I swear the monthly charge thing for Onlive is flip flopping more than Ross Perot's candidacy for President in the 90's. First they are going to charge a monthly fee just so you can buy or rent games. Then they take away the monthly fee and leave it open for anyone that wants to buy or rent games. Now they are offering a monthly fee again. At least this time it isn't just to have access to the games you have already purchased or rented.
Looks like anyone that has picked up their MicroConsole or uses the PC/Mac app will have the ability to pay $9.99/month to have full access to select games. Currently in a beta of sorts, that list comprises of:
- Prince of Persia
- NBA 2K10
- Tomb Raider: Underworld
- F.E.A.R. 2
- Tom Clancy's H.A.W.X.
- Unreal Tournament 3
- Vin Diesel Wheelman
- LEGO Batman
- Defense Grid Gold
- Saw
- World of Goo
This list is supposed to grow to over 40 titles by the official launch on January 15th 2011, but last I checked the entire list of games they offer is around 40. So what is the point of offering a monthly fee for unlimited play as well as the option to outright purchase the title? If it was more like Netflix Instant Streaming I could understand the need to have both à la carte purchasing as well as monthly fee.
To me, it would seem to be a no brainer to pay $9.99 a month to play all of the games they offer instead of paying $3.99 to $14.99 for limited access or pay full price for unlimited access. Unless they are going to be rolling out a huge assortment that will not be in the PlayPack, what would be the point in buying a full game from them? I could play and beat it in under a month for only $9.99. If I wanted to beat it again, I'd still have that option for a fraction of the full price.
This just seems like a stepping stone into getting rid of PlayPasses and rentals on their service. In fact I will not be surprised if one or the other is phased out shortly after the monthly pass goes live.
















