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by David 'Hades' Becker [ Wednesday, 8th of September 2010 - 11:38 PM ]
Just about six years in the waiting, PlayStation owners will finally get their chance to play Oddworld: Stranger's Wrath. Not only play it, but play it the way we are told it should have been played all along: with 720p graphics and PlayStation Move support. Just the way I expected to play the game back in 2005 when Oddworld Inhabitants brought it to market on the XBox. I loved Oddworld: Abe's Oddysee. I would probably love a collector's edition like the God of War Collection of all of the Oddworld Inhabitants titles, but that is a dream I would assume is way off in the future. Read More...
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by David 'Hades' Becker [ Wednesday, 8th of September 2010 - 08:38 PM ]
Dead Rising 2 is only a few weeks out from launch. Wouldn't it be nice to have a solid feel for what is going into the game? You already know the basics of the story, the characters you will encounter, the weapons you'll use as well as the multiplayer. Yea, it kind of would be nice to have it all in one nice little spot. Well at least in four different video spots, which are all shown below. I do wonder if they truly did build all the jury-rigged weapons in house to see if they would work or not as it is shown in the clip. Read More...
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by David 'Hades' Becker [ Tuesday, 7th of September 2010 - 10:24 PM ]
We are now three episodes in and three contestants down. That also means it is time for AggroGamer's third recap/review of how Ultimate Gamer Season 2 is going. I feel obligated to keep you all informed in case you had something else going on. Let's stop gilding the lily and jump right in. "Disclaimer" I will make it no secret that I tried out for this season and was not selected due to XBox Live issues during game analysis. I was only able to connect for one of the sessions, and thus disqualified. Knowing that, please read these recaps as a reviewer's aspect and not a bitter gamer. Read More...
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by David 'Hades' Becker [ Tuesday, 7th of September 2010 - 07:29 PM ]
Earlier we brought you the first look at Epic Mickey's opening video. It was quite, for lack of a term that fits any better, epic as you could assume. A nice little showing of the in-game cut scenes, but what if there was a bit more that Disney wanted to show us above and beyond what was previously shown. Was there an extended cut of this clip that showed us everything from the start screen to the first portion of actual game play? You know there is given the title of this article and video you most likely skipped to before reading the text. Read More...
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by David 'Hades' Becker [ Friday, 3rd of September 2010 - 03:42 PM ]
I think Telltale Games took the DeLorean the wrong way through the time stream. Instead of going back and making a huge game based off the franchise back in the late 80's and early 90's, they went forward and decided to make a game 20 years after the last film hit theaters. That is, if it somehow came out before the end of the year. That just seems like the wrong way to do things. What they did do right though is snagged one of the guys who wrote the scripts from the classic films and also grabbed the great Christopher Lloyd to actually voice Doc Brown. Read More...
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by David 'Hades' Becker [ Thursday, 2nd of September 2010 - 08:38 PM ]
We all know by now that each of the characters in Guitar Hero: Warriors of Rock have an alter ego. If you don't, consider yourself informed now or ask yourself why you clicked into this article. For those of you that have a clue, we have a new look at ALL of the characters in the new game. How they all look, from concept to in game, what all of their abilities are and a nice in game look of what it is like when they will transform to help the Demigod of Rock. This is my first time seeing Austin, Casey and Judy here in all the transforming glory and I will say I am anxious to get my hands on Guitar Hero: Warriors of Rock. I actually think that these three have to be my favorites in look, outside of Echo. Read More...
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by David 'Hades' Becker [ Wednesday, 1st of September 2010 - 08:14 PM ]
With the new iteration of the Batman: Arkham [Insert Location Here] franchise, a new look will emerge.  The technology and graphics capability have been expanded on and it would be irresponsible for the developers over at Rocksteady to not utilize these changes. Even just textures and character models would generally be enough to satisfy the ever-expanding needs and wants of gamers. Well looking below, they are doing just that with Batman: Arkham City and its denizens. To be truly honest, the only character model/textures that look similar from Batman: Arkham Asylum would be that of the titular character. Read More...
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by David 'Hades' Becker [ Tuesday, 31st of August 2010 - 05:41 PM ]
Holy hells! We haven't seen anything new about The Secret World since the end of March. Like the whole team over at Funcom was ushered into the basement bunker owned by the Men in Black for trying to show the world what is truly going on. I was a bit afraid that was the case too. I am overly excited to see if they are going to be able to make up for Age of Conan. While there is still no release time frame anywhere in sight, there is a new video showcasing part of the creation process of The Secret World - at least in the form of one of the factions in the game. You will be surprised that the Templars are also nothing akin to the real world or the Assassin's Creed version of the society. Read More...
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by David 'Hades' Becker [ Tuesday, 31st of August 2010 - 02:42 PM ]
Isn't it always the case now? Everyone is out to make a buck one way or another at the expense of our pockets. The recent price hike for XBL is a good example of that. What you may have missed is the push for Game of the Year (GOTY) or Special Edition versions of games that come loaded with all that expensive DLC pumped out after game launch. Obviously this is simply a play to grab all the people who didn't shell out cash to make sure the DLC was created. LittleBigPlanet and Batman: Arkham Asylum are great examples here of this. Read More...
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by David 'Hades' Becker [ Monday, 30th of August 2010 - 06:32 PM ]
With a very unimpressive first episode, you may be wondering why am I even continuing with reporting on the proceedings. Well, plain and simple for two reasons: first, in hopes that it will get better and second, in hopes that I can save others' time with a recap if it isn't all that good. Ten minutes of reading seems better than an hour of watching an ad bombardment. So let's get right into it. "Disclaimer" I will make it no secret that I tried out for this season and was not selected due to XBox Live issues during game analysis. Read More...
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by David 'Hades' Becker [ Wednesday, 25th of August 2010 - 09:43 PM ]
In case you missed the leak from Gamescom and also didn't want to try and pick out the tracks from Harmonix's response to the leak, let us give you a nice full list for you. Isn't that nice that you don't have to go on hearsay or do any work for yourself? You can now scroll through and get excited or upset as need be based on the new tracks coming on the Rock Band 3 disc. Here you go with all 83 tracks. Finally some Ramms+ein, Hendrix, Low Rider and Free Bird is back. Read More...
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by David 'Hades' Becker [ Wednesday, 25th of August 2010 - 05:51 PM ]
Where does he get all those wonderful toys? Oh wait wrong franchise for that quote. But it still kind of fits for Jigsaw in the Saw film and video game franchises. Doesn't it? For those of you that don't know where he gets them let me spoil it for you. He makes them himself, unlike Batman. Just like any good builder, be it creative death traps or video game level design, it all has to start somewhere. That somewhere usually blueprints or conceptual art for the ultimate thing to slay audiences minds. Konami is giving us all a look at the genius behind some of these traps, levels and characters in the upcoming Saw II: Flesh and Blood video game. Read More...
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by David 'Hades' Becker [ Wednesday, 25th of August 2010 - 12:52 PM ]
As they are few and far between, here comes another quasi-positive thing from video gamers that needs to be mentioned. With the video game bill trying to stamp out first amendment rights for games, we all need to look and see what these games can do: like bring groups of young adults together for community service. No, I am not talking community service that is imposed by the penal system. I am talking the kind that is voluntary to show that people still have some kind of kind heart left. Read More...
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by David 'Hades' Becker [ Tuesday, 24th of August 2010 - 11:40 AM ]
Now that you have seen the videos used to muster up your interest in the game that was eight years in the making - Mafia II - what else do you think the developers would want to tell you about the game? Yea, trailers and clips are fun, but they don't always convey certain things about a game you want to know. Sometimes they don't even truly show how the game is going to look and sound like. Well, we got on the horn with Jack Scalici, Director of Creative Production, and had a few questions answered for you. Read More...
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by David 'Hades' Becker [ Monday, 23rd of August 2010 - 08:55 PM ]
I hope you were not overwhelmed by the last batch of videos we brought to you from Gamescom 2010. There were a whole lot of new videos pumped out into cyberspace as we said before. Therefore, we would bring out even more of those videos posted throughout the convention's entire run. Just so you know what you are in store for, let me give you a quick over view: we have trailers for Sorcery, Patapon 3, Costume Quest, DC Universe and Castlevania: Lords of Shadow. There is also some cool game play from Crysis 2 showing off the multiplayer aspect of the game. Not to mention, we have the two huge announcements from Insomniac Games: Resistance 3 and Ratchet and Clank: All 4 One - all great watches for you. Read More...
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