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[PS3 Review] Mortal Kombat vs. DC Universe
by David 'Hades' Becker [ Tuesday, 25th of November 2008 - 07:13 PM ]
The Worlds Collide This game has been a huge one on a lot of people's radars since it was first announced. It has been looked to as a way to reinvigorate the franchise into what it once was. Trying to help fans forget the films and lack luster games that have been placed out there on the market. Here's what I have to say. The Premise: At the end of a great battle against Darkseid and Shao Kahn, each in their own universes, something goes awry and begins the merging of the two universes. Through confusion or just trying to find answers to end this universe ending event, both sides fight through to find a way to end it. Read More...
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Review — Quantum Of Solace
by [ Monday, 24th of November 2008 - 03:40 AM ]
Quantum Of Solace The latest James Bond adventure is actually fun As evidenced in previous James Bond video games, it’s a pure rush of adrenaline to step into the shoes of the debonair agent. From GoldenEye to Everything or Nothing, the Bond games have usually been faithful recreations of the films or entirely new adventures to embark on. With Quantum Of Solace, the newest addition to the Bond game library, the total immersion of being Bond is alive and well. With much owed to the Call Of Duty 4 engine, this is a fast-paced, fun FPS with elements of third-person shooters. Read More...
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Dead Space DLC
by Jesse [ Friday, 21st of November 2008 - 08:20 PM ]
Dead Space Space just got a little…deader It seems like all I can talk about these days is downloadable content and alternate skins and EA is going to keep me talking for a little while longer with their DLC release for Dead Space. A variety of downloadable packs have been released this week on the PlayStation Store, each ranging from $0.99 - $3.99. Read More...
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Prince of Persia Skins
by Jesse [ Friday, 21st of November 2008 - 04:55 AM ]
Prince Of Persia With a little under two weeks until the release of Prince Of Persia on the PS3, PC, and Xbox 360, Ubisoft has announced several alternate skins that will be available for the game. The first two revealed are Altair from Assassin’s Creed and the classic Prince from the Sand’s Of Time. In order to unlock the Altair skin, players will have to register at ubisoft.com. Read More...
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Challenging BioShock
by David 'Hades' Becker [ Wednesday, 19th of November 2008 - 10:10 PM ]
BioShock PS3 DLC Surfaces Tomorrow So tomorrow, November 20th, those of us that have picked up the PS3 version of BioShock are getting a nice little treat. Exclusive added content for the game on the PSN. The add on is listed below. But there is one thing I find a little off, at least for me, the price point for PS3 users to get this new content. While PS3 BioShock owners will get access to the stuff that was given away to PC and XBox players, these 3 new challenge rooms come for a $10 fee. Might not sound too high, but it is only three new little sections for the game. Read More...
Tags: BioShock, PSN, PS3, DLC,
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First Impressions of the New Xbox Experience
by Michael Camacho [ Sunday, 16th of November 2008 - 10:36 PM ]
New Xbox Experience, this has been the discussion amongst many Xbox Live gamers as of late. Many are anxiously anticipating its release, while others are worried this will take away from what Xbox Live has always been. As someone who has been using Xbox Live since 2003, I had mixed reactions to the upcoming NXE update. After receiving an invite from Microsoft to try it out five days prior to the official release, I can say all worries have been squashed. The initial update and install of NXE is quick and seamless, and I faced no problems at all. Read More...
Tags: new, xbox, experience, 360, ,
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[PS3 Review] Mirror's Edge
by Michael Camacho [ Friday, 14th of November 2008 - 04:23 AM ]
Mirror’s Edge, developed by DICE and utilizing the Unreal 3 Engine along with a dynamic lighting engine in Beast, is set in what seems to be a beautiful and utopian city. But all is not what it seems, and the city is actually heavily controlled and monitored by a totalitarian regime. To evade the watchful eye of Big Brother, runners are employed to relay information. This is where the main character, Faith, comes into the story. After her parents were killed by the government for actively protesting against the regime, she grew up on the streets. Read More...
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Halo 3 Recon is 5-6 Hours Long
by Sam [ Thursday, 13th of November 2008 - 07:08 PM ]
Those who got their hands on the December issue of Game Informer might have read about the upcoming Halo 3 expansion Halo 3: Recon. The game is in fact 3-5 hours long, which is very short. The game should also be a very low price. Bungie's Joe Staten says "We do not view this at a $60 title". Hopefully $20-$30. Also mentioned is the expansion will allow users to unlock previously unlockable Recon armor, if you completed the Vidmaster Challenge Achievement. Read More...
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[XBox 360 Review] Rapala Fishing Frenzy 2009
by Michael Camacho [ Thursday, 6th of November 2008 - 11:59 PM ]
Ready to put you’re fishing skills to the test? Then check out Rapala Fishing Frenzy 2009, brought to us by Activision and Fun Labs. The game is exactly what you would expect, a fishing simulation game featuring the Rapala license. But does a fishing sim on the XBox 360 translate to actual gaming fun? Well that all depends on what you are expecting from your fishing experience. In Rapala 2009 you start off the game by choosing whether your character is a male or female, and then you come to main menu. Read More...
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LittleBigUpdates
by David 'Hades' Becker [ Wednesday, 5th of November 2008 - 05:43 PM ]
I apologize now for the loads of news you will most likely be seeing surrounding this game. There is just so much and I get all kinds of details sent to me. More than any thing right now. So I'll preface that. But here are three interesting things that just popped up around LBP. LittleBigPlanet To Add Sticker Import From Hard Drive Might not sound all that cool, at least to some, but this is something that was originally stated was most likely never going to be an option within the game. What is that? Since I might not have been totally clear with the heading, looks like MM is working on a way to import images from the Hard Drive instead of just using your PSEye or USB Camera to get these images into your levels. Read More...
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LittleBigFrigginTallent
by David 'Hades' Becker [ Monday, 3rd of November 2008 - 09:47 PM ]
LittleBigPlanet: Gradius So I knew that when LittleBigPlanet came out we would see some crazy cool levels for online play. But so far this one takes the cake and has me wondering how the hell it was done. I've got a few ideas, but just wow! Any ways, there is a clip of the game below in case you want to see something truly amazing. Also if you want to play, the level name is Libidius.jp. Read More...
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[XBox 360 Review] Crash: Mind Over Mutant
by Michael Camacho [ Sunday, 2nd of November 2008 - 10:40 PM ]
Activision and Radical Entertainment bring us the fifteenth installment in the Crash Bandicoot franchise, with Crash: Mind Over Mutant. The game's premise is centered on a brand new technological device, called the "NV", that is worn on the wearer’s head, and acts as the last PDA you'll ever need. The problem with the device is that it was produced by the evil Dr. Neo Cortext and Dr. Read More...
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[Xbox 360] Silent Hill Homecoming Review
by [ Friday, 31st of October 2008 - 05:43 AM ]
Silent Hill: for fans, that name is synonymous with fear, psychotic episodes, trippy visuals, and mindbending storylines. For everyone else, it has meant playing with the lights on, confusing and convoluted plotlines, and horrible controls. With the recent release of Silent Hill: Homecoming, the sixth entry into the Silent Hill franchise, Double Helix Games sought to better your survival horror experience. Did they succeed? Yes, in a number of ways. Read More...
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A Goofier Way To Look While Playing Games
by David 'Hades' Becker [ Thursday, 30th of October 2008 - 05:58 PM ]
Sony Patents Ultrasonic Waggle Controller Technology A while back, there was a video showing a motion controller designed for the PS3. It looked like the Dual Shock 3 controller only that it split in the middle to make for two fists of fury. Really cool looking. But now there is a new patent passed through to create a new motion and proximity controller by Sony. And the images proposed look really goofy. But the technology is actually kind of cool when you think and look at it. Read More...
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[XBox 360 Review] Fable II
by Michael Camacho [ Tuesday, 28th of October 2008 - 06:13 PM ]
Choices we make in life effect our future and the outcomes of various events in life, and we deal with the rewards and consequences of those actions. And this is no different when you enter the world of Fable II, as every decision you make will shape how you are looked at and perceived, and even how the world shifts and shapes itself according to your decisions. Fable II begins with you living in the slums of Bowerstone with your sister Rose, homeless and hungry.  To feed yourself, you and your sister head towards the Town Market, and there is where Rose takes notice of a peddler selling ancient wares and decides she wants to buy the magic box for sale. Read More...
Tags: fable, xbox, 360, review,
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