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Goodbye 38 Studios?
by Matt Waitt [ Friday, 25th of May 2012 - 09:47 PM ]
According to WPRI.com, 38 Studios has laid off its entire staff in Providence and Maryland yesterday afternoon. An email was sent to all 379 full time employees that said the following: "The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary. These layoffs are non-voluntary and non-disciplinary. This is your official notice of lay off, effective today, Thursday, May 24th, 2012. Read More...
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We Get Ambushed By The Latest 'The Last Of Us' Trailer
by David 'Hades' Becker [ Friday, 18th of May 2012 - 04:52 PM ]
I'll be honest; I have not been overly excited about The Last Of Us. Go ahead and read any of my stuff on the game. With the past trailers and screens it really just feels like another post apocalypse game. To go further, it feels like Naughty Dog has paid off other sites and journalists to hype the game more than they should. I'm talking specifically when they posted a picture of the enemies that everyone and their mother said was utterly disgusting. It really isn't to the point everyone was saying. Read More...
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Multiplayer In My God Of War. Say What?!?
by David 'Hades' Becker [ Friday, 4th of May 2012 - 10:12 PM ]
When it was first announced that God Of War: Ascension was going to be a prequel I was iffy and questioned the choice. Now it has been revealed during a press viewing that there is going to be that Multiplayer teased and rumored since GoW3. Yea, that's right. In a game that is pretty much designed from the start as a single player story driven game we are getting some multiplayer added on as well. I guess before we get all up in arms about this, let's take a look at what is planned. First, and I think the best, is that the core team for Single Player was not tapped for the multiplayer addition to the game. Read More...
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Call Of Duty: Black Ops II Officially Announced Now
by David 'Hades' Becker [ Friday, 4th of May 2012 - 04:45 PM ]
When are publishers and studios going to realize that they cannot trust humans with sensitive information? Call Of Duty: Black Ops II was technically announced before the company made the announcement or gave us the announcement trailer. Retailers who got information early let things slip. Game sites that received information in terms to prep the news let things "leak." I swear if Treyarch and Activision ran things like the governments they make games for we'd be seeing quite a few unmarked graves around the globe. But I digress. Read More...
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Aggrocast Episode Ninety Six: PAX, Max and Mass Effect 3
by Brian Bentley [ Wednesday, 25th of April 2012 - 04:42 PM ]
Matt, Corey and Brian are at it again for another rousing episode of the Aggrocast. The guys touch on a myriad of topics this episode ranging from Lollipop Chainsaw to Double Dragon Neon to the next installment of God of War. Matt does a tell-all on his experiences at PAX East, including his kinect-winning performance. There is also plenty of talk about the recently released technical specifications for the PC version of Max Payne 3. We also talk about their latest adventures in gaming - including World of Warcraft, Hero Academy, Dante's Inferno, Mass Effect 3 and Witcher 2. Read More...
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God Of War: Ascension Announced. Another Prequel?
by David 'Hades' Becker [ Thursday, 19th of April 2012 - 04:07 PM ]
It was teased on the PlayStation Facebook page and speculation surrounded about a new God Of War title. This morning we finally have the answer to the "tease." God Of War: Ascension has been officially announced with the below teaser trailer for the game. Not really a huge shock given all of the 'hints' and the fact that it is one of Sony's largest franchises. So let's see what we can glean from this teaser. Well not all that much. Read More...
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Let's Go Hunting With New Assassin's Creed III Screens
by David 'Hades' Becker [ Tuesday, 17th of April 2012 - 06:51 PM ]
In Assassin's Creed III it has been announced that one of the ways to make some scratch to upgrade will be through the form of hunting in the wilderness. Connor can collect pelts and the like and sell them and depending on the quality of the pelt and kill he can make a lot of cash. Cash he will most likely need to use to upgrade all of his stuff. It has also been talked about that Connor can technically assassinate these creature for the best results. So what do we have to talk about here today? Read More...
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PAX East Hands-On: Borderlands 2
by Matt Waitt [ Wednesday, 11th of April 2012 - 04:17 PM ]
Borderlands 2 is a massive improvement from the first installment. The controls are super smooth and tight. The feeling of level grinding seems to have disappeared, thankfully. Having other colors in the game, rather than just brown, has really showed off the rich and beautiful landscape that the world of Pandora has to offer. I got to play as the new Siren in the game: Maya. Her special ability stuns her enemies in a blackish purple vortex allowing you to get off some free shots. Read More...
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PAX East Hands-On: Aliens: Colonial Marines
by Matt Waitt [ Tuesday, 10th of April 2012 - 05:28 PM ]
I had the privilege to speak with the senior producer of Aliens: Colonial Marines at PAX East over the weekend. They were also giving a demo of the Multiplayer. The Multiplayer was very team oriented and forced you to work together to defeat your opponents. The only mode we played was Team Deathmatch. The marines would all huddle around each other and pick off the Xenomorphs as they tried to separate the marines. One on one a marine has a very high chance of losing to a Xenomorph mainly due to its "pounce" ability. Read More...
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PAX East Hands-On: Wreckateer
by Matt Waitt [ Monday, 9th of April 2012 - 10:28 PM ]
At PAX East I got to try out Microsoft's Kinect for the first time ever, and the first game I played on it was Wreckateer. Wreckateer is an XBLA game that revolves all around destroying castles (hey, who doesn't love wrecking stuff?) The plot behind destroying castles is that you are a part of a demolition crew who is hired by the king to destroy abandoned and unwanted castles that have been overrun by goblins. Stepping forward and putting your hands together loads up the catapult, as you step back the catapult draws back, the more you move backwards the more powerful the shot. You then spread your arms apart and the shot takes off. Read More...
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Looks Like The Assassin's Creed III "Collector's Edition" Has Been Outed
by David 'Hades' Becker [ Tuesday, 27th of March 2012 - 10:24 PM ]
Well more the "collector's edition" and I'm guessing its not so expesive younger siblings as well. Looks like we will have a few choices to make when it comes to pre-ordering or out right buying when it comes to Assassin's Creed III. There are three different "editions" of the game for us to spend out hard earned money on. As usual there is a "Special Edition" that will most likely just be a fancy way of saying "here's a free upgrade for being a fan but not really because anyone can just buy it." Then there are the two others that have quite a bit of extra meat to them. Read More...
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What's The Deal With Online Passes?
by Matt Waitt [ Monday, 26th of March 2012 - 10:57 PM ]
Online Passes are apparently the new "Gaming Fad" even thought the majority of us gamers really dislike the over abundance of these online passes, especially when companies like EA are already starting to show some sketchy business models towards online passes. I'm going to be one-hundred percent honest: I fucking hate online passes and here are some reasons why: Online Passes are a new and "pricey" way to battle online piracy and used game sales, the latter being a joke in my opinion. A simple one use serial code that is required for access to certain online content such as Multiplayer and Co-op modes, or unlocks bonus content for a game. Although certain games such as Kingdoms of Amalur: Reckoning and Batman: Arkham City require an online pass even though they are single player games and withhold on disc game content from the consumer if an online pass is not purchased. Read More...
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Let's Start Speculating On These New Assassin Creed III Screens
by David 'Hades' Becker [ Sunday, 25th of March 2012 - 05:58 AM ]
For a game all about staying stealthy it sure cannot keep its hidden news, well, hidden. A group of six new screen shots for Assassin's Creed III have made their way onto the internet and thus into the hands of everyone with some form of online connection. All I have to say is that these images most likely were meant to roll out with some new info of the game. So with that said, let's speculate on what these screen shots mean outside of showing how the new game engine is leaps and bounds over the past ones. So let's see. Read More...
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Change In Video Games Is Good
by Matt Waitt [ Monday, 19th of March 2012 - 11:11 PM ]
Fear is a feeling we have all experienced throughout our lives. It creeps up on us in the dark of night. It claws at our backs when the unknown approaches us. Fear is a very natural emotion in the realm of the real world but why is fear such an almighty powerful force within the realm of video games? Specifically why do we gamers cower in fear from change? Change is a natural force of life. Read More...
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Diablo III Release Date Announced
by Corey Dockendorf [ Monday, 19th of March 2012 - 03:54 PM ]
We finally have a date for the burning hells to be unleashed upon us. Blizzard announced that Diablo III will officially be released on May 15th 2012. "After many years of hard work by our development team and months of beta testing by hundreds of thousands of dedicated players around the world, we’re now in the homestretch," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We look forward to putting the final polish on Diablo III over the next two months and delivering the ultimate action-RPG experience to gamers worldwide starting on May 15." Diablo III will be released for Windows and Mac for $59. Read More...
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