It's Time To Roll Initiative For Combat In Dragon Age: Inquisition

It seems odd to keep talking about it as we've seen it many times before but here is some more on the combat system in Dragon Age: Inquisition. It really seems like BioWare is insanely proud of this system as it is being pushed more than the great story that I've been hearing for the game and other great features. I guess since it is looking like the best version of a D&D video game combat system it is something to be proud of. I just kind of want to move on to something else for the game before it finally lands on November 18th. Hopefully you all feel the same.

If you don't feel the same though then the following video is just for you. It is a bit more of a break down than all of the other Dragon Age: Inquisition breakdown videos covering the combat; more so than the E3 demo that was released shortly after the convention. It is all the same old hat though as there doesn't seem like there is more to cover outside of getting into all of the individual character's attacks and tactics. That is something I am sure we will have to wait until Dragon Age: Inquisition launches to be able to get a good look at. Don't want to spoil anything and all.

See what I mean? Nothing all too new but there are a few new looks into the world of Dragon Age: Inquisition. Even if there are no points of reference for where and why the action is taking place in the video. I guess we can walk away with that. We can also claim that there is no reason for anyone to have no clue about how this combat system works for Dragon Age: Inquisition. It is being drilled into our heads as we take the long wait until the release of the game. Maybe that is BioWare's goal here…