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Julia Schoebel
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Review: Wii ElectroFlow Inductive Charger
by David 'Hades' Becker [ Monday, 26th of October 2009 - 03:09 PM ]
Since the Wii has come to market and the need for keeping those WiiMotes charged and useable has been a concern for hardcore gamers. So then the rechargeable AA batteries got pulled back out and WiiMote specific chargers began to get pumped onto the scene. Some were good. Some just horrid. But they all kept things working as long as it was just the WiiMote you had and nothing else. Not even the gel jacket to protect TV's around the world. These chargers were workable as long as you didn't care taking the extra time to slide out and disassemble everything to charge the batteries or swap in new ones. Read More...
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Aggrocast Episode Forty Six: PC Cheers and Jeers
by Brian Bentley [ Friday, 23rd of October 2009 - 08:25 PM ]
This episode your Aggrocast crew cover games we've been playing (Uncharted 2, Brutal Legend, and more). We throw out some great Bargain Bin pickups for this show as well. We finish it all of with discussions on recent CoD: MW2 PC news, September PC NPD Numbers, and Sony EyePet. Please be sure to rate and review us on iTunes and the Zune martketplace. Your support is key to spreading the word about Aggrogamer and Pwned. Remember to send any questions or comments to aggrocast@aggrogamer. Read More...
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Rocking Your Halloween With Rob Zombie
by Binh Nguyen [ Friday, 23rd of October 2009 - 04:49 PM ]
Harmonix and MTV announced today that they are gonna rock your socks off with the latest DLC for Rock Band just in time for Halloween. The pack for the PS3, XBox 360, and Nintendo Wii will include songs from Rob Zombie, Wolfmother as well as tracks from Liz Phair and Morningwood. All to be added next week to the Rock Band Music Store. Don't worry for those who owns Rock Band Unplugged, they didn't forget about you for they have tracks from Sonic Youth and Steely Dan ready for you next week for your PSP system. Here is the lists: Rock Band Rob Zombie – “Burn” Rob Zombie – “Dragula” Rob Zombie – “Superbeast” Wolfmother – “New Moon Rising” Wolfmother – “Pilgrim” Wolfmother – “Sundial” Wolfmother – “White Unicorn” Wolfmother – “Woman” Liz Phair – “Rock Me” Morningwood – “Best of Me” Morningwood – “Sugarbaby” Rock Band Unplugged Sonic Youth – “Kool Thing” Steely Dan – “My Old School” The Packs will be available for the XBox 360 and Nintendo Wii on October 27th. Read More...
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Modern Warfare 2 PC Boycott?
by Ben Brody [ Friday, 23rd of October 2009 - 01:28 AM ]
Infinity Ward recently announced that their upcoming Modern Warfare 2 won't be supporting dedicated servers, something that PC gamers have 99% of the time, replacing it with something called IWNet, a proprietary server system ran by Infinity Ward themselves. Before we get ahead of ourselves, let's make a list of pro's and con's. Pros: Less Cheaters Less Lag Better Matchmaking No Clan Servers No Custom Configs Cons: No Mod Support Chance that IW could disconnect and end servers at anytime for any reason No Clan Servers No Custom Configs Unable to play on “favorite” servers, only way to play with same group of people is to be in the same party or clan While console gamers have never had their own dedicated servers (save a few games like Section 8, Evolution 4x4, and a few others), it's rare for a PC game to do away with it (and yes, COD4 had dedicated servers). Why this move was made is beyond anybody's idea however it seems that Infinity Ward would like to either Nazi their PC players Pave the way for a pay-for service Get rid of Modders Genuinely want to get rid of hackers Announce that they are taking it away, to drive some gamers away, then announce that they will include it, and gain even more gamers to it due to the news (IE: New Coke) Kill the ability for pirated copies of MW2 to be played online. Read More...
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Review: Borderlands
by Kevin [ Thursday, 22nd of October 2009 - 09:00 PM ]
Borderlands Review: A Cell Shaded Grind Loot. Every role playing game experience has it in abundance. It's the life's blood that drives a player to move forward. For that next precious piece of armor, that dominating piece of weaponry, or that elaborate spell scroll with it's twenty minute animation sequence. It's what the love-hate relationship of most RPGs is based on. Why I had so much fun with Borderlands in spite of this is due to the fact that Borderlands is using the RPG mechanism to compliment the existing FPS experience and not trying to cram it down the player's throats. Read More...
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Civilization Is Coming To Facebook
by Corey Dockendorf [ Wednesday, 21st of October 2009 - 09:33 PM ]
Social Networking strikes again! On the Civilization Fanatics' Forums Sid Meier, legendary creator all thing Civilization, has just announced that they will be creating a Civilization project called Civilization® Network™ via Facebook. Thats right, one of your favorite social networking sites will now encompass the engrossing game of Civilization. The game will be Free-to-play, which is a change from all the "mini-transaction" games we see all over Facebook currently. According to Sid, the game is slated for a 2010 full release: I wanted to let you know we’ll soon be looking for beta testers to help us develop a unique new way to play Civilization. Read More...
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Review: Saw: The Video Game
by David 'Hades' Becker [ Tuesday, 20th of October 2009 - 03:37 PM ]
Now I want to start out that this is not a movie based game, at least like all the other movie based games that get pumped out onto the store shelves when a new feature film or the film it is based on is about to hit the big screen. I felt we needed to open with that, because Saw: The Videogame shares only the title and is a continuation off the first film. It is not based of any of the films that have come out or are coming out. It should be considered Saw 1. Read More...
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Earthworm Jim Whips It Good!
by Corey Dockendorf [ Monday, 19th of October 2009 - 11:02 PM ]
I remember Jim. The funny earthworm with bionic suit that made so many tounge-in-cheek jokes I could hardly stand it. I had the action figure, I watched the cartoon. I played it on every console that it was available for. Now Jim is returning, guns and blazin', to consoles and handhelds all over the world. Cow launching, check. Laser guns, Check. Read More...
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Aggrocast Episode 45: Tweet Tweet
by Brian Bentley [ Monday, 19th of October 2009 - 08:53 PM ]
Episode 45 of the Aggrocast is up and ready, but not much going on this episode, as the crew discusses a few games they managed to play like Aion, Halo: ODST and Left4Dead. Along with their bargain bin titles, they also discussed Pwned Game Nights coming back in November and Uncharted 2's twitter integration, and where it may lead. Please be sure to rate and review us on iTunes and the Zune martketplace. Your support is key to spreading the word about Aggrogamer and Pwned. Read More...
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8765 Views
 
Activision Releases Full Track Listing for Band Hero
by Brian Bentley [ Monday, 19th of October 2009 - 03:55 PM ]
Ahhh, the soothing sounds of a hype train pulling into the station. With two weeks remaining until the release of Band Hero, Activision has now finally released the final set list for the game. On top of that, they divulged methods and pricing for importing the tracks from Band Hero to Guitar Hero 5 and vice versa. As far as the song listing goes, you will utter "Sweet Song!" as many times as you say "Huh? Read More...
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Jurassic: The Hunted Is Not The 5th Jurassic Park Film
by David 'Hades' Becker [ Sunday, 18th of October 2009 - 02:39 PM ]
So what is this game then if it isn't the next IP for the Jurassic Park franchise? Pretty much another dinosaur shooter style game with one major twist that others do not have. What would this twist be? Not that you are another space marine traveled through time and space and ends up in a jurassic era, but that you are a "normalish" adventurer and weapons master. That and you have been transported back in time with loads of ammo and weapons to hunt and kill the monstrous and angry dinosaurs of the jurassic era, via the Bermuda Triangle. Yep, that's right. Read More...
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Oh The Brütality Of Assassin's Creed 2
by David 'Hades' Becker [ Saturday, 17th of October 2009 - 04:17 PM ]
The combat in the first Assassin's Creed was nothing to write home to mom about. You had the few weapons and the few stances and moves you could employ. You couldn't even use you hidden blades for anything other assassinations and counter moves. It just wasn't all that extravagant. This was something that Ubisoft definitely wanted to fix. That and the variety of guards that you had to take down to move about the game world. Something I know I wished for when going through the first play through. Read More...
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God Of War Looks Even More Bad Ass
by David 'Hades' Becker [ Friday, 16th of October 2009 - 11:14 PM ]
Just under a month away from the release of the God of War Compilation and we still have not yet seen any of the solid gameplay and visuals. Well outside of a pirated, cell phone camera clip from GamesCon. Something that was burring and full of Parkinson Cam style shot. So we couldn't really judge if the upgrade will be worth shelling out the cash for the two games again. Although it is less than the price of a single BluRay game, and you do get two full games for that price. But for fans that are not as into this game as me, will the trophies and graphic be enough to drop $39. Read More...
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When Aliens & Predators Fight, It Sucks To Be Human
by David 'Hades' Becker [ Friday, 16th of October 2009 - 08:52 PM ]
Being a lowly space marine seems like the worst thing to be in Aliens Vs. Predator. Just by watching the trailer down below, you get a great sense that most people will only play the Human portion if they are in for a challenge or an Achievement/Trophy whore. I mean come on, the human they show through out the clip is scared poopless the entire clip. To the point where it begs the question right? Then again, I'd be the same way if I was a lowly space marine going up against a retardababy, advanced race of space hunters or even a ridiculously agile and stealthy race of creatures that bleed acid. Read More...
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Dragon Age Journey's A 2D Adventure
by Corey Dockendorf [ Friday, 16th of October 2009 - 05:07 PM ]
As if there hasn't been enough stuff popped out from the beast that is Dragon Age: Origins. First we get the character builder, then we get the social networking site. The game isn't available until the beginning of next month but BioWare is already working on a 2D project slated for sometime in October to wet our appetites. Blood, monsters, and character sheets, all in classic 2D! Dragon Age Journeys: Deep Roads is being created by EA2D, a new studio out of the EA franchise that specializes in flash based games. Read More...
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