincent we heard about their new software development kit (SDK), which makes creating immersive webcam games a breeze.  I also was able to go “hands-off” with their demo and see this technology up close.Expecting a huge setup, I was surprised to find Vincent simply pulling out a laptop with an embedded webcam. Read More...
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CES 2010: BioShock 2 Multiplayer
by David 'Hades' Becker [ Thursday, 14th of January 2010 - 12:08 AM ]
At this year's CES in Las Vegas, NV there was loads to show off in terms of hardware. At least as gaming consoles and gaming computers go. But what about some of the software that was shown for all of us gamers? Like a real hands on with the multiplayer of BioShock 2. Not just spiffy videos. Well this was one of the games that was being showcased for all who attended and found there way out to the IGN and Sprint trucks hidden in front of the convention. Let me start off, as I usually do when it comes to multiplayer, not a big fan of it. In fact with this title, I was loathing the fact it was having multiplayer added as it generally ruins the single player game. Read More...
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CES 2010: Sixense Takes Motion Control to Next Level
by Brian Bentley [ Wednesday, 13th of January 2010 - 08:42 PM ]
Of all the new technology seen at the Consumer Electronics Show this year, the Sixense TrueMotion motion control system was one of the finest on display.  Sixense had partnered with Razer the month prior and the established gaming peripheral maker wanted to show off the new goods.  Demonstrated on a PC, the sleek black units had much to brag about.The system consists of two black wands and a small tower. The wands have a directional pad and a few action buttons on the face, and while there is a feeling of weight to the device, it is lighter than a Wii wand. Read More...
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Aggrocast Episode Fifty Six: CES Wrap-Up
by Brian Bentley [ Monday, 11th of January 2010 - 09:12 PM ]
Brian, Binh & David are back to wrap up the Consumer Electronic Show for 2010.  In an odd turn of events they start with Day 4 and what Binh caught as the show closed (Wii sniper rifle); then they moved onto Day 2 including a recreation of events that you would normally see here, a visit with Capcom and a "celebrity" sighting.  Things finish up with the guys talking Saturday's Day 3.  With no appointments to meet, it was time to get to all the spots they missed previously. Read More...
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CES 2010 Impression: Psyko 5.1
by Binh Nguyen [ Saturday, 9th of January 2010 - 07:11 PM ]
Psyko Audio may not be the first to release a 5.1 headset and they certainly will not be the last, but Psyko 5.1 was named one of the CES best of 2009. Does this new headset deserve such a title? Well I decided to give them a visit while I am here at CES 2010 and see how well the headphones are shaping up. I met up with James Hildebrandt, CEO and Head of Psyko Audio, and he gave me the rundown on the headset.  The first thing he had me do was listen to some music from the Blue Men Group for a full two minutes as he pointed out where the music was coming from the headset indicator. Read More...
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CES 2010: Tritton Technologies
by Brian Bentley [ Saturday, 9th of January 2010 - 02:26 PM ]
Here at CES 2010, we had the opportunity to stop by and visit with Tritton Technologies to see the "next big thing" in gaming headsets.  Tritton's Aaron Smith took us around the booth giving us a guided tour of the AX-180, AX-720 and the AX-Pro.  He was kind enough to suffer through our questions and a video recording.  The did not have their upcoming release of a wireless version of the AX-180 at this show, but look for it at PAX East.  So, take a gander at the video Binh recorded and leave your comments on the products below. Read More...
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CES 2010: nVidia Press Conference
by Binh Nguyen [ Saturday, 9th of January 2010 - 05:02 AM ]
As CES 2010 is now under way, so are the many news and notes that are coming out of the convention. The first event that Brian and I went to was the nVidia Press Conference. As we went to sit down we were given 3D glasses for a part of the conference. As the wait finally ended and the music started to kick into high gear, so did the montage that nVidia put together. The montage began with video games and movies but wasn't in 3D yet. After the montage was over, the President of nVidia, Jen-Hsun Huang came out and talked about not only the evolution of desktop PC (personal computers) but also the evolution of portable PC in general. Read More...
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Aggrocast Episode Fifty Five: CES Day 1
by Brian Bentley [ Saturday, 9th of January 2010 - 12:14 AM ]
Brian, Binh & David are in Las Vegas for CES and it's Day One.  The guys stop at the end of the day to discuss everything they saw on the first day of CES. Though all the diversions and tangents, the guys somehow make their way through discussing their experiences with LEGO Universe, Tritton headsets, Razer's new headset, the brand-new Sizense TrueMotion, and all that was dropped at the nVidia press conference. Stay tuned to Aggrogamer for all the CES news and another podcast to wrap up the show.Get the word out to the masses by rating and reviewing us on iTunes and the Zune Marketplace. Read More...
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Review: Wii ElectroFlow Inductive Charger
by David 'Hades' Becker [ Monday, 26th of October 2009 - 03:09 PM ]
Since the Wii has come to market and the need for keeping those WiiMotes charged and useable has been a concern for hardcore gamers. So then the rechargeable AA batteries got pulled back out and WiiMote specific chargers began to get pumped onto the scene. Some were good. Some just horrid. But they all kept things working as long as it was just the WiiMote you had and nothing else. Not even the gel jacket to protect TV's around the world. These chargers were workable as long as you didn't care taking the extra time to slide out and disassemble everything to charge the batteries or swap in new ones. Read More...
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Nier is Hopefully Not Too Far
by Kevin [ Friday, 25th of September 2009 - 03:21 PM ]
Nier,or Nier Gestalt as it goes by these days, is one of those titles that I really feel could go either way. It could be a really compelling experience with a narrative that draws you in with some really deep action elements, or it could be a largely forgettable title with little to allow it to stand out among other similar entries in the genre. The design of the game is decidedly Square Enix and if we have learned anything from their protagonists, there will be a rich melencholy right below the surface of the gruff devil may care attitude. Will the style of the game be enough? Read More...
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