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PAX East Hands On: Daylight
by Kenton Winkfield [ Wednesday, 27th of March 2013 - 04:19 PM ]
I’ve said it before; it's tough not to grab my attention when I get shown a video game. But it is tough to pull me away from one that already has my attention. Zombie Studios showcased their game Daylight at the Astro Headset Booth, which was close to Square Enix, my favorite developer/publisher, and right next to Wizards of the Coast, makers of my favorite TCG, Magic: The Gathering. This is an incredibly difficult location for a game to be showcased if it wants to keep my attention. Zombie Studios had no trouble reaching that feat. Read More...
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PAX East Impressions: Guacamelee!
by Fred Buell [ Tuesday, 26th of March 2013 - 11:28 PM ]
This weekend I got to sit down with Graham Smith the co-founder of Drinkbox Studios. He showed me Drinkbox's new game Guacamelee! and I must say it's a nice blend of classic Metroidvania style action and Megaman style platforming. Guacamelee! has a 'dual world' feature where you have to jump through portals to navigate the levels. These two worlds are called The World of the Living and The World of the Dead. You will come across enemies that are shrouded in shadow that cannot be attacked, as they are in the other world, but simply jumping in a portal will allow you to defeat said enemy. Read More...
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PAX East Interview: Charlie Murder
by Matt Waitt [ Tuesday, 26th of March 2013 - 08:48 PM ]
On day one of PAX East I had the privilege to snag James Silva and Michelle Juett Silva, the punks behind SKA Studios, and pulled them aside for an interview. We talked about their upcoming game Charlie Murder; a Punk's love letter to Dungeons and Dragons with a lot of references and personal touches. We also talked about how insane Boston's roadways are, and much more. Here are some highlights from the interview. Read More...
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Let's Get To Know Elizabeth From BioShock Infinite
by David 'Hades' Becker [ Thursday, 21st of March 2013 - 05:57 PM ]
With just under a week from launch it looks like it would be a good time to showcase one of the main characters from BioShock Infinite wouldn't it? Of course it is. This is why Irrational Games has released the following "dev diary" all about Elizabeth and everything that went into making her walk, talk, and not being an annoying escort mission pain in the ass. If you are trying to be a purist and have as little info about BioShock Infinite before playing the game proper, you don't have anything to worry with the following video. Unless you really care about a small scene were Elizabeth tries to get Booker to dance with her and very basic level scenes. Read More...
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Deadpool: The Game Is Looking Funnier And Even More Awesome
by David 'Hades' Becker [ Monday, 11th of March 2013 - 08:51 PM ]
Talk about a title that I can't wait to play, mainly for the story and humor. Deadpool looks more and more up my alley with each new trailer for the game. They are just everything that makes the 'Merc with a Mouth' who he is. The following new trailer does not disappoint as well. Well outside of showing some of the game's actually mechanics and game play. I'd be lying if I wasn't interested in how Deadpool will actually handle in game. Also, it would be nice to know what else we get to do in the game outside of crazy combat and gun slinging. Read More...
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Let's Welcome The Empusa To God Of War: Ascension
by David 'Hades' Becker [ Friday, 8th of March 2013 - 12:19 AM ]
Just as they did before with the Manticore, the developers behind God Of War: Ascension have brought us new mythological creature making its debut to the franchise from the stories of yore. Most of you have probably never heard of Empusa before because she is not very prominent in many of the stories that we still hear today. Well none if my memory of my college years serves. Anyway, this servant of Hecate is now featured in the GoW franchise in some fashion. Read More...
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New Magicka Game Announced
by [ Wednesday, 6th of February 2013 - 11:07 PM ]
Since its release in 2011, Magicka has given fans all kinds of spell to blow each other to pieces with. The Indie title has been a great hit for ArrowHead and Paradox, especially if you include the massive amount of DLC available. Now Paradox is taking Magicka and leaping into the world of mobile gaming. Announced today is Magicka: Wizards of the Square Tablet, developed by Ludosity. If you can’t guess from the title, it’s a tablet game. Read More...
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So Many God Of War: Ascension Spoilers It Makes Kratos Sad
by David 'Hades' Becker [ Saturday, 2nd of February 2013 - 03:48 AM ]
It's been a bit since we've had some real updates or news about God Of War: Ascension so it would seem a good time to give a bit more. Screw it. Not a bit more. Let's go ahead and let loose the first 30 minutes of the game, a few screen shots, a video on how they made the Manticore, and the teased Super Bowl commercial. How does that sound? Spectacular is the word you are looking for. Read More...
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Separate Truth From Legend With The New BioShock Infinite Trailer
by David 'Hades' Becker [ Monday, 28th of January 2013 - 09:39 PM ]
Before you get all excited about getting a new look at BioShock Infinite, clam down and know that the below trailer doesn't show any new visuals or game play. It does show is a bit of the lore in an Unsolved Mysteries format. So please take note of that before you get all panty wadded and feel like you are getting the shaft. Now that is out of the way, here is the new "trailer." Take a look before we move on here. Read More...
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Review: Cognition: Episode 1: The Hangman
by Kenton Winkfield [ Thursday, 27th of December 2012 - 06:33 PM ]
I am a lover of murder mystery games, but rarely do I get one that keeps me begging for more. Enter Cognition, an episodic Murder mystery game from indie developers, Phoenix Online Studios. Cognition places you in the shoes of Erica Reed, and FBI Agent in Boston, MA that has the ability to see the ability to see the past of any object she touches. She must use this ability, and several other developing abilities to solve cases and locate murders. Cognition Episode 1: The Hangman starts with Agent Reed and Agent John McCoy racing to a cemetery where Ericka Reed’s brother was taken after being kidnapped by The Cain Killer, a serial killer who kills sets of siblings, a brother and a sister. Read More...
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Let Me Spoil The First Few Minutes Of BioShock Infinite For You
by David 'Hades' Becker [ Wednesday, 19th of December 2012 - 08:16 PM ]
If you followed the link in then you already know what you are in store for. That's right a fancy-chair-sitting, slow-rowing, low action packed romp around the coast of Maine in 1912 in-game for BioShock Infinite. My words won't do it any justice here, so I'll just let you hop on down and watch. Just in case you still haven't caught on, this is the first few minutes for BioShock Infinite. So if you want to experience everything for the first time in March, you might just want to skip the video. For everyone else, there is nothing really spoiled except the first few minutes which play out similar to BioShock's opening. Read More...
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Games We Are Looking Forward To In 2013
by Matt Waitt [ Tuesday, 18th of December 2012 - 05:48 PM ]
With the end of the year coming soon and the end of the world coming sooner, I thought now would be a good time to show off some of the games we're most excited for. So let's get right into the goods. First off we have the third installment to the amazingly beautiful franchise of Crysis, with Crysis 3. Developed by Crytek and Published by EA, Crysis 3 takes place twenty-four years after the events of Crysis 2. Players will be taking the role of Prophet again as he returns to New York. Read More...
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BioShock Infinite Delayed For Some Polishing?
by David 'Hades' Becker [ Monday, 10th of December 2012 - 05:35 PM ]
It has been let loose that we will all be waiting an extra month for BioShock Infinite to hit the market. The new release date being March 26th 2013. The reason, to add more polish to the game before it gets released to the masses. Hasn't this been the excuse before? BioShock Infinite was originally slated to come out back in October but was pushed out and then there was silence about the game. With the amount of polish and bug checking Irrational Games is going to be in a world of hurt if there is even one mediocre flaw in the game. Not from myself but the gaming community at large. Read More...
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Review: Halo 4
by Matt Waitt [ Friday, 23rd of November 2012 - 05:30 PM ]
Sorry for taking so long to let this review finally see the light of day. I played Halo 4 a bit differently for my first time and my co op partner was busy for a week or so. As I write this my hands are shaking as if my nerves have been shot, my heart rate sits at a steady rate a bit above normal, and my head is racing with countless thoughts and ideas about what I had just witnessed. Also, my butt is numb from sitting for so long. I got a bittersweet taste in my mouth. Read More...
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A Beast Of A New Trailer For BioShock Infinite
by David 'Hades' Becker [ Tuesday, 23rd of October 2012 - 06:24 PM ]
While some of us were busy participating in a 24 hour game-a-thon for Extra Life and the Children's Miracle Network, Irrational Games and Take Two decided they would let loose their new trailer for BioShock Infinite. Either it was planned or not, it definitely hit just right and brought the title back into the lime light. Not that it was left out too much, but outside of the pre-order updates news has been sparse for Infinite for quite some time. Take a look at the new trailer and a few stills from it below. Read More...
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