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David Becker
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Brian Bentley
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Corey Dockendorf
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Matt Waitt
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Bryan Ray
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Here's Why You Should Get The Darkness II
by Matt Waitt [ Thursday, 9th of February 2012 - 09:52 AM ]
With the recent release of The Darkness II, I feel obligated to convince you guys to give this game a shot. I recently had a conference Q&A with the developers of The Darkness II. It was a fun and exciting new experience for me to sit down and listen to what challenges they faced while making the game and what are their personal favorites about the game. Read More...
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Aggrocast Episode Ninety Three: Convince Me
by Brian Bentley [ Wednesday, 8th of February 2012 - 02:53 PM ]
This episode of the Aggrocast tries out a new feature/format called Convince Me. Brian is joined by David and Matt who have the unfortunate task to attempt to convince Brian that he wants to play The Darkness II and Twisted Metal. The discussions heat up on these soon-to-be-released games. Read More...
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Darksiders The Novel Coming To A Store Near You
by David 'Hades' Becker [ Thursday, 2nd of February 2012 - 03:54 PM ]
Here's some interesting news for the gaming world here. It looks like there is a novel being written for the Darksiders franchise. The interesting part is that it doesn't seem to be linked to the story of the current games, which is Darksiders and Darksiders II, outside of the characters. Read More...
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Aggrocast Episode Ninety Two: Coming Soon Q1
by Brian Bentley [ Wednesday, 1st of February 2012 - 08:54 AM ]
Episode 92 of the Aggrocast takes a different route as Corey and Brian are left to their own devices, which means the episode goes off the rails in the first couple minutes. All kidding aside, the guys go into what they've been playing including Puzzle Quest 2, Tiny Tower, Final Fantasy XIII, and Dungeon Defenders. There is no Care / Don't Care this week, but we still drop a Community Spotlight on Pwned Game Nights. Read More...
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Review: AMY
by David 'Hades' Becker [ Friday, 27th of January 2012 - 12:13 PM ]
It's January so it is about time for a new survival horror title to come out, am I right? Well here is AMY from VectorCell - a new survival horror downloadable title for us to start the new year with a scare. Question is: will it scare the digital funds out of your wallet or just make you fearful that you will be out a few bucks for something that falls flat? Read More...
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Skycast Episode Five: Levels 36-50 & Beyond
by Brian Bentley [ Thursday, 26th of January 2012 - 02:35 PM ]
Aggrogamer.com brings you the Skycast - a podcast involving all things Skyrim. Brian and Corey finish up the final episode of the Skycast talking about their favorite quests. Read More...
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The Where's Waldo Edition Of Darksiders II
by David 'Hades' Becker [ Thursday, 26th of January 2012 - 10:29 AM ]
No there isn't a new edition of Darksiders II being announced. But the new "Death Eternal" trailer for the game has that feel to it. After watching it the first time I felt like I needed to go back and play along with each new showing of Death in the background or foreground. Read More...
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What's New With Call Of Duty Elite These Days?
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 03:05 PM ]
Not too much for you unless you are playing Call Of Duty on the 360 and a Premium Member to the Elite service. Even if you are don't expect more than the first two of twenty "Content Drops" for what is dubbed Content Season. Yes I know I used the word content quite a bit here, but bear with me and you will see what those in the listed circle are able to get as far as new content for Call Of Duty. Read More...
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BioShock Infinite's 1999 Mode Makes It Not So Infinite
by David 'Hades' Becker [ Tuesday, 24th of January 2012 - 12:14 PM ]
Maybe it is just me but I find it funny that before when talking about BioShock Infinite the phrase "infinite possibilities" was tossed around and now there is a mode that makes everything worlds more finite. I'm talking about the 1999 mode that has been announced for the game. This mode is more or less another difficulty level like Normal or Hard except that it has one major difference; everything you do is set in stone. Read More...
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Aggrocast Episode Ninety One: 2012 Prognostications
by Brian Bentley [ Tuesday, 24th of January 2012 - 09:00 AM ]
2012 is starting off strong here at Aggrogamer with a rousing (and slightly longish) discussion here on the Aggrocast. Corey, Matt and Brian talk about the slew of demos they've played including Kingdoms of Amular: Reckoning, Final Fantasy XIII-2, Warp and The Darkness II. Care / Don't Care has the guys talking about what Brian saw at CES 2012 and Community Spotlight shines on the ECA and their exceptional showing during the recent fight against SOPA. Read More...
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Using Intimidation As A Tactic In I Am Alive
by David 'Hades' Becker [ Sunday, 22nd of January 2012 - 10:23 AM ]
Earlier in my hands on with I Am Alive I spoke about who will be able to use intimidation and other tactics as a form of "combat" in the game. Also how not everyone needs to be killed but instead bypassed in other ways. Well it would seem that Ubisoft didn't think I fully explained it there or at least that is how I am taking it since there is a new video showcasing this part of the game. Read More...
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What Do The Devs Of Darksiders 2 Think Of Death?
by David 'Hades' Becker [ Saturday, 21st of January 2012 - 11:30 AM ]
That is a good question seeing as they are bringing Death to life (sorry) in the game. For the answer to the question we can turn right to recent "Death Rises" Developer's Diary for Darksiders II that has hit the internet. Let's take a look. Read More...
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366 Views
 
Resident Evil 6 Officially Announced Now
by David 'Hades' Becker [ Thursday, 19th of January 2012 - 04:10 PM ]
So there were loads of rumors yesterday and today that Capcom was working up to the announcement of Resident Evil 6. I'm talking a lot. All of them pointing at some kind of announcement that was to be made today (1/19/12). Read More...
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Do You Wonder What Ryder White Was Thinking In Dead Island?
by David 'Hades' Becker [ Thursday, 19th of January 2012 - 11:07 AM ]
If you are like me you might be curious on the motivations of antagonists in films and games. I mean not ever villain is like the Joker who just does messed up stuff for the sake of doing it. There is usually a motivation behind their actions. Read More...
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2K's XCOM Has Been Delayed Until 2013
by Fred Buell [ Thursday, 19th of January 2012 - 09:04 AM ]
More or less the title here says it all. XCOM won't be coming out this year unless there is some craziness that happens in the coming 11 months. This could happen, but as of now it does not seem all that likely. Read More...
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