Pwned Network
Follow Us On X
 
Follow Us On Facebook
 
Follow Us On Instagram
 
 
 
Chief Editor
David Becker
Articles | E-Mail | Twitter
Writer/Photographer
Julia Schoebel
Articles | E-Mail | Twitter
Writer/Photographer
Jana Lass
Articles | E-Mail | Twitter
Writer
Raymond Bruels
Articles | E-Mail | Twitter
Photographer
Juliet Meyer
E-Mail | Twitter
 

 

Advertisement

Rise Of Immortals Enters Open Beta
by Corey Dockendorf [ Wednesday, 6th of July 2011 - 03:46 PM ]
Petroglyph Games has opened its doors to everyone willing to participate in the new free-to-play Multiplayer Online Battle Arena game Rise Of Immortals. In fact, it's so open, you just need to head over to their site and sign up! This title has been in beta for a couple of months now, and finally ready for the public to get some hands on time with it. Well if getting a sneak peak of the soon-to-be released title isn't enough, players that participate in the open beta test will get 1000 Petroglyph coins at launch (a little over $10 micro-transaction cash). Also, to show off players battle prowess and that you had a head start (I'm sure everyone will have it by launch) players will receive an exclusive Immortal skin. Read More...
Bookmark and Share
8230 Views
 
Review: Transformers: Dark Of The Moon
by David 'Hades' Becker [ Tuesday, 5th of July 2011 - 11:07 PM ]
As I am sure you undoubtedly know, the new Transformers film is in theaters. This also means that the new game based on the film, Transformers: Dark Of The Moon, has hit shelves to try and draw more money out of our pockets due to nostalgia. Yep, here is yet another film based game. Another chance for a game company to rush something out just to catch a few extra bucks from the hype. Let's see how this fairs against all of the other film based shit games out there. The Story After the events of the last film, the Autobots have taken it upon themselves to help the human race by performing secret missions to keep the peace of the world. Read More...
Bookmark and Share
9852 Views
 
Advertisement
Team Meat To Serve Up New Game
by Matt Waitt [ Friday, 1st of July 2011 - 01:02 PM ]
Are the blisters on your fingers almost fully healed? Did you finally get enough money to buy a new controller after breaking your previous one? Is your mind put back together from the insanity that is Super Meat Boy? If so, then I have some great news for you. The two-man army behind Team Meat have recently announced that they will be making a new game that is "ambitious, fun and more experimental." So you can loosen the grip on that controller now guys. Edmund McMillen, the co-founder of Team Meat, told Eurogamer. Read More...
Bookmark and Share
7810 Views
 
Review: Duke Nukem Forever
by David 'Hades' Becker [ Tuesday, 28th of June 2011 - 08:55 PM ]
Nearly 14 years in the making, Duke Nukem is back in action in Duke Nukem Forever. It was shaky and seemed like it was never going to hit shelves, but Gearbox and 2K Games proved most of us wrong. But is the FPS any good or at least been worth the wait? Welcome as always to where I come in. The Story Twelve years after the events of Duke Nukem 3D, Duke is living the high life as a national hero/treasure in Las Vegas. All seems well. That is until the aliens that he took care of so long ago decide to attack instead of finish the peace talks they are currently working on. Read More...
Bookmark and Share
10291 Views
 
E3 2011 Impressions: Star Trek
by David 'Hades' Becker [ Wednesday, 22nd of June 2011 - 03:56 PM ]
Now if you saw the Sony press conference you might have caught the small bit about a new Star Trek game coming soon with a really cool looking phaser add-on for the Move. There was extremely little shown off there and it seemed like it was just going to be a footnote in the game announcements during the conference. That was until I sought out Paramount and Digital Extremes in an underground meeting room. This is where the full announcement and game was being shown off. Read More...
Bookmark and Share
8055 Views
 
E3 2011 Impressions: XCOM
by Brian Bentley [ Thursday, 16th of June 2011 - 06:13 PM ]
At last year’s E3, when I saw XCOM, I was loving the environments, the time period and the promise of strategic elements. What I was iffy on was the generic-feeling action game play. A year has passed and I walked into the 2K Games booth to see what progress 2K Marin has made on this re-imaging of the beloved franchise. This year the focus of the demonstration was the strategic aspects of combat in the field and the importance of decisions made through the course of the game. Everything is a factor – from choosing your mission, to who accompanies you on the mission, to how you tackle each scenario you encounter in the field. Read More...
Bookmark and Share
7920 Views
 
E3 2011 Hands On: Twisted Metal
by David 'Hades' Becker [ Tuesday, 14th of June 2011 - 08:56 PM ]
So it has been a year since the new Twisted Metal was announced at E3 during the Sony press conference. It seems like it would be a good time to check in and see what the designers over at Eat Sleep Play have been doing since then. Yes there have been some fun new trailers and game play footage, but that doesn't give one a good feeling of how the game would handle. For that you need to place hands to controller. It was extremely fitting that the first location to get my godly hands on the game was in the arcade set up immediately after the Sony conference. Read More...
Bookmark and Share
8849 Views
 
E3 2011 Impressions: Torchlight II
by Brian Bentley [ Monday, 13th of June 2011 - 11:34 PM ]
When I stumbled upon Torchlight during 2009’s E3, I knew I had found something special. Of all the games I came away wowed by during that show, Torchlight was definitely one that stood out in my mind after the buzz wore off. Fast forward to 2011, as Runic Games attempts to make a repeat performance at E3 with Torchlight II. At first glance, you will feel a familiarity with Torchlight II. The art style hasn't changed dramatically, though they seemed to have spruced up some of the textures. Read More...
Bookmark and Share
17157 Views
 
E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 09:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. This is for those just now finding interest in the game. Read More...
Bookmark and Share
14090 Views
 
Batman: Arkham City Just Got Sexier
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 06:51 AM ]
So it looks like the rumor about NOT being able to play as Catwoman in Batman: Arkham City is now busted. Submitted for your consumption, I give you a look at a bit of the game play as Catwoman in Batman: Arkham City. Straight from the horse's mouth, A.K.A. Rocksteady, to our eyes. Yes, I know that doesn't make visual sense, but just go with it. It doesn't show any form of Co-Op which leads me to believe that she is either going to have a small portion of the game set up like The Joker did in Arkham Asylum. It may be some extra missions, after game missions added to the game, or it could be similar but added into the main story arc of the game. Read More...
Bookmark and Share
13040 Views
 
Alice Is Launched Into That Returning Madness
by David 'Hades' Becker [ Sunday, 5th of June 2011 - 04:13 AM ]
Kind of weird that we are just under two weeks away from Alice: Madness Returns hitting shelves and we are getting a Launch Trailer. Not that it isn't appreciated, but I would expect a bit more hyping and teasing from EA before getting what is usually considered the last trailer before DLC type trailers. That is their usual motive when it comes to their PR department isn't it? Or is it only with games that are probably not going to do so well? Read More...
Bookmark and Share
36372 Views
 
Alice Shows How The Madness Turned Into Hysteria
by David 'Hades' Becker [ Friday, 27th of May 2011 - 11:06 PM ]
It has been a while since I've played the original Alice but I really don't remember the combat to be as fast paced as the below clip for Alice Madness Returns shows. Not that I will complain because I remember that being an issue when I first played the original. It just seems like they twisted every part of the original just as much as the mind of Alice in the first place. Hmm… Maybe that is why… Or it could just be to appease the console players out there. Continuing down that rabbit hole, another interesting addition the game play looks to be the Hysteria mode. Read More...
Bookmark and Share
8794 Views
 
See How Dead Island Is Going To Handle
by David 'Hades' Becker [ Wednesday, 25th of May 2011 - 05:13 PM ]
So I thought the last video for Dead Island was going to be it before E3. Don't want to show off everything before the major convention now would we? But it would seem that the developers wanted to give Game Trailers a bit more to show off before their big E3 push. The video can be seen below. Before you move off to the video though, I'd like to make my normal comments. So bare with me. Or ignore these words and watch the clip. Read More...
Bookmark and Share
8853 Views
 
Finally Some Prototype 2 Screens
by David 'Hades' Becker [ Thursday, 12th of May 2011 - 06:07 PM ]
Maybe it is just me, or because we are still a year out from launch, but the visuals for Prototype 2 don't seem to be going the way most sequels go. Usually there is some insane boost or extreme change in how things look. From the below screen I'd swear that they were take straight out of the first game. Not that it is a bad thing, but a little unexpected. I do have to say that some of these shots do have me raring to go back and play the original Prototype just because of how much fun I originally had. Read More...
Bookmark and Share
7949 Views
 
Dark Of The Moon Shows How Bumblebee Stings
by David 'Hades' Becker [ Monday, 9th of May 2011 - 10:42 PM ]
Unlike Mass Effect 3, Transformers: Dark Of The Moon is still on track for its June release. I mean it better be as Activision is trying to get it out in the same window as the upcoming film as well. A delay now would be retardababy. Or at least give us the promise that is not just a film tie-in and a real follow up to War For Cybertron. Well with the being on track and all, there are a few more screen shots from the game to take a look at. You can see them below. Read More...
Bookmark and Share
8493 Views
 
Page: 309 of 351
First | Previous Page | Next Page | Last