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E3 2012 Hands On: Borderlands 2
by David 'Hades' Becker [ Friday, 15th of June 2012 - 08:20 PM ]
Borderlands 2 has probably got to be one of the biggest sequels coming to market this year and yours truly here got a nice 30 minute hands on with the game. Not only that, but I got hands on with the Assassin class that has yet to be playable until E3. Well at least to the general public that is. So let me break down what I got to play and give you a bit of detail into a few things Borderlands 2. Before anyone asks, they didn't really go into detail on the character creation/progression in the game and I didn't have time to dig into the three trees of the Zer0. But as you can assume they all mostly revolved around things that would make you a better, sneaky killer. Read More...
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E3 2012 Impressions: Metro: Last Light
by David 'Hades' Becker [ Tuesday, 12th of June 2012 - 07:23 PM ]
Some may not know that while at E3 to see some of the titles you are interested in you sometimes have to sit through demos or presentations of games you have no interest in or may have barely heard of. This was the case for me, but it lead to a spectacular showing of Metro: Last Light. I had little to no clue about this horror FPS, outside of the live action trailer (see below), except that it is the sequel to Metro 2033. This was good going into the demonstration as I was able to view it through 'virgin' eyes. So the game play started out like one would expect of any FPS title. Read More...
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E3 2012 Hands On: Darksiders II
by David 'Hades' Becker [ Monday, 11th of June 2012 - 08:54 PM ]
With a tagline of "Death Lives" you better know that I would be all over Darksiders II and boy was I at this year's E3. While THQ didn't have a huge booth to show off the game, it was being shown behind closed doors as well as playable for the first time. For the most part it plays like Darksiders, but there were some pretty cool and nice additions that I will now go over. Do not that this was not the final build of the game, but the features discussed will be making their way in. For all of those out there who played and loved Darksiders, you will be happy to know that, like mentioned the controls and movement of DS2 is almost if not exactly the same. Read More...
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Aggrocast Episode Ninety Eight .1: Tangent on Games - More Like TangRant
by Brian Bentley [ Monday, 4th of June 2012 - 10:21 PM ]
It is absolutely true that Episode 98 got out of hand. I split it into the meat of talk about E3 and then the rest is in here. It's almost pure rant. Listen to Corey going off on what he thinks the industry thinks makes a successful game (hint: don't assume you'll understand him right away, Matt and I thought he was talking about something completely different at that time. Hear how incredulous Matt and I get.  Comment with your thoughts below in the show notes. Read More...
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Konami Pre-E3 Conference Recap
by Matt Waitt [ Friday, 1st of June 2012 - 06:47 PM ]
Alright with E3 right around the corner, Konami took it upon themselves to have their 2nd annual "Pre-E3 Press Conference" which started off slow with some social game updates and news. About half way through it picked up for the "hardcore" gamer base. Here are some of the highlights Zone Of The Enders HD, will be releasing for PS3 and Xbox 360. Also it has a new opening animation (See Below). The Metal Gear franchise has been around for 25 years. Read More...
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The State of Gaming: Publishers
by Fred Buell [ Wednesday, 30th of May 2012 - 10:18 PM ]
You all may have noticed lately the onslaught of things like Online Passes, On-Disc DLC, and DLC that have been announced and made before release. Many of you may be under the impression the publisher/developers are just being greedy and trying to squeeze out every penny from you. What you don’t know is the inner-workings behind the scenes. The publishers are losing money this gen due to higher cost of development, and lower economies. They also have long standing arrangements with stores like GameStop where if a game flops they will buy back the product at full price or eat the cost and make zero money back if the store decides to price cut it down to move inventory. Read More...
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Death Strikes Again With A New Darksiders II CGI Trailer
by David 'Hades' Becker [ Friday, 18th of May 2012 - 09:21 PM ]
Way back in March we got a nice little CGI trailer for Darksiders II. It was cool and beautiful, but it was only the first part of the promotional video. Lucky for us, below we have the next part of the clip which also leaves us wanting and waiting for the continuation of Death's badassitude. Yes it's a word. Deal with it. My only hope is that these kinds of clips will take over for the cut scenes in Darksiders II, at least for major scenes. Read More...
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Mercenary Ops Beta Opens
by Fred Buell [ Tuesday, 15th of May 2012 - 06:11 PM ]
Mercenary Ops; the new free-to-play 3rd person shooter MMO due out this Summer from Yingpei Games; is now accepting beta applicants. All you have to do is 'Like' their Facebook page and beta hopefuls will be selected and sent out beta codes for the promising game. Beta entrants will be allowed into the servers June 20th. I think Mercenary Ops looks great for being a F2P MMO and being based in the Unreal Engine 3 only helps. Customizable weapons and character perks put this along with other MMOs in terms of gear, but its co-op missions, boss fights and head to head style modes keep this game firmly secured in the world of shooters. Read More...
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Review: Prototype 2
by David 'Hades' Becker [ Tuesday, 8th of May 2012 - 08:52 PM ]
It's been a long wait but Prototype 2 has finally landed to the enjoyment of all of us fans from the first game. It's not every game where you get to power bomb someone from atop some of the tallest buildings in the country but this is totally one of them. It has been three years in the works and there have been other titles out like it since, so does Prototype 2 hold up to the franchise's already well set bar. Let's find out. Story It's been fourteen months since the events of Prototype. Read More...
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Review: Sniper Elite V2
by Fred Buell [ Tuesday, 1st of May 2012 - 06:15 PM ]
Rebellion Developments just gave us a "reboot" or "remake" of the 2005 shooter of the same name, Sniper Elite: V2 which takes place in the same time frame. This time rather than infiltrating the Nazi Army in disguise, you are a lone sniper against both the German and Russian WW2 militaries. Referencing the real life "Operation Paper," you must sneak behind lines and kill, or rescue, German scientists from creating and launching deadly V2 rockets. The game plays very smoothly; only on few occasions, and probably at my provoking the system, did I experience any spots of being stuck or absurd clipping. Sniper Elite plays as you would hope and expect any 3rd person shooter to play. Read More...
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Review: The Walking Dead: Episode 1
by Matt Waitt [ Thursday, 26th of April 2012 - 10:02 PM ]
Developed and Published by Telltale Games this episodic game takes place within The Walking Dead universe. While some characters share the names of those in the comic and TV show, it is a whole new story. The Walking Dead is a point and click game with "precision" quick-time events. Instead of simply hitting a button you have to aim in a specific spot and then hit a button. I sat down to play The Walking Dead expecting a quick little hour or so session but I soon found myself sucked in to the characters and their story. I actually finished the game in one session. Read More...
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Star Trek Should Be The Push From 3D To Something More
by David 'Hades' Becker [ Friday, 20th of April 2012 - 06:07 PM ]
It's been about eight months since we last heard anything of substance from Digital Extreme's Star Trek. Why don't we go check in and see what is new? Or if anything, see if there is anything all that spectacularly new since the E3 demo recording. Well… Um… We have a couple new pieces of concept art and a teaser trailer for the game that shows roughly a minute of new stuff. Outside of the fact that it will be able to be played completely in stereoscopic 3D, there isn't really all that much to say or show. Everything is below. Read More...
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PAX East Hands-On: Borderlands 2
by Matt Waitt [ Wednesday, 11th of April 2012 - 04:17 PM ]
Borderlands 2 is a massive improvement from the first installment. The controls are super smooth and tight. The feeling of level grinding seems to have disappeared, thankfully. Having other colors in the game, rather than just brown, has really showed off the rich and beautiful landscape that the world of Pandora has to offer. I got to play as the new Siren in the game: Maya. Her special ability stuns her enemies in a blackish purple vortex allowing you to get off some free shots. Read More...
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PAX East Hands-On: Spec Ops: The Line
by Matt Waitt [ Tuesday, 10th of April 2012 - 09:48 PM ]
At PAX East I got to try out a little bit of the single player campaign for Spec Ops: The Line, and had a great interview with one of the developers. I really enjoyed the demo at PAX East. It was very smooth and had responsive controls. There events where you had a chance to negotiate with your enemies, but if things went sour you had to reap the consequences. For instance one group of enemies had a hostage and was threatening to kill him. Instead of waiting for them to assassinate him, I made a quick decision to kill the enemies and save my team mate's life. Read More...
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Aggrocast Episode Ninety Five: We're Mad As Hell
by Brian Bentley [ Wednesday, 4th of April 2012 - 04:37 PM ]
…and we're not gonna take it anymore. That may only be slightly paraphrasing the movie Network, but then again, we're gamers, so we'll probably continue to "take it." We're hoping you take and enjoy our latest episode of the Aggrocast as Corey, Brian and Matt talk about the latest news, including the recent announcement for Amazon Instant Video on PS3. The guys also talk about their latest adventures in gaming - including World of Warcraft, iPad games, SNES games, Wheels of Destruction and Mass Effect 2. Our Community Spotlight this week focuses on our support for Aggrogamer's own Chief Editor, David Becker, as he attempts to break gender-stereotypes and win the Maxim Gamer Girl contest. Read More...
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