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Epic Games Is On A Roll!
by Matt Waitt [ Monday, 13th of August 2012 - 11:12 PM ]
It seems like Epic Games is going all out as of recently with their announcement of their new studio "Impossible Studios" based out of Hunt Valley, Maryland. Impossible Studios is "A company comprised of highly skilled, senior level game development talent." - Epic Games Founded in June, Impossible Studios will definitely be bringing the heat. Sean Dunn (The studio director) is the flag bearer for Impossible Studios as they charge forward into the ever-present war zone that is the gaming industry. Their first project is Infinity Blade: Dungeons which is a touch-based action RPG for mobile phones. Read More...
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Fast And The Furious
by Greg Tatterfield [ Tuesday, 7th of August 2012 - 05:11 PM ]
This October if you are a fan of racing there are two great franchises set to duke it out Need For Speed Most Wanted and Forza Horizon. Not sure which one is for you? I got you covered here I will break down the features of both to help you decide. Hold on as we race into these previews. Need For Speed Most Wanted Developed by Criterion Games Need For Speed Most Wanted seems to be the spiritual successor to Burnout Paradise. Criterion stated that this is a reboot of 2005's Most Wanted and not a sequel. Most Wanted takes place in fictional Fairhaven City, which was filled with jumps and personality. Read More...
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You Better Beat Darksiders Before Darksiders II Launches
by David 'Hades' Becker [ Thursday, 2nd of August 2012 - 09:13 PM ]
So the good news just keeps rolling in for Darksiders II. This time it revolves around those who have been fans since the first game. That is if you've played the first game then you will have access to two items from about the beginning of the new game. So that should be pretty much everyone who is picking up Darksiders II. I mean why would you play the sequel without playing the original? Anyways, these items are linked to your Achievements or Trophies for Darksiders so don't worry if you don't have that save file still either. Read More...
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Introducing The Scarecrow
by [ Wednesday, 1st of August 2012 - 06:27 PM ]
Greetings ladies and gentlemen of the community. My name is Todd Naevestad and I am the newest member of AggroGamer's writing team. This little article is to tell you a little about myself. Let's get right to it. I am a student still, entering my junior year. I am training in professional writing. I have a love for words and telling stories. In the future, I hope to work for a place like BioWare or Bethesda, maybe a place like Wizards of the Coast. I want to work in games of all kinds. Read More...
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Story Time For Darksiders II, And Then Some
by David 'Hades' Becker [ Tuesday, 31st of July 2012 - 04:39 PM ]
So in case you are some weird person who didn't play Darksiders and are looking forward to Darksiders II, we have a new video that kind of recaps a bit of the story so you can just skip ahead. It is an over simplification, but you can get the gist as well as get the overview of the new story. Of course not mention that you do get to see a bit more game play and other creatures of the game's world as well some old favorites. If you have a few, take the time to get caught up. I'll wait. Read More...
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Naughty Bear Is Back And Showing Off Game Play
by David 'Hades' Becker [ Wednesday, 25th of July 2012 - 09:36 PM ]
Over two years ago Naughty Bear hit consoles to a rather mediocre reception. I for one enjoyed the idea and concept but there was room for improvement. So I was a bit shocked to hear that there was another title in the franchise coming this year. Hopefully the team over at Behaviour Interactive has taken their time to polish up franchise a bit. Speaking of, why don't we take a look at the game play for the upcoming Naughty Bear: Panic in Paradise? That should give us a good look to see if that is the case. Read More...
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See The Destroyed World Of Metro: Last Light Like I Have
by David 'Hades' Becker [ Tuesday, 24th of July 2012 - 10:20 PM ]
While I am sure that my words painted a perfect picture of what to expect in Metro: Last Light I can totally get that you all want to actually see what I was actually talking about. In my E3 impressions I included a few short looks at the demo I was shown, but 4A Games and THQ have finally supplied us with a full, un-edited version of the demo I was shown. Take a few minutes and try to get the full experience. There we go and much better than the bit shown before. Read More...
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Mini-Review: The Walking Dead - Episode 2
by David 'Hades' Becker [ Tuesday, 10th of July 2012 - 08:31 PM ]
I won't be starting with the basics this time. If you want that, check out our review of the first episode of The Walking Dead. That should get you up to speed so you can dive right into episode two. So without further adieu. Story Three months after the events of the first episode Lee and crew are running low on food and supplies. There have been a few new additions to the group as well as a location change. During the drought of food, a few other survivors stumble upon the group and offer food and supplies in exchange for fuel. Read More...
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Indie Game Of The Month: A Valley Without Wind
by Fred Buell [ Thursday, 28th of June 2012 - 06:33 PM ]
For all those lovers of classic action games or side scrolling RPGs; look no further than A Valley Without Wind. When I spoke with the developers from Arcen Games at PAX East last April, they had said they loved the old 2D actioners like Super Metroid, Castlevania and so on. They said the one thing they hate about those games is 'they end.' A Valley Without Wind plays just like the aforementioned games with a hint of MMO and one huge difference. It doesn’t end and the maps a randomly generated. Read More...
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E3 2012 Impressions: Dead Space 3
by David 'Hades' Becker [ Wednesday, 20th of June 2012 - 11:28 PM ]
Talk about an awesome announcement at this year's E3, Dead Space 3! Yes I am one of those people out there who still love the franchise even though EA is milking it for everything. But Dead Space was one of the games in the recent years that revitalized the survival horror genre for me. Needless to say I did everything I could to fit in a viewing of the game. While originally this was shown behind closed doors at the show, recently the game's Executive Producer (Steve Papoutsis) posted a video showcasing exactly everything we all got to see on the show floor. I was nice enough to include the 20 minute game play footage show casing the single player and co-op for you below. Read More...
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E3 2012 Hands On: Borderlands 2
by David 'Hades' Becker [ Friday, 15th of June 2012 - 08:20 PM ]
Borderlands 2 has probably got to be one of the biggest sequels coming to market this year and yours truly here got a nice 30 minute hands on with the game. Not only that, but I got hands on with the Assassin class that has yet to be playable until E3. Well at least to the general public that is. So let me break down what I got to play and give you a bit of detail into a few things Borderlands 2. Before anyone asks, they didn't really go into detail on the character creation/progression in the game and I didn't have time to dig into the three trees of the Zer0. But as you can assume they all mostly revolved around things that would make you a better, sneaky killer. Read More...
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E3 2012 Impressions: Metro: Last Light
by David 'Hades' Becker [ Tuesday, 12th of June 2012 - 07:23 PM ]
Some may not know that while at E3 to see some of the titles you are interested in you sometimes have to sit through demos or presentations of games you have no interest in or may have barely heard of. This was the case for me, but it lead to a spectacular showing of Metro: Last Light. I had little to no clue about this horror FPS, outside of the live action trailer (see below), except that it is the sequel to Metro 2033. This was good going into the demonstration as I was able to view it through 'virgin' eyes. So the game play started out like one would expect of any FPS title. Read More...
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E3 2012 Hands On: Darksiders II
by David 'Hades' Becker [ Monday, 11th of June 2012 - 08:54 PM ]
With a tagline of "Death Lives" you better know that I would be all over Darksiders II and boy was I at this year's E3. While THQ didn't have a huge booth to show off the game, it was being shown behind closed doors as well as playable for the first time. For the most part it plays like Darksiders, but there were some pretty cool and nice additions that I will now go over. Do not that this was not the final build of the game, but the features discussed will be making their way in. For all of those out there who played and loved Darksiders, you will be happy to know that, like mentioned the controls and movement of DS2 is almost if not exactly the same. Read More...
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The State of Gaming: Publishers
by Fred Buell [ Wednesday, 30th of May 2012 - 10:18 PM ]
You all may have noticed lately the onslaught of things like Online Passes, On-Disc DLC, and DLC that have been announced and made before release. Many of you may be under the impression the publisher/developers are just being greedy and trying to squeeze out every penny from you. What you don’t know is the inner-workings behind the scenes. The publishers are losing money this gen due to higher cost of development, and lower economies. They also have long standing arrangements with stores like GameStop where if a game flops they will buy back the product at full price or eat the cost and make zero money back if the store decides to price cut it down to move inventory. Read More...
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Death Strikes Again With A New Darksiders II CGI Trailer
by David 'Hades' Becker [ Friday, 18th of May 2012 - 09:21 PM ]
Way back in March we got a nice little CGI trailer for Darksiders II. It was cool and beautiful, but it was only the first part of the promotional video. Lucky for us, below we have the next part of the clip which also leaves us wanting and waiting for the continuation of Death's badassitude. Yes it's a word. Deal with it. My only hope is that these kinds of clips will take over for the cut scenes in Darksiders II, at least for major scenes. Read More...
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