By Matt Waitt
Microsoft has recently posted a few job listings on their website, which suspiciously looks a lot like some console building jobs. The job listings include: A Graphics Hardware Architect stating "The ideal candidate should have a broad background in 3D graphics rendering architectures and algorithms (ideally with gaming applications in mind), 3D software pipelines, and physics." As well as "a solid understanding of graphics hardware implementation, including design methodologies and production yield and cost analysis." Hmm...
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