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David Becker
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Brian Bentley
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BioShock Infinite's 1999 Mode Makes It Not So Infinite
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 12:14 PM ]
Maybe it is just me but I find it funny that before when talking about BioShock Infinite the phrase "infinite possibilities" was tossed around and now there is a mode that makes everything worlds more finite. I'm talking about the 1999 mode that has been announced for the game. This mode is more or less another difficulty level like Normal or Hard except that it has one major difference; everything you do is set in stone. Read More...
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2K's XCOM Has Been Delayed Until 2013
by Fred Buell [ Thursday, 19th of January 2012 - 09:04 AM ]
More or less the title here says it all. XCOM won't be coming out this year unless there is some craziness that happens in the coming 11 months. This could happen, but as of now it does not seem all that likely. Read More...
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The Underwhelming BioShock Infinite VGA Trailer
by David 'Hades' Becker [ Tuesday, 13th of December 2011 - 03:58 PM ]
So if you watched the VGA's over the last weekend you more than likely saw the new trailer for BioShock Infinite. If you didn't, you can check it out below. Just please come back up here and read if you decide to skip on down. Read More...
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Gearbox Making A Borderlands 2 Cosplayer's Dream A Reality
by David 'Hades' Becker [ Thursday, 1st of December 2011 - 09:45 AM ]
Hey you! Yes you. Let me get personal for a second. Read More...
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All You Ever Wanted To Know About NBA 2K12 Before Launch
by David 'Hades' Becker [ Friday, 30th of September 2011 - 09:26 AM ]
Earlier this week, (9/28/11) in a small, dark room I was invited to a Q/A session with a couple of the people behind NBA 2K12. Those people being Erick Boenisch, producer of NBA 2K12, and Mike Wang, senior game play designer. The small, dark room being my office since this was over a conference call. Read More...
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Borderlands 2 Game Play Footage
by Matt Waitt [ Tuesday, 6th of September 2011 - 09:14 AM ]
So I was surfing around YouTube and came across this amazing fourteen minute long sneak peak of Borderlands 2. Just watching the first five minutes I was blown away by the unprecedented amount of changes to the game; Completely revamped menu system that is all in-world and amazing improvements of enemy AI, they actually climb walls and jump over gaps to get to you. The character animations are impressive as well. Read More...
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Borderlands 2 Is Getting Chilly Too
by David 'Hades' Becker [ Thursday, 18th of August 2011 - 11:31 AM ]
Living in Vegas it is rare that we get to see snow. I'm talking real heavy snow. I personally hate the stuff but I do love the temperature that comes along side with snow. Read More...
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12218 Views
 
Borderlands 2 Announced And Playable
by David 'Hades' Becker [ Thursday, 4th of August 2011 - 10:30 AM ]
As has come to be the case lately, Borderlands 2 has been announced using Game Informer. The case I'm talking about is that 2K Games sent out no official press release and just used the magazine to spread the word. So everyone out there who doesn't have a subscription and/or doesn't want to pick up the magazine is SOL. Read More...
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615 Views
 
It's Time To Get Raptured...BioShock Style
by David 'Hades' Becker [ Thursday, 14th of July 2011 - 03:57 PM ]
Hear ye! Hear ye! Rapture is upon us and it closer than most of you might think. Read More...
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20161 Views
 
Review: Duke Nukem Forever
by David 'Hades' Becker [ Tuesday, 28th of June 2011 - 01:55 PM ]
Nearly 14 years in the making, Duke Nukem is back in action in Duke Nukem Forever. It was shaky and seemed like it was never going to hit shelves, but Gearbox and 2K Games proved most of us wrong. But is the FPS any good or at least been worth the wait? Read More...
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1062 Views
 
E3 2011 Impressions: XCOM
by Brian Bentley [ Thursday, 16th of June 2011 - 11:13 AM ]
At last year’s E3, when I saw XCOM, I was loving the environments, the time period and the promise of strategic elements. What I was iffy on was the generic-feeling action game play. A year has passed and I walked into the 2K Games booth to see what progress 2K Marin has made on this re-imaging of the beloved franchise. Read More...
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705 Views
 
E3 2011 Impressions: BioShock Infinite
by David 'Hades' Becker [ Monday, 13th of June 2011 - 02:34 PM ]
Hidden deep in the back of the 2K Games booth in the South Hall of the Los Angeles Convention Center, we were led into a room that looked like an old hunter's club room - Animal heads on the walls, old fashioned lamps lighting the room and filled wall to wall with plush leather couches. It was as close to an opening in reality to take a step into Columbia (where Bioshock Infinite takes place) as I could imagine without Elizabeth opening a tear and pulling us through. Before I get into the bulk of the game footage we were shown, which consisted mostly of sky rail combat, let me catch some of you up on the story that is the lead up as well as the background. Read More...
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5453 Views
 
Duke Nukem Delayed Again: Much Shorter This Time
by Brian Bentley [ Thursday, 24th of March 2011 - 02:51 PM ]
Duke Nukem Forever being delayed again is like a nerd with a pocket protector - you know the joke, everyone knows the joke and the best you can muster is a half-hearted smile in one corner of your mouth in recognition the joke even existed. So, the fact 2K and Gearbox went with a more tongue-in-cheek approach to the announcement shows a true effort in good faith to the game and the franchise as a whole. June 14th is not that much longer to wait and I'm certain the extra time will be used wisely. Read More...
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745 Views
 
PAX East Hands-On: The Darkness II
by Matt Waitt [ Monday, 14th of March 2011 - 03:54 PM ]
After waiting two hours in line at the booth for The Darkness II my friend and I finally made it in to get our grimy little hands on the demo. We were the last batch of the day and the seven of us were ushered into the heavily guarded and boxed in booth. Inside it was dark with black lights and heavy, clear curtains dividing the actually play area from the main section. Read More...
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564 Views
 
Get Read To Embrace The Darkness Again
by David 'Hades' Becker [ Thursday, 10th of February 2011 - 08:56 AM ]
Hey I remember when The Darkness came out. I also remember I was not able to play it due to my lack of fundage but I did get to take the demo for a whirl. Obviously not enough to make any decent or well informed judgment on the game. Read More...
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706 Views
 
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