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Batman: Arkham City Just Got Sexier
by David 'Hades' Becker [ Tuesday, 7th of June 2011 - 06:51 AM ]
So it looks like the rumor about NOT being able to play as Catwoman in Batman: Arkham City is now busted. Submitted for your consumption, I give you a look at a bit of the game play as Catwoman in Batman: Arkham City. Straight from the horse's mouth, A.K.A. Rocksteady, to our eyes. Yes, I know that doesn't make visual sense, but just go with it. It doesn't show any form of Co-Op which leads me to believe that she is either going to have a small portion of the game set up like The Joker did in Arkham Asylum. It may be some extra missions, after game missions added to the game, or it could be similar but added into the main story arc of the game. Read More...
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Alice Is Launched Into That Returning Madness
by David 'Hades' Becker [ Sunday, 5th of June 2011 - 04:13 AM ]
Kind of weird that we are just under two weeks away from Alice: Madness Returns hitting shelves and we are getting a Launch Trailer. Not that it isn't appreciated, but I would expect a bit more hyping and teasing from EA before getting what is usually considered the last trailer before DLC type trailers. That is their usual motive when it comes to their PR department isn't it? Or is it only with games that are probably not going to do so well? Read More...
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Aggrocast Episode Eighty-Two: Setting Up E3 2011
by Brian Bentley [ Friday, 3rd of June 2011 - 10:43 PM ]
David, Corey and Brian sit down once again to talk all things kittens games. They hit up what they've been playing including Call of Duty: Black Ops, Persona 4, Dungeons And Dragons: Daggerdale, Dungeon Siege II, Assassins Creed: Brotherhood and Shadow Cities. The Care/Don't Care segment gets lively with another 8 topics including our discussion on games with gender-specific marketing. We wrap up with our Pre-E3 discussion* - what we're looking forward to, what we'll be seeing and giving Corey a hard time because he won't be there to share it with us. We are currently still having a technical issue with our usual feeds, so in the mean time, click here to listen, press play below or use the link below to download it directly. Read More...
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Klassic Skins And Skarlet DLC Coming Soon To Mortal Kombat
by David 'Hades' Becker [ Tuesday, 31st of May 2011 - 09:03 PM ]
So that didn't take long at all. A little under two months out from launch and we are getting all those pretty pre-order exclusives for Mortal Kombat hitting the open market. I get that those who pre-ordered the game at a specific location have had access to whichever klassic character skin and fatality from day one, but do you feel any kind of special for being that big of a fan? I know I'd feel a little cheated as the proof of my fandom is now being given out to anyone who wants it now. The collection consists of seven pre-order klassic character skins (Sub-Zero, Scorpion, Reptile, Ermac, Mileena, Jade and Kitana) and klassic fatalities (Reptile, Scorpion and Sub-Zero). Read More...
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House Of The Dead: Overkill Ext. Cut Moving To PS3
by David 'Hades' Becker [ Saturday, 28th of May 2011 - 07:20 PM ]
I knew holding out would pay off. I knew that one day House Of The Dead: Overkill would be hoping onto the PS3 so I could hear all 189 of those F-Bombs that are laced throughout the story. I'm sure they are all tastefully positioned for story purposes and not to crack some kind of record… Although seeing as this is the extended cut of the game coming to the PS3 I have a feeling that the record is going to be broken with a few hundred more tastefully placed F-Bombs. There are a whole two more stages to pack full of the profanity. Lets' do a little math on this. Read More...
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Alice Shows How The Madness Turned Into Hysteria
by David 'Hades' Becker [ Friday, 27th of May 2011 - 11:06 PM ]
It has been a while since I've played the original Alice but I really don't remember the combat to be as fast paced as the below clip for Alice Madness Returns shows. Not that I will complain because I remember that being an issue when I first played the original. It just seems like they twisted every part of the original just as much as the mind of Alice in the first place. Hmm… Maybe that is why… Or it could just be to appease the console players out there. Continuing down that rabbit hole, another interesting addition the game play looks to be the Hysteria mode. Read More...
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See How Dead Island Is Going To Handle
by David 'Hades' Becker [ Wednesday, 25th of May 2011 - 05:13 PM ]
So I thought the last video for Dead Island was going to be it before E3. Don't want to show off everything before the major convention now would we? But it would seem that the developers wanted to give Game Trailers a bit more to show off before their big E3 push. The video can be seen below. Before you move off to the video though, I'd like to make my normal comments. So bare with me. Or ignore these words and watch the clip. Read More...
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Call Of Duty: Modern Warfare 3 Trailer
by Corey Dockendorf [ Tuesday, 24th of May 2011 - 04:44 PM ]
Can you hear that? That's the sound of money falling from the sky and into Activision Blizzards pocket. Here is the first official look at Modern Warfare 3 in all of its glory. This is the next chapter in the record shattering franchise that is sure to get fans blood pumping. Be sure to pick it up November 8th this year, but for now check out the trailer below! This is our first actual look at game play and I have to say it is eye candy for my brain. Not only do we see tanks and helicopter gunships, we also see mass destruction of some of the biggest cities in the world. Read More...
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Review: Brink
by Corey Dockendorf [ Monday, 23rd of May 2011 - 04:59 PM ]
Brink is a fast paced, multi-faceted first person shooter, and brought to us by Splash Damage and Bethesda Softworks. With its intuitive free-running style game play, and great stylized graphics, is it enough to keep this title from the Brink of extinction? Brink is set in the near future, where two factions battle for control of a floating city known as the ARK. The Security and The Resistance are plagued with overpopulation and poverty, and have decided that the ARK is not big enough for the both of them. There is a story line for each faction and sixteen missions total in the campaign. Read More...
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Dead Island Really Showing How Paradise Can Go Wrong
by David 'Hades' Becker [ Thursday, 19th of May 2011 - 05:57 PM ]
So the original trailer for the game made a huge splash and so did the exclusive behind closed doors showcasing, but for the most part it has been CGI or mostly words showing/describing how Dead Island will handle. While this is still a little bit of the case, we can glean a little more from the below screen shots and new trailer for the game. In fact some of the action shots show quite a bit that can be guessed at. The trailer on the other hand is not as informative, but it does hold a different view of the game world. Read More...
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What's With The Nut Shots In Shadows Of The Damned
by David 'Hades' Becker [ Wednesday, 18th of May 2011 - 06:08 PM ]
So we are coming into the home stretch before Shadows Of The Damned will be hitting shelves. Just a little over a month last I checked. We've been give some interesting and, after I got a hold of it, controversial things for the game in the past, so what is to come now? More videos of madness? More odd creatures that will be trying to drag Garcia's girl deeper into the nether realm? Here's the funny thing here though. There are a few interesting and odd looking creatures in the below screen shots but notice that Garcia is aiming near the "junk area" when taking aim. Read More...
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Batman Takes On FPS In Gotham City Impostors
by David 'Hades' Becker [ Tuesday, 17th of May 2011 - 05:27 PM ]
Here is where that pesky Batman: Arkham City multiplayer rumor got its foundation, well at least that is what I speculate. It looks like just before we get the new Arkham game we are getting Gotham City Imposters. Sounds like a weird Batman tribute white rapper band, but it is a new FPS from Monolith Productions and Warner Bros. Interactive. Wait a second. Read More...
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Review: Subsonic Racin' Pro Chair
by Brian Bentley [ Monday, 16th of May 2011 - 09:37 PM ]
Who doesn’t dream of high-speed car chases and the thrill of racing? Well, the Racin’ Pro portable racing chair from Subsonic gets you just a little bit closer to that dream. Subsonic is giving players the tools to have a first class driving experience as if they were in the arcade themselves. What sets the Racin’ Pro chair apart from the competition is its portability. The chair and all of its pieces fold up into a backpack for easy transportation and storage. Setup is a breeze. Read More...
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Finally Some Prototype 2 Screens
by David 'Hades' Becker [ Thursday, 12th of May 2011 - 06:07 PM ]
Maybe it is just me, or because we are still a year out from launch, but the visuals for Prototype 2 don't seem to be going the way most sequels go. Usually there is some insane boost or extreme change in how things look. From the below screen I'd swear that they were take straight out of the first game. Not that it is a bad thing, but a little unexpected. I do have to say that some of these shots do have me raring to go back and play the original Prototype just because of how much fun I originally had. Read More...
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Activision To Release A New Call Of Duty, More Talk Of Project Beachhead
by Corey Dockendorf [ Wednesday, 11th of May 2011 - 03:54 PM ]
Monday brought a lot of long awaited, if not expected, news for the Activision Blizzard team. One important bit of news was a new Call of Duty title that would be released before the end of this year. With Call Of Duty: Black Ops the number one selling game in the US and Europe for the past three months, it's no surprise that Activision is going all in with this one. It's a safe bet that another CoD will sell just as well if not better than its predecessors. "This year's Call Of Duty initiatives will result in the best Call Of Duty experiences we have created to date," Kotick said. Read More...
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