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Review: Tatsunoko vs. Capcom: Ultimate All-Stars
by David 'Hades' Becker [ Monday, 1st of February 2010 - 11:03 PM ]
So it only took a little over a year, but Capcom's latest cross over fighting game has finally hit the shores of the rest of the world. Bringing the latest and best that the Capcom franchises have to go up against the anime characters that acclaimed Tatsunoko Productions has to throw at them. In a nice little battle royal on the Nintendo Wii. A nice 28 man, woman, robot, and creature battle royal. With never before used characters from Capcom being used in this console iteration of the game, you may be thinking, how does it all size up and play out. Read More...
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Review: Bayonetta
by Michael Camacho [ Saturday, 16th of January 2010 - 01:07 AM ]
I went into Bayonetta with much enthusiasm, but still approached it with caution. Was this another Japanese action game that relies on a sexy female protagonist and forgoes gameplay (see Onechanbara)? No, Bayonetta proved itself to be so much more. Bayonetta is a witch trying to remember her past and stop the resurrection of Jubileus The Creator.  She fights angels and other angelic beings from Paradiso. She fights with a variety of melee weapons while dual wielding pistols in her hands as well as another pair attached to her heels. Read More...
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Review: Legend of Zelda Spirit Tracks
by Brian Bentley [ Thursday, 7th of January 2010 - 09:56 PM ]
Though Spirit Tracks is far from innovative, it boasts enough improvement in gameplay and graphics over Legend of Zelda’s previous release on the Nintendo DS, Phantom Hourglass, to insure its success.  Not every game has to be groundbreaking to entertain its audience.  Spirit Tracks takes fans of the Zelda franchise into another quest to save Hyrule – this time with Zelda’s spirit accompanying and assisting Link along the way.The story, including why you need to visit the Tower of Spirits, is not particularly innovative, but it has a certain amount of charm. A few generations after the adventure of Link and Tetra in Phantom Hourglass, peace reigns in Hyrule with Princess Zelda ruling. Read More...
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Review: Little Big Planet PSP
by Binh Nguyen [ Monday, 21st of December 2009 - 06:03 PM ]
“Play, Create, Share” is the motto for the newest Playstation Portable game Little Big Planet PSP. We all know how Little Big Planet when released for the Playstation 3; winning awards left and right and managing to win Game of the Year in many publications like GamePro, Edge and Eurogamer. The thing is, most of us already know how Little Big Planet (LBP) played on Sony's big black console and we here at Aggrogamer were curious just how it would play out on the often-overlooked PSP. Well let us utilize the motto to explore the PSP version of Little Big Planet. “Play”: Little Big Planet PSP is in no way a port from the PS3 to the PSP. Read More...
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Review: God of War Collection - GoWII
by David 'Hades' Becker [ Friday, 18th of December 2009 - 03:49 PM ]
Continuing from the God of War Review from a few weeks ago, the beginning part of the Collection, we bring you God of War II. Which as you would think, continues the story of Kratos and his fight against the Gods and Titans from Greek mythology. Only this time with a little bit more twists and a quasi surprise ending that some could kind of see coming. At least if you know your mythology. Before I get to much further in, let me answer a question you may have. Read More...
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Take A Glimpse Into Final Fantasy XIV
by Kevin [ Thursday, 17th of December 2009 - 03:27 PM ]
Well, the beta test application site for Final Fantasy XIV has opened up, and while the beta may only be for the PC, it is a great chance for those interested to poke around in what could be a fantastic MMO experience. For the curious, the requirements are: Be at least 18 years of age Possess a Square Enix ID account (Register for a Square Enix ID account here, if you don't have one already) Possess an internet connection Be capable of downloading large amounts of data Be capable of submitting bug reports in either Japanese, English, French, or German Like any other beta test, there will be several waves and opportunities to enter the beta so don't be discouraged if you don't make it in initially. For those looking for the PS3 experience, it seems that will be revealed "at a later date." Despite that, 2010 is going to be the year for this game's release, and I, for one, am excited. Read More...
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Aggro Attractions: Games Coming Soon
by Kevin [ Tuesday, 15th of December 2009 - 04:10 PM ]
A lot of people were disappointed by the recent Video Game Awards held on Spike TV, and in most cases the disappointment is very much deserved. Although the award ceremony was filled with professionals and had some fantastic exclusives to premier, it still comes off as very much forced and not at all exciting. Fortunately, for the gaming audience there were some great trailers shown. As Binh said in a great article that covered the results of the show, the true stars were the trailers. Read More...
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Chuck Brings the Pain to Your Mobile Device: Review
by Kevin [ Thursday, 10th of December 2009 - 05:07 AM ]
One of the few game developers that has never ceased to amaze me is Gameloft. I don't know what their development philosophy is, but it has consistently led to some great gaming experiences on mobile devices. To be perfectly honest, Chuck Norris: Bring On The Pain continues in that trend, turning the worn jokes concerning our favorite Texas Ranger into a pretty entertaining game.Over at the official site, Gameloft gives some insight as to what you are in for: "Step into the boots of America’s toughest man in the first Chuck Norris game available for your iPhone and iPod touch. A brilliantly outlandish scenario sets you, Chuck Norris, in the Cambodian jungle to release prisoners of war held hostage by a rogue army of Communist soldiers. Read More...
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Review: New Super Mario Bros. Wii
by Brian Bentley [ Tuesday, 8th of December 2009 - 03:55 PM ]
You know the storyline.  You know the tricks.  But how is it still so fun?  New Super Mario Bros. Wii is another smash hit in a long line of Mushroom Kingdom mayhem courtesy of Nintendo.  Staying with their desire for accessibility, Nintendo took all the ideas and concepts that made the original Super Mario Bros. 2D platforming franchise a success and used that as the base for New Super Mario Bros. Wii. Read More...
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Review: God of War Collection - GoW
by David 'Hades' Becker [ Friday, 4th of December 2009 - 05:41 PM ]
With the lack of backwards compatibility on the current age PS3 units, it was starting to look like there was no way for new users to play their classic games as the technology became more economically available. This being the case, it looked like some great classic games would get purged from households to make way for the new technology. But you can't keep a great classic down, and it was decided to produce a version of one to make it through to the modern tech. Much like the great Greek Tales, God of War and God of War II do just the same with the God of War Collection. Read More...
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Review: Assassin's Creed Bloodlines
by Ben Brody [ Wednesday, 2nd of December 2009 - 05:39 PM ]
As I was about to board my flight for the trip, I thought I might pick up something to help the trip go by faster. I understood that buying inside the airport usually meant higher prices, but I managed to find a reasonably priced PSP Assassin's Creed Bloodlines bundle, which came with the game, a Silver PSP-3000, a code redeemable for a DLC version of Angels and Demons, and a 2gb memory stick. Sure, I already had the PSP-1000 and I did know that the 3000's screens were crap at best, but I decided to get one anyhow seeing as that my launch unit's screen was fairly beaten up, scratched, and the fact that the audio only worked through the headphones as the speakers had found a way to stop working about 2 weeks before. Ubisoft's Assassin's Creed isn't new to the handheld world, Altair's Chronicles was released to the Nintendo DS and iPhone earlier, however this was the first time that they would try putting the full free-roam style gameplay on a handheld. Read More...
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Review: LEGO Rock Band
by Brian Bentley [ Wednesday, 25th of November 2009 - 09:26 PM ]
The LEGO® brand is known the world over. Beloved by kids and cherished by adults, “playing LEGOs” has been a part of our culture for over 50 years*. So, when the LEGO brand hit store shelves as a series of video games, consumers were elated. With tie-ins to licensed products, the games took on a life of their own – becoming immensely popular with the young and old. Something else popular with multiple demographics is the rhythm game genre. Enter LEGO Rock Band – a melding of the two products in a marketing dream scenario. Read More...
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Review: Assassin's Creed 2
by Ben Brody [ Saturday, 21st of November 2009 - 11:07 PM ]
Assassin's Creed had very few pitfalls: a repetitive story mode, inability to swim, and repetitive animations. AC2 fixes all these issues, and more. When Ubisoft came out with AC, it was the only gun-free, action oriented, free roam game, and up until AC2, it stayed that way. It was a risky move on their part in a predominately FPS dominated world. It paid off and did more than justify a sequel. In a world of gun oriented, short single player mode, multiplayer based games, AC2 isn't, and it is just as awesome as any other game out there. Read More...
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Review: Left 4 Dead 2
by Ben Brody [ Tuesday, 17th of November 2009 - 09:12 PM ]
Left 4 Dead 2, at its core, is the same game as it's predecessor: a zombie shooting game. But when you scratch the surface and look deeper, it's a much different game. Left 4 Dead was a fairly linear game, with 1 main path to take and while the guns and zombies may spawn in different places, it's pretty much the same the first few run throughs as the next few run throughs. Left 4 Dead 2 is different, it's a much more open experience, and while there still is one main path, there are several routes alongside it, making it so that you can get to the next safe room two or three different ways. More difficult paths, or longer ones, net you better equipment such as better weaponry or ammunition. Read More...
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Review: Dragon Age: Origins
by Michael Camacho [ Sunday, 15th of November 2009 - 04:00 PM ]
Dragon Age: Origins is the latest RPG to come from the well respected developer, Bioware. They have long been known for their deep stories, engrossing characters, and way of involving the player in the game by forcing one to make difficult decisions that affect everything around them. So anyone picking up Dragon Age knows what to expect for the most part, and will not be disappointed. Dragon Age: Origins is a dark fantasy game set in a land, known as Ferelden, where the Blight is at hand, and Darkspawn are quickly taking over. You begin the game as your choice of race and class, and set on your own origin quest. Read More...
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