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Review: Call Of Duty: Black Ops II
by David 'Hades' Becker [ Monday, 26th of November 2012 - 05:20 PM ]
It's that time of year again. Time for the annual installment of the Call of Duty franchise. Time for the follow up to Black Op appropriately given the sequel moniker of 2. With all of that, let's see how it held up compared to all the others of the past. At least as it goes in the Campaign Mode. Story It's a foreseeable future and there is a "cyber" terrorist gearing up to bring the major super powers to their knees over something that happened in the past. The past being the mid 80's just for reference. It is up to a Special Forces team to figure out what is going, stop it from happening, and capture the mastermind behind everything. Read More...
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Incoming Phat Loot Weekend For Borderlands 2
by Matt Waitt [ Friday, 26th of October 2012 - 05:14 PM ]
If you own Borderlands 2 and have a Twitter account, then you should know by now that Randy Pitchford, president of Gearbox, and Gearbox Software tweet out Golden Key codes that can be redeemed using the "SHiFT" program on Borderlands 2. These codes last for about three hours and have a "once per account" use. Golden Keys are used to open a special golden loot chest in Sanctuary. The higher your level, the better the loot. Read More...
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Why So Serious?
by Matt Waitt [ Tuesday, 23rd of October 2012 - 10:27 PM ]
I think the Joker summed up the past few years of video games quite well, with his famous saying "Why So Serious!?" It seems that today's industry has dropped the light-hearted and comical games of yester-years for a more gritty, hardcore, and serious tone. While I'm not saying these "serious" games are bad, I am saying that a break from them would be much appreciated. Video games are not all about world wars, political sabotaging, or saving the world from a cliché ultimate evil. We came from a very humble beginning, a beginning of stomping on weird brown monsters, using rainbows to squash bugs, and controlling fat pink things that suck up anything in their path. Read More...
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A Beast Of A New Trailer For BioShock Infinite
by David 'Hades' Becker [ Tuesday, 23rd of October 2012 - 06:24 PM ]
While some of us were busy participating in a 24 hour game-a-thon for Extra Life and the Children's Miracle Network, Irrational Games and Take Two decided they would let loose their new trailer for BioShock Infinite. Either it was planned or not, it definitely hit just right and brought the title back into the lime light. Not that it was left out too much, but outside of the pre-order updates news has been sparse for Infinite for quite some time. Take a look at the new trailer and a few stills from it below. Read More...
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What I'd Like In Borderlands 3
by Matt Waitt [ Thursday, 27th of September 2012 - 09:36 PM ]
Well, after beating the campaign for the first time and having my jaw drop to the floor in shock, I think it's time we start discussing what could be improved for the third installment of Borderlands. I won't be spoiling anything for you guys so you guys can take the mouse off the "X" button now. First off, I would have to say "Keep this story going." It's a great story so far and a lot of good can and will come from this. The story in Borderlands 2 is more narrative and interactive than the first one. Read More...
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Review: Borderlands 2
by Kenton Winkfield [ Thursday, 27th of September 2012 - 05:06 PM ]
I first experienced Borderlands 2 at PAX East, where I got to play the demo and see some of the new features it had to offer. Five months later, I am running through the game with the excitement of a little boy picking out his presents at a toy store. Borderlands 2 takes players into (or back into) Pandora to take on a new evil, who in turn is trying to resurrect an old evil. The journey will require skill, determination, allies, and guns. Lots of guns. Read More...
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Sounds Like Batman Knows What's Going On In Injustice: Gods Among Us
by David 'Hades' Becker [ Thursday, 20th of September 2012 - 10:04 PM ]
So details about the story of Injustice have been sparse and they still are. Even the full character roster has still not fully been disclosed. But there has been a lot of fun game play since the announcement and first public showing. Now that TGS is in full swing, it would make sense that there is a new trailer for the game. So you shall see that and a few new screen shots below. But before you dig in there is something I want to bring attention to. Read More...
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We Got Info On Call Of Duty: Black Ops II Zombies. Just Teasing!
by David 'Hades' Becker [ Wednesday, 19th of September 2012 - 08:43 PM ]
Don't you just love being teased? At least in this aspect you only have about a week before the details of Black Ops II Zombies will be let loose on the populace. I know this because the following teaser says so. Don't believe me, then go get teased as well. This is the mode that so many people have been begging for information for. Maybe the pre-rendered teaser gives up something. Well, nope it really doesn't now does it? Read More...
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Splinter Cell Blacklist PAX Prime Ghost Demo
by Greg Tatterfield [ Thursday, 6th of September 2012 - 05:21 PM ]
Over the weekend at PAX Prime Ubisoft showed off a new game play demo of Splinter Cell Blacklist. The demo was the same mission from E3 but this time it was a stealth play through. Ubisoft wanted to prove that you can still play through Blacklist using stealth like you played through every other game. Even with the ramped up action and lack of shadows the game still holds true to the series focus of stealth. The game finds the perfect balance between stealth and action. Read More...
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Borderlands 2: 101
by Matt Waitt [ Thursday, 30th of August 2012 - 06:26 PM ]
Since Borderlands 2 is coming out in just over a few weeks, I felt it would be good to give you guys the low down and all the info that we know about Borderlands 2. First off, let's start with the classes; we got four new classes to choose from: Characters: Salvador (The Gunzerker) is "about as subtle, classy, and sane as one would imagine a native of Pandora to be. Which is to say: not at all. He loves blowing people up, getting paid, and laughing incessantly at the violence that surrounds him. Read More...
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Beyond: Two Souls Game Play Kind Of Revealed
by David 'Hades' Becker [ Wednesday, 22nd of August 2012 - 09:45 PM ]
Beyond: Two Souls was announced at E3 2012. This is the new game from Quantic Dream (Heavy Rain, Indigo Prophecy) that features Ellen Page as the main protagonist. Hopefully you remember that being the big news and then they didn't show anything more than her character sitting in a room silent and motionless. Go ahead and look that up, it will be a little important to the rest of this here. If you are in the know already, then let's move on. Read More...
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Cat Woman Joins The Cast Of Injustice: Gods Among Us
by David 'Hades' Becker [ Friday, 17th of August 2012 - 10:14 PM ]
Well this was pretty much expected. Cat Woman has just been confirmed as a new playable character for Injustice: Gods Among Us and below is a video showcasing what she can do and take in the game. As is to be expected she is fast, agile and able to whip the other characters from DC universe into shape. That is if she is not trying to kill them with cheesy one-liners of the feline nature instead. I will say that I am a bit curious by the fact that she has an RPG as an attack in the game given all of the other things they could have used. Read More...
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Remember When Remember Me Was Announced? Or Did You?
by David 'Hades' Becker [ Friday, 17th of August 2012 - 04:21 PM ]
So here's another new IP announcement that came out of Gamescom. Remember Me is a new game coming out of Dontnod Entertainment and Capcom that looks a lot like Assassin's Creed and Deus Ex all mixed in with Inception. I'm talking the game play of those game titles and the messing with people's thoughts to manipulate their actions from the film. Hopefully that paints a decent picture in your head about it. If not, of course you can look below for a better version. Read More...
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Agent 47's New Contracts In Hitman: Absolution
by Greg Tatterfield [ Thursday, 16th of August 2012 - 06:46 PM ]
Square Enix has announced a new game mode at Gamescom called Contracts for the upcoming Hitman: Absolution. Contracts mode is a unique multiplayer mode in which you create your own hits and challenge your friends to complete them. It works by selecting a level and a target. While creating your hit you can pick up to three targets that can be any NPCs in the level. The player can choose the stipulations of the hit such as what weapons and disguises are allowed to be used. You will be able to take on other player’s hits to earn money and new equipment. Read More...
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Until Dawn Looks Like A Teen Horror I'd Love To Play
by David 'Hades' Becker [ Thursday, 16th of August 2012 - 04:38 PM ]
Sony announces Until Dawn for the PS3 during their press conference at Gamescom 2012 During the Sony press conference at Gamescom 2012 there were a few new IPs announced, but the one that caught my attention the most was Until Dawn. A new survival horror game that was designed with the PS Move in mind. Yea, I know that is where the selling point kind of loses a lot of people. I know I'm no fan of motion controls in the least bit, but they can be done right. Read More...
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