If I have not dropped enough hints yet, let it be explicitly known that I am not a big fan of the "retro" game look in modern times. I see it as a way for companies to milk gamers who don't have a better head on their shoulders so they can pretend to be gaming back when they first started. Gamers put money in the companies' pocket so they may play a game they've very likely played a billion times already. *cough* Golden Eye *cough*
So when I heard that the most recent Splatterhouse trailer coming out of Gamescom showed off the retro look of the title, I was a bit pissed and extremely concerned. Thankfully, this lasted only for a few moments before watching the videos and new screen captures below. My concern ceased; Splatterhouse seems to be doing it the right way.
This October 2010 release is a reboot to the franchise from the 8-bit era. The designers knew this and while it is a huge change to what it was, without being blatant about it, they threw in a few of the things fans loved way back when. Just enough to give us a memory, but still let us live in the now.
Still confused? Then check out everything below. The new trailer does a kind of comparison to the 8-bit rendition and how it has been fully updated so it is subtle and not a kick to the balls of memories past.
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Gamescom Trailer
Game Play Part 1
Game Play Part 2















