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E3 2012 Impressions: Call Of Duty: Black Ops II
by David 'Hades' Becker [ Monday, 18th of June 2012 - 05:01 PM ]
It is still no big surprise that Black Ops II was one of the bigger titles being shown at E3 this year. Even with all the gripes I hear about "another Call Of Duty game?" it still had lines snaking and wrapping the Activision booth. So that to me shows that both A), y'all like to bitch just to bitch and B) the fans obviously still want the franchise to continue on. Either way, here's a bit of what you all might have missed out on from the trailers. Before I go into some of the new stuff, it looks to play like *gasp* a CoD game. Read More...
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E3 2012 Impressions: Star Trek
by David 'Hades' Becker [ Friday, 15th of June 2012 - 11:11 PM ]
Last year we got to see a very behind closed doors presentation of the new Star Trek game. So closed doors I had to wait until an embargo lifted after E3 2011 to talk about it. This year was quite the opposite. In fact while I was leaving my appointment from seeing Borderlands 2 I took a wrong turn on the show floor and ended up walking down a corridor from the Enterprise leading into a transporter room where myself and a plethora of other fans were whisked away to see the presentation. Below you can see some of the side by side video from the presentation, but let me fill you in on what you don't get to see. First to clear up confusion on the below video, each side is done in the point of view of which ever character you would choose from the beginning. Read More...
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E3 2012 Hands On: Borderlands 2
by David 'Hades' Becker [ Friday, 15th of June 2012 - 08:20 PM ]
Borderlands 2 has probably got to be one of the biggest sequels coming to market this year and yours truly here got a nice 30 minute hands on with the game. Not only that, but I got hands on with the Assassin class that has yet to be playable until E3. Well at least to the general public that is. So let me break down what I got to play and give you a bit of detail into a few things Borderlands 2. Before anyone asks, they didn't really go into detail on the character creation/progression in the game and I didn't have time to dig into the three trees of the Zer0. But as you can assume they all mostly revolved around things that would make you a better, sneaky killer. Read More...
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E3 2012 Hands On: Dishonored
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 10:59 PM ]
Here we go with another big title that everyone and their mother were talking about leading up to E3. For me on the other hand, Dishonored had a bit of "been there played that" vibe from all of the trailers, screens and info given out. But it wasn't until the E3 demo and hands on that really set my thoughts about the game. Let me break it down for what I saw and found out. First off, it is completely worth noting that during the demo it was let loose that the some visual minds behind BioShock, Half Life 2 and some mechanical minds behind Deus Ex are working on this title from inception. Read More...
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E3 2012 Impressions: Hitman: Absolution
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 07:57 PM ]
Talk about a title I wish I would have had a chance to get some real hands on with at E3. Hitman: Absolution ranks right up there with Tomb Raider in level of excitement for Square Enix titles coming out. While it was on the show floor, there was not enough time in the day to play it but I did get to sit through a pretty cool demo that was geared towards showing some of the cool stuff we will get to have Agent 47 do. First and foremost I have to mention the visuals of the game. As to be expected given the six year gap between Blood Money and Absolution they have gone leaps and bounds over what we've seen in any of the previous games. Read More...
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E3 2012 Impressions: Tomb Raider
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 01:51 AM ]
Here we go for round two of the major showing of the Tomb Raider reboot and still nothing playable at E3 2012. While there was nothing playable on the show floor, there was a nice little demonstration behind the scenes that was all game play. The only caveat was that we were only allowed to sit and watch. Even with that being the case, I do have to say I was blown away with what I saw even though some of the game play mechanics seemed a bit off in terms of making sense in the world. If you've seen the cross roads trailer (see below) then you also got to see a bit of what we press did backstage. Read More...
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E3 2012 Hands On: God Of War: Ascension - Multiplayer
by David 'Hades' Becker [ Wednesday, 13th of June 2012 - 08:51 PM ]
Well here is one of the big games I was looking forward to seeing at E3 this year, God Of War: Ascension. Not just because it is another title for one of my favorite franchises, but because this time around Sony Santa Monica is adding in something I never would have thought would be in a God Of War title. That is Multiplayer for those of you who skipped reading the title. I have included the video and screens of the single player game play that was available at E3, but let's be honest there really isn't much they can change to the game's winning single player. Read More...
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E3 2012 Hands On: Darksiders II
by David 'Hades' Becker [ Monday, 11th of June 2012 - 08:54 PM ]
With a tagline of "Death Lives" you better know that I would be all over Darksiders II and boy was I at this year's E3. While THQ didn't have a huge booth to show off the game, it was being shown behind closed doors as well as playable for the first time. For the most part it plays like Darksiders, but there were some pretty cool and nice additions that I will now go over. Do not that this was not the final build of the game, but the features discussed will be making their way in. For all of those out there who played and loved Darksiders, you will be happy to know that, like mentioned the controls and movement of DS2 is almost if not exactly the same. Read More...
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Skyrim Dawnguard - Skyrim's First Expansion
by Corey Dockendorf [ Wednesday, 6th of June 2012 - 04:51 AM ]
Finally! With a game this big it is a little surprising that Bethesda is ready to give us new DLC. Honestly, Skyrim has only been out since Last November (2011) and we are seven months from its release and already we are waiting for a full expansion pack called Dawnguard. Prepare yourself Dovakhiin; there are vampires in the woods.Seriously, check out the video below. There are people that haven't even beaten the game yet (*cough* Quiglin *cough*) that adding this type of expansion pack is huge for. Read More...
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Mircrosoft E3 2012 Press Conference Recap
by Matt Waitt [ Tuesday, 5th of June 2012 - 05:42 AM ]
If you missed the Microsoft E3 2012 Press Conference, then you didn't miss much. Here's a recap of the event. It started off huge and quickly went downhill. A game play demo of Halo 4, for some reason it reminded me of Metroid Prime. A game play demo of Splinter Cell: Blacklist, which features Kinect voice support. New trailer for the upcoming Gears Of War: Judgment in 2013. It is a prequel. Read More...
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Aggrocast Episode Ninety Eight .1: Tangent on Games - More Like TangRant
by Brian Bentley [ Monday, 4th of June 2012 - 10:21 PM ]
It is absolutely true that Episode 98 got out of hand. I split it into the meat of talk about E3 and then the rest is in here. It's almost pure rant. Listen to Corey going off on what he thinks the industry thinks makes a successful game (hint: don't assume you'll understand him right away, Matt and I thought he was talking about something completely different at that time. Hear how incredulous Matt and I get.  Comment with your thoughts below in the show notes. Read More...
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Looks Like We Get Those 'What If?' Fights With Injustice: Gods Among Us
by David 'Hades' Becker [ Friday, 1st of June 2012 - 10:22 PM ]
As a kid, or even nowadays, it's always fun to hypothesize who would win in a fight between Harley Quinn and Solomon Grundy. You had/have those thoughts don't you? They usually end in hour long discussions and arguments amongst friends, at least that is how it goes in my circles. But anyways, it looks like NetherRealm is going to be helping up finish these arguments with Injustice: Gods Amongst Us. How is that? Well it's a fighting game that will let you pit a whole slew of the heroes and villains of the DC Universe against each other in "mortal combat. Read More...
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Konami Pre-E3 Conference Recap
by Matt Waitt [ Friday, 1st of June 2012 - 06:47 PM ]
Alright with E3 right around the corner, Konami took it upon themselves to have their 2nd annual "Pre-E3 Press Conference" which started off slow with some social game updates and news. About half way through it picked up for the "hardcore" gamer base. Here are some of the highlights Zone Of The Enders HD, will be releasing for PS3 and Xbox 360. Also it has a new opening animation (See Below). The Metal Gear franchise has been around for 25 years. Read More...
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Hitman: Absolution Has A Weird Twist On Ruler Wielding Nuns
by David 'Hades' Becker [ Thursday, 31st of May 2012 - 11:08 PM ]
We've all seen the stereotype of Nuns with rulers to rap on your knuckles when you do something wrong. Hells, some of you probably lived through something like that in your youth. But have you ever wondered what they have to break out for those kids who are too bad ass for that to work, like say, Agent 47? Well we get that answer below in the new Hitman: Absolution trailer that you can see below. I am sure that this has some form of story importance, be it for the new title or older IPs. Read More...
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Diablo III Patch 1.0.2 Is Live
by Matt Waitt [ Wednesday, 30th of May 2012 - 03:57 PM ]
Alright ladies and gentlemen, it's been a week since the release of Diablo III and we have our first patch and another soon to follow. The patch fixes a few bugs in the Auction House as well as tweaks to the Monk and Witch Doctor class. I'll give you the gist of it, but it's in your best interest to read the official statement on the Diablo III website. Monks active skill rune "Tranquility" for Serenity has had its duration cut down to 1 second. The "Physical Damage" Preferred Stats option in the Auction House for rings has been renamed to "Bonus Minimum Physical Damage. Read More...
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