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Review: Ship Simulator Extremes
by Fred Buell [ Monday, 2nd of July 2012 - 11:15 PM ]
I started playing Ship Simulator Extremes with an open mind. Partly because I wasn't sure if this was going the pure Sim route with me only free riding a boat or the MS Flight route with a campaign and missions you can take. It took the latter with a campaign and various scenarios you can choose from the menu, alas the game is looking up, I think. I was wrong. So wrong. Read More...
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Play The Walking Dead For Real At Comic Con
by David 'Hades' Becker [ Monday, 2nd of July 2012 - 08:37 PM ]
So by now you've most likely played Telltale's The Walking Dead, read the comic or seen the show. If anything you at least are interested in the zombie apocalypse scenario. Well here is something that those interested in any of those things mention will find pretty damn awesome. If you are at San Diego Comic Con next week you will have the chance to actually play "the game" for real. The game being that of surviving in a world where the dead have escaped the Underworld and are coming for your flesh. This isn't some small obstacle course set up as fun for promotions either. Read More...
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Want To See What I Saw Of Dishonored At E3?
by David 'Hades' Becker [ Friday, 29th of June 2012 - 05:15 PM ]
So a few weeks ago I gave you my impressions of Dishonored from E3. I also spoke a little bit about it on the big Aggrocast Reunion. But I know for some of you out there words don't paint as pretty a picture as actually seeing the video. Lucky for you, Bethesda just cut a version of their demo for the show for you. I won't bore you more than need be here. If you want to read more on my impressions you can click the link above for that. Read More...
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Indie Game Of The Month: A Valley Without Wind
by Fred Buell [ Thursday, 28th of June 2012 - 06:33 PM ]
For all those lovers of classic action games or side scrolling RPGs; look no further than A Valley Without Wind. When I spoke with the developers from Arcen Games at PAX East last April, they had said they loved the old 2D actioners like Super Metroid, Castlevania and so on. They said the one thing they hate about those games is 'they end.' A Valley Without Wind plays just like the aforementioned games with a hint of MMO and one huge difference. It doesn’t end and the maps a randomly generated. Read More...
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Review: Sorcery
by David 'Hades' Becker [ Wednesday, 27th of June 2012 - 04:55 PM ]
Sorcery was shown to all of us over two years ago at E3 as a "tech demo" of sorts to show off the cool things that Sony had in store for us with motion gaming. It was the first real "wow" thing for the Move and then it kind of went silent. Then it popped back into existence all of a sudden to try and sell more of the controllers that were losing their steam in a market that doesn't really want motion controls. But does that mean that this is just some slopware? Well keep reading if you wish to know. Read More...
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E3 2012 Impressions: Dead Space 3
by David 'Hades' Becker [ Wednesday, 20th of June 2012 - 11:28 PM ]
Talk about an awesome announcement at this year's E3, Dead Space 3! Yes I am one of those people out there who still love the franchise even though EA is milking it for everything. But Dead Space was one of the games in the recent years that revitalized the survival horror genre for me. Needless to say I did everything I could to fit in a viewing of the game. While originally this was shown behind closed doors at the show, recently the game's Executive Producer (Steve Papoutsis) posted a video showcasing exactly everything we all got to see on the show floor. I was nice enough to include the 20 minute game play footage show casing the single player and co-op for you below. Read More...
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E3 2012 Impressions: 007 Legends
by David 'Hades' Becker [ Wednesday, 20th of June 2012 - 08:37 PM ]
I know what you are thinking, why is Activision trying to milk the franchise even more, especially since the last two attempts fizzled out and left a sour taste in a lot of gamers' mouths? It did for me too. So I was a bit sketchy on actually giving 007 Legends my time at E3. But I did and I'll be honest that what I saw should have been the way that the company should have gone in the first place by trying to capture the amazingness that was Golden Eye. So the demo started off with a quick overview of the first "mission" announced base on the film Moonraker. It is a more modern re-telling of the story from the film and is the first of six films that will be in the game's over all storyline. Read More...
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E3 2012 Impressions: Call Of Duty: Black Ops II
by David 'Hades' Becker [ Monday, 18th of June 2012 - 05:01 PM ]
It is still no big surprise that Black Ops II was one of the bigger titles being shown at E3 this year. Even with all the gripes I hear about "another Call Of Duty game?" it still had lines snaking and wrapping the Activision booth. So that to me shows that both A), y'all like to bitch just to bitch and B) the fans obviously still want the franchise to continue on. Either way, here's a bit of what you all might have missed out on from the trailers. Before I go into some of the new stuff, it looks to play like *gasp* a CoD game. Read More...
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E3 2012 Impressions: Star Trek
by David 'Hades' Becker [ Friday, 15th of June 2012 - 11:11 PM ]
Last year we got to see a very behind closed doors presentation of the new Star Trek game. So closed doors I had to wait until an embargo lifted after E3 2011 to talk about it. This year was quite the opposite. In fact while I was leaving my appointment from seeing Borderlands 2 I took a wrong turn on the show floor and ended up walking down a corridor from the Enterprise leading into a transporter room where myself and a plethora of other fans were whisked away to see the presentation. Below you can see some of the side by side video from the presentation, but let me fill you in on what you don't get to see. First to clear up confusion on the below video, each side is done in the point of view of which ever character you would choose from the beginning. Read More...
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E3 2012 Hands On: Borderlands 2
by David 'Hades' Becker [ Friday, 15th of June 2012 - 08:20 PM ]
Borderlands 2 has probably got to be one of the biggest sequels coming to market this year and yours truly here got a nice 30 minute hands on with the game. Not only that, but I got hands on with the Assassin class that has yet to be playable until E3. Well at least to the general public that is. So let me break down what I got to play and give you a bit of detail into a few things Borderlands 2. Before anyone asks, they didn't really go into detail on the character creation/progression in the game and I didn't have time to dig into the three trees of the Zer0. But as you can assume they all mostly revolved around things that would make you a better, sneaky killer. Read More...
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Aggrocast Episode One Hundred: The Epic Reunion
by Brian Bentley [ Friday, 15th of June 2012 - 04:23 PM ]
This is it. The episode you've all been waiting for - number 100. I bring in a bunch of new and old friends to podcast together. We talk video games, last week's E3 and reminisce the humble beginnings of Aggrogamer and the Aggrocast. The first half of the show has regular characters Matt and Corey, as well as Aggrogamer's own Chief Editor, fresh from E3 2012, David Becker. I'm sure you'll be as surprised as I was to hear Matt with a static free microphone. We hit up a lot of topics, but chief among them is the recent hullabaloo over the "attempted rape" scene in Tomb Raider The second half of the show is a little lighter and full of nostalgia as I bring the band back together. Read More...
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E3 2012 Impressions: The Elder Scrolls Online
by David 'Hades' Becker [ Friday, 15th of June 2012 - 03:53 AM ]
I have to start my impression of Elder Scrolls Online with the disclaimer that I went to check this title out at the behest of the readers on the site. So please forgive me if I speak more in generalities on the game's history and or lore as I just do not know it at all. But at least I have the details and you can all fill in the rest based on that. At least I hope so if you are reading this. But anyways, let's give it a go. Read More...
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E3 2012 Hands On: Dishonored
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 10:59 PM ]
Here we go with another big title that everyone and their mother were talking about leading up to E3. For me on the other hand, Dishonored had a bit of "been there played that" vibe from all of the trailers, screens and info given out. But it wasn't until the E3 demo and hands on that really set my thoughts about the game. Let me break it down for what I saw and found out. First off, it is completely worth noting that during the demo it was let loose that the some visual minds behind BioShock, Half Life 2 and some mechanical minds behind Deus Ex are working on this title from inception. Read More...
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E3 2012 Impressions: Hitman: Absolution
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 07:57 PM ]
Talk about a title I wish I would have had a chance to get some real hands on with at E3. Hitman: Absolution ranks right up there with Tomb Raider in level of excitement for Square Enix titles coming out. While it was on the show floor, there was not enough time in the day to play it but I did get to sit through a pretty cool demo that was geared towards showing some of the cool stuff we will get to have Agent 47 do. First and foremost I have to mention the visuals of the game. As to be expected given the six year gap between Blood Money and Absolution they have gone leaps and bounds over what we've seen in any of the previous games. Read More...
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E3 2012 Impressions: Tomb Raider
by David 'Hades' Becker [ Thursday, 14th of June 2012 - 01:51 AM ]
Here we go for round two of the major showing of the Tomb Raider reboot and still nothing playable at E3 2012. While there was nothing playable on the show floor, there was a nice little demonstration behind the scenes that was all game play. The only caveat was that we were only allowed to sit and watch. Even with that being the case, I do have to say I was blown away with what I saw even though some of the game play mechanics seemed a bit off in terms of making sense in the world. If you've seen the cross roads trailer (see below) then you also got to see a bit of what we press did backstage. Read More...
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